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From: Dr P H B. <P.H...@bh...> - 2006-06-02 19:03:07
|
I have installed vpython 4 beta, but get the error message below: help, please I am running windows ME (it came betweenbetween windodws 98 & windows xp) Peter Borcherds Python 2.4.3 (#69, Mar 29 2006, 17:35:34) [MSC v.1310 32 bit (Intel)] on win32 Type "copyright", "credits" or "license()" for more information. **************************************************************** Personal firewall software may warn about the connection IDLE makes to its subprocess using this computer's internal loopback interface. This connection is not visible on any external interface and no data is sent to or received from the Internet. **************************************************************** IDLE 1.1.3 >>> ========================================== RESTART ========================================== >>> dir() ['__builtins__', '__doc__', '__name__'] >>> from visual import * Traceback (most recent call last): File "<pyshell#1>", line 1, in -toplevel- from visual import * File "C:\PYTHON24\lib\site-packages\visual\__init__.py", line 24, in -toplevel- import array_backend File "C:\PYTHON24\lib\site-packages\visual\array_backend.py", line 1, in -toplevel- import cvisual ImportError: DLL load failed: A device attached to the system is not functioning. >>> from Dr P H Borcherds reply to: p.h...@bh... telephone (+44) 121 475 3029 |
From: Jonathan B. <jbr...@ea...> - 2006-06-02 17:35:28
|
On Thu, 2006-06-01 at 16:05 -0400, Jonathan Brandmeyer wrote: > On Thu, 2006-06-01 at 14:17 -0400, Jonathan Brandmeyer wrote: > > The autotools-based builder will be up on Sourceforge > > soon for Linux/UNIX/OSX, hopefully later this afternoon or evening. > > Its up now. Enjoy! Someone privately asked where the links to the files are. The releases for this series will be posted to the Sourceforge "files" area for the visualpython project, here: http://sourceforge.net/project/showfiles.php?group_id=6013 Chances are pretty good that if you have a question, someone else will too. Please direct all correspondence about VPython to the mailing list. Thanks, -Jonathan |
From: Gary <pa...@in...> - 2006-06-02 00:31:43
|
Jonathan Brandmeyer wrote: >A Windows-only build of this release is now available on the sourceforge >download area. > Jonathan, In [1]: import visual as v --------------------------------------------------------------------------- exceptions.ImportError Traceback (most recent call last) C:\Documents and Settings\Gary\My Documents\<ipython console> C:\Python24\lib\site-packages\visual\__init__.py 22 23 # Don't try this at home! ---> 24 import array_backend 25 # The following is intended to be equivalent to: 26 # >>> from array_backend.backend[0] import * C:\Python24\lib\site-packages\visual\array_backend.py 2 3 # I am performing the import statements within functions to prevent poll uting the global 4 # namespace 5 def _try_init_numeric(): 6 try: ImportError: DLL load failed: The specified procedure could not be found. Regards, gary |
From: Colin K. <te...@ge...> - 2006-06-02 00:01:26
|
Hey guys I'm working on a Gentoo package for the beta releases, and I'm having a compile error that I cant seem to get around. I'm not sure if its an issue with the beta or my system, so I've attached the config.log for you to have a look. If I make any progress myself I'll let you know. By the way, I know these are beta releases so I'll be masking them for the moment. That means users will have to take special actions to use the new version, thus preventing me and you from a flood of bug reports from inexperienced users. If I receive any bug reports from those who choose to test your beta, I'll pass them on to you after making sure its not a Gentoo issue. Thanks, and keep up the good work Colin Kingsley (tercel) |
From: Jonathan B. <jbr...@ea...> - 2006-06-01 20:13:26
|
In addition to the other new features, feel free to play with frame.scale. -Jonathan |
From: Jonathan B. <jbr...@ea...> - 2006-06-01 20:03:44
|
On Thu, 2006-06-01 at 14:17 -0400, Jonathan Brandmeyer wrote: > The autotools-based builder will be up on Sourceforge > soon for Linux/UNIX/OSX, hopefully later this afternoon or evening. Its up now. Enjoy! -Jonathan |
From: Jonathan B. <jbr...@ea...> - 2006-06-01 18:15:59
|
A Windows-only build of this release is now available on the sourceforge download area. The autotools-based builder will be up on Sourceforge soon for Linux/UNIX/OSX, hopefully later this afternoon or evening. At the time of this writing, the Gtk+ source files are still being uploaded. They form the contents of gtkdev.tar.bz2, and are only there to satisfy the requirements of the LGPL. This archive also includes precompiled binaries, debugging symbols, and utility programs for Gtk+, that make it easier to start hacking on VPython from within Windows. There are still a few problems with the code that I am aware of. At this point the project is in "release early, release often" mode. Please report any problems to the mailing list. The APIs for texturing, transparency, and lighting are still in flux, so please contribute your comments to those as well. RELEASE NOTES: The "Its not vaporware, I swear!" release Note: You do not need to download "gtkdev.tar.bz2" if you don't want to; it is there to satisfy the requirements of the GNU LGPL. This release contains many new features, including: - A toolbar with some simple functions (the recenter button doesn't do anything yet). - New mouse interaction mode "pan", selectable by the user through the toolbar - Most objects support an "alpha" color property, that controls transparency. This also makes foo.color a 4-tuple (RGBA) - Most objects support a "shininess" property, that controls specular highlighting (value between 0 and 1, exactly 0 or 1 disable it) - Most objects can have their lighting explicitly turned off (foo.lit = False) - Simple texturing support (see examples/textest.py) - Advanced lighting support, including spotlights, attenuation, and local (non-infinity) sources (no demo as yet, see help(light)) - Supports integration with other GUI toolkits, such as PyGTK, WxPython, PyObjC, etc (no demo yet) |
From: Dethe E. <de...@li...> - 2006-06-01 05:16:23
|
On 5/31/06, Jonathan Brandmeyer <jbr...@ea...> wrote: > How much Cocoa code did you get done for VPython before you threw in the > towel? I can manage to beat on the autotools if you can supply the > Cocoa code. I got stuck at the getting it to compile phase. My plan was to stub out the functions that needed replacing, then fill them in with Cocoa or Carbon as needed. But I wanted it to compile first so I had a baseline to test against, and I couldn't get that far. > I did some PyOpenGL stuff quite recently. Unfortunately, it is _much_ > too slow for VPython. OK, well there are other paths to cross-platform OpenGL. One would be to use Glut for windowing instead of platform-dependant windows (wouldn't help with integrating with other libraries, but wouldn't be worse than what is there now), and posix for threading. Then it would be usable across Linux and OS X without substantial changes, and Windows too with the right libraries. I don't know what you were trying with PyOpenGL, but a) I think the speedups are on a branch, and may not have made it to Windows yet, and b) moving as much as possible into display lists should be as fast os OpenGL allows, regardless of whether the display lists were built from python or C++. Another option would be to build VPython on a rich 3D scenegraph environment (preferably one that is already cross-platform) such as Coin, Soya, etc. (Python has a richness of 3D environments). Then VPython could be the easy path into 3D, but users could still expand past it to do transparency, textures, etc. Some of the 3D stuff out there works with other windowing libraries (wx, PyGame) which makes it easier to use VPython as a standard part of the python toolbox. Just my blue-sky ideas. My department recently got purchased by a company in Japan, so I'm busier than usual with work and travel, so it will be some time before I have hobby coding time to spare, unfortunately. --Dethe |
From: Jonathan B. <jbr...@ea...> - 2006-05-31 23:14:08
|
On Wed, 2006-05-31 at 15:58 -0700, Dethe Elza wrote: > On 5/31/06, Jonathan Brandmeyer <jbr...@ea...> wrote: > > On Wed, 2006-05-31 at 06:41 -0700, Jeremy Sachs wrote: > > > Just to be clear on the matter, what are the major hurdles that must > > > be jumped to implement VPython in Mac OS X's Aqua interface? > > > > A developer that knew something about Aqua, for starters. Said > > developer would need to write an implementation of src/gtk2/display.cpp > > and/or src/gtk2/render_surface.cpp (in the vpython-core2 module). > > > > > And has anyone been making any recent progress that deserves mention? > > > > Not that I'm aware. Someone mentioned that they would give it effort a > > while back, but I haven't heard from them since. > > That was probably me. I struggled with just getting it to compile, > without having to pull in all the dependencies from Fink, but failed. > My autoconf-foo was not good enough, and I had to switch back to > projects that are tractable for me. I know Cocoa and OpenGL, and can > find my way around Aqua, but the VPython build system defeated me. How much Cocoa code did you get done for VPython before you threw in the towel? I can manage to beat on the autotools if you can supply the Cocoa code. > Personally, I'd like to see a VPython built on top of PyOpenGL, so it > would play well with others (PyOpenGL works with PyGame, Cocoa, > Windows, Linux, etc.) Since PyOpenGL is getting some speedups these > days (and machines are about 100x faster than when VPython was > created) it ought to be feasible. Plus the code would be accessible > to more pythonistas. I did some PyOpenGL stuff quite recently. Unfortunately, it is _much_ too slow for VPython. > I'm still willing to try again sometime, when I have time to futz with > it, but that won't be soon. -Jonathan |
From: Dethe E. <de...@li...> - 2006-05-31 22:58:28
|
On 5/31/06, Jonathan Brandmeyer <jbr...@ea...> wrote: > On Wed, 2006-05-31 at 06:41 -0700, Jeremy Sachs wrote: > > Just to be clear on the matter, what are the major hurdles that must > > be jumped to implement VPython in Mac OS X's Aqua interface? > > A developer that knew something about Aqua, for starters. Said > developer would need to write an implementation of src/gtk2/display.cpp > and/or src/gtk2/render_surface.cpp (in the vpython-core2 module). > > > And has anyone been making any recent progress that deserves mention? > > Not that I'm aware. Someone mentioned that they would give it effort a > while back, but I haven't heard from them since. That was probably me. I struggled with just getting it to compile, without having to pull in all the dependencies from Fink, but failed. My autoconf-foo was not good enough, and I had to switch back to projects that are tractable for me. I know Cocoa and OpenGL, and can find my way around Aqua, but the VPython build system defeated me. Personally, I'd like to see a VPython built on top of PyOpenGL, so it would play well with others (PyOpenGL works with PyGame, Cocoa, Windows, Linux, etc.) Since PyOpenGL is getting some speedups these days (and machines are about 100x faster than when VPython was created) it ought to be feasible. Plus the code would be accessible to more pythonistas. I'm still willing to try again sometime, when I have time to futz with it, but that won't be soon. --Dethe > > -Jonathan > > > > ------------------------------------------------------- > All the advantages of Linux Managed Hosting--Without the Cost and Risk! > Fully trained technicians. The highest number of Red Hat certifications in > the hosting industry. Fanatical Support. Click to learn more > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=107521&bid=248729&dat=121642 > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > |
From: Jonathan B. <jbr...@ea...> - 2006-05-31 21:52:40
|
On Wed, 2006-05-31 at 06:41 -0700, Jeremy Sachs wrote: > Just to be clear on the matter, what are the major hurdles that must > be jumped to implement VPython in Mac OS X's Aqua interface? A developer that knew something about Aqua, for starters. Said developer would need to write an implementation of src/gtk2/display.cpp and/or src/gtk2/render_surface.cpp (in the vpython-core2 module). > And has anyone been making any recent progress that deserves mention? Not that I'm aware. Someone mentioned that they would give it effort a while back, but I haven't heard from them since. -Jonathan |
From: Jeremy S. <rez...@ma...> - 2006-05-31 13:41:49
|
Just to be clear on the matter, what are the major hurdles that must be jumped to implement VPython in Mac OS X's Aqua interface? And has anyone been making any recent progress that deserves mention? -JS |
From: Martin C. <cos...@wa...> - 2006-05-31 06:49:19
|
Jonathan Brandmeyer wrote: > On Tue, 2006-05-30 at 16:48 -0400, Aaron Titus wrote: >> Are you saying that Mac OS X users won't need to use X11 anymore? > > Not at all. You still need X11 and fink. Before, Apple's compiler (a > bastardized gcc) was too broken to build and run Boost.Python + VPython. > The build of gcc shipped with XCode 2.3 works fine. This has worked for a while already (since xcode-2.1 I think, in Fink at least since August 2005). > Another user asked me what he would need to do on an Intel-based mac to > get VPython up and running. The answer is that until the fink > developers get fink working for either fat binaries or a custom > i386-only distribution, you shouldn't bother. You can try the beta that > is posted on fink.sourceforge.net, but don't get your hopes up. The Fink packages for boost1.33 and for vpython 3.2.9 (packages visual-py23 and visual-py24, depending on which version of python you want to run it with) are building fine on mac/intel. They are in the stable tree, too, so that they will appear in the next binary distribution. The current (somewhat non-public for reasons I don't understand) binary distribution of Fink for Mac/intel only contains the old version 2.1.9 of visual-py23, unfortunately. > We don't have an intel mac to test on. If an OS-X guru would like to > speak up, I would be interested in what it takes to crank out fat > binaries from the command line on PowerPC, as Apple only sees fit to > describe the process from within XCode. Universal (fat) binaries are not interesting for the user. They may make life easier for those who distribute binaries, but it is not much more complicated to distribute separate binaries for ppc and for intel. Fink has separate binary distributions for ppc and for intel, and the user sees only the one corresponding to the the currently used machine. -- Martin |
From: Jonathan B. <jbr...@ea...> - 2006-05-30 21:18:45
|
On Tue, 2006-05-30 at 16:48 -0400, Aaron Titus wrote: > Are you saying that Mac OS X users won't need to use X11 anymore? Not at all. You still need X11 and fink. Before, Apple's compiler (a bastardized gcc) was too broken to build and run Boost.Python + VPython. The build of gcc shipped with XCode 2.3 works fine. Another user asked me what he would need to do on an Intel-based mac to get VPython up and running. The answer is that until the fink developers get fink working for either fat binaries or a custom i386-only distribution, you shouldn't bother. You can try the beta that is posted on fink.sourceforge.net, but don't get your hopes up. We don't have an intel mac to test on. If an OS-X guru would like to speak up, I would be interested in what it takes to crank out fat binaries from the command line on PowerPC, as Apple only sees fit to describe the process from within XCode. Thanks, -Jonathan > Aaron > > On May 30, 2006, at 4:36 PM, Jonathan Brandmeyer wrote: > > > I recently built Boost.Python 1.33.1 and VPython 3.2.9 on OSX 10.4 > > with > > XCode 2.3 (Apple's GCC 4.0.1). You don't need to build a custom > > compiler anymore. > > > > HTH, > > -Jonathan > > > > > > > > ------------------------------------------------------- > > All the advantages of Linux Managed Hosting--Without the Cost and > > Risk! > > Fully trained technicians. The highest number of Red Hat > > certifications in > > the hosting industry. Fanatical Support. Click to learn more > > http://sel.as-us.falkag.net/sel? > > cmd=lnk&kid=107521&bid=248729&dat=121642 > > _______________________________________________ > > Visualpython-users mailing list > > Vis...@li... > > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > > > > > ------------------------------------------------------- > All the advantages of Linux Managed Hosting--Without the Cost and Risk! > Fully trained technicians. The highest number of Red Hat certifications in > the hosting industry. Fanatical Support. Click to learn more > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=107521&bid=248729&dat=121642 > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users |
From: Aaron T. <ti...@ma...> - 2006-05-30 20:49:08
|
Are you saying that Mac OS X users won't need to use X11 anymore? Aaron On May 30, 2006, at 4:36 PM, Jonathan Brandmeyer wrote: > I recently built Boost.Python 1.33.1 and VPython 3.2.9 on OSX 10.4 > with > XCode 2.3 (Apple's GCC 4.0.1). You don't need to build a custom > compiler anymore. > > HTH, > -Jonathan > > > > ------------------------------------------------------- > All the advantages of Linux Managed Hosting--Without the Cost and > Risk! > Fully trained technicians. The highest number of Red Hat > certifications in > the hosting industry. Fanatical Support. Click to learn more > http://sel.as-us.falkag.net/sel? > cmd=lnk&kid=107521&bid=248729&dat=121642 > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > |
From: Jonathan B. <jbr...@ea...> - 2006-05-30 20:36:12
|
I recently built Boost.Python 1.33.1 and VPython 3.2.9 on OSX 10.4 with XCode 2.3 (Apple's GCC 4.0.1). You don't need to build a custom compiler anymore. HTH, -Jonathan |
From: Joe H. <hea...@st...> - 2006-05-27 01:51:43
|
This is a test. SourceForge seems to not like my email address for some reason. Joe Heafner heafnerj(at)sticksandshadows(dot)com www(dot)SticksAndShadows(dot)com |
From: Bruce S. <Bru...@nc...> - 2006-05-27 01:28:13
|
I got a report that the mailing list isn't working, so this is a test to see whether this post appears. Please excuse the extra traffic. Bruce Sherwood |
From: Jon S. <js...@di...> - 2006-05-25 15:49:31
|
> As far as I know Jython cant use any non-pure-python module...This has > to do with the code being compilable into java. > Fl=E1vio right. when I said "sanctioned pipeline" I was suggesting some kind =20 of communication protocol and configuration that would allow the two =20 pythons/libraries/interpreters to run side by side, communicate with, =20= and perhaps expose APIs to each other > On 5/24/06, Jon Schull <js...@di...> wrote: > >> I'm working on a music visualization app and am wanting to use both >> jython and vpython. >> >> I assume vpython-core2 will continue to be jython-incompatible (?) >> but what about some kind of "sanctioned pipeline" for having these >> (or any?) two pythons inter-operating? >> >> |
From: Flavio C. <fcc...@gm...> - 2006-05-24 22:12:53
|
On gentoo, I have version 1.0.1 marked stable and 1.1 marked unstable. No idea when 1.2 will be available, let alone stable... hope this helps, Fl=E1vio On 5/24/06, Jonathan Brandmeyer <jbr...@ea...> wrote: > Vpython-core2 is rapidly maturing as I'm working full-time on it right > now. I am interested in the current availability of GtkGLExtmm in > various Linux distros and Fink. So, please let me know if GtkGLExtmm > 1.1.x or 1.2.0 is available for you. > > At this time, I'm coding to GtkGLExtmm 1.2, but I can make it > backwards-compatible for 1.1 if there is a need. > > Thanks, > -Jonathan Brandmeyer > > PS: GtkGLExt's ownership recently changed hands. The old maintainer was > MIA, and a new fellow was sufficiently interested to take over. Not all > services run by the project are admined by him yet, so the sourceforge > webpage is out-of-date. GtkGLExtmm 1.2 can be found in the Files > section of its sourceforge project page. > > > > ------------------------------------------------------- > All the advantages of Linux Managed Hosting--Without the Cost and Risk! > Fully trained technicians. The highest number of Red Hat certifications i= n > the hosting industry. Fanatical Support. Click to learn more > http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=3D107521&bid=3D248729&dat= =3D121642 > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > --=20 Fl=E1vio Code=E7o Coelho registered Linux user # 386432 --------------------------- "Laws are like sausages. It's better not to see them being made." Otto von Bismark |
From: Jon S. <js...@di...> - 2006-05-24 14:25:59
|
I'm working on a music visualization app and am wanting to use both jython and vpython. I assume vpython-core2 will continue to be jython-incompatible (?) but what about some kind of "sanctioned pipeline" for having these (or any?) two pythons inter-operating? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Jon Schull Associate Professor Information Technology Rochester Institute of Technology 102 Lomb Memorial Drive Rochester, New York 14623 sc...@di... fax: 978-246-0487 cell: 585-738-6696 On May 24, 2006, at 9:40 AM, Jonathan Brandmeyer wrote: > Vpython-core2 is rapidly maturing as I'm working full-time on it right > now. I am interested in the current availability of GtkGLExtmm in > various Linux distros and Fink. So, please let me know if GtkGLExtmm > 1.1.x or 1.2.0 is available for you. > > At this time, I'm coding to GtkGLExtmm 1.2, but I can make it > backwards-compatible for 1.1 if there is a need. > > Thanks, > -Jonathan Brandmeyer > > PS: GtkGLExt's ownership recently changed hands. The old > maintainer was > MIA, and a new fellow was sufficiently interested to take over. > Not all > services run by the project are admined by him yet, so the sourceforge > webpage is out-of-date. GtkGLExtmm 1.2 can be found in the Files > section of its sourceforge project page. > > > > ------------------------------------------------------- > All the advantages of Linux Managed Hosting--Without the Cost and > Risk! > Fully trained technicians. The highest number of Red Hat > certifications in > the hosting industry. Fanatical Support. Click to learn more > http://sel.as-us.falkag.net/sel? > cmd=lnk&kid=107521&bid=248729&dat=121642 > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > |
From: Jonathan B. <jbr...@ea...> - 2006-05-24 13:40:43
|
Vpython-core2 is rapidly maturing as I'm working full-time on it right now. I am interested in the current availability of GtkGLExtmm in various Linux distros and Fink. So, please let me know if GtkGLExtmm 1.1.x or 1.2.0 is available for you. At this time, I'm coding to GtkGLExtmm 1.2, but I can make it backwards-compatible for 1.1 if there is a need. Thanks, -Jonathan Brandmeyer PS: GtkGLExt's ownership recently changed hands. The old maintainer was MIA, and a new fellow was sufficiently interested to take over. Not all services run by the project are admined by him yet, so the sourceforge webpage is out-of-date. GtkGLExtmm 1.2 can be found in the Files section of its sourceforge project page. |
From: Jonathan B. <jbr...@ea...> - 2006-05-24 13:36:22
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On Wed, 2006-05-24 at 08:32 -0400, Aaron Titus wrote: > I fixed it. I was wrong about the error that I was getting from > Eclipse. It said "cannot open display:" without the ":0.0" which > meant that my DISPLAY environment variable wasn't being set (unlike > in my shell profile in Terminal). > > Thus, in the Eclipse Run configuration, I clicked the Environment tab > and added the DISPLAY=:0.0 environment variable. > > Now, I can run vpython programs from Eclipse on a Mac, and I am one > happy guy. > > Is anyone else using Eclipse for coding vpython? Not so much for client programs. However, the .project and .cdtproject files in VPython CVS are a dead giveaway of what I'm using Eclipse for ;) -Jonathan > Aaron > > > On May 23, 2006, at 11:21 PM, Aaron Titus wrote: > > > I'm trying to more elegantly organize my various programming > > projects in java and python. I started using Eclipse a few years > > ago but have more recently installed subversion with apache2 > > running locally on my laptop. Eclipse works quite nicely with > > subversion to manage a repository. > > > > But the reason I'm emailing the list is that I ran across PyDev > > (http://pydev.sourceforge.net/index.html). I just installed it. I > > really like it. I have all the advantages of Eclipse with syntax > > highlighting, managing of classes, easy navigation, etc. > > > > However, I'm using a Mac where one must use Fink in order to run > > vpython. Thus, I have to run the following command: > > > > > > /sw/bin/python2.3 vpythonfilename > > > > > > from Terminal (and have X11 running) in order to run a vpython > > program from the command line. If X11 is not running, I get the error: > > > > > > Gtk-WARNING **: cannot open display: :0.0 > > > > > > Well, running a vpython program from Eclipse gives the same error > > EVEN THOUGH X11 IS RUNNING. Any ideas why this doesn't work? Is > > anyone using Eclipse as their IDE for vpython on Mac? > > > > Thanks, > > > > Aaron Titus > > > > > > > > ------------------------------------------------------- > > All the advantages of Linux Managed Hosting--Without the Cost and > > Risk! > > Fully trained technicians. The highest number of Red Hat > > certifications in > > the hosting industry. Fanatical Support. Click to learn more > > http://sel.as-us.falkag.net/sel? > > cmd=lnk&kid=107521&bid=248729&dat=121642 > > _______________________________________________ > > Visualpython-users mailing list > > Vis...@li... > > https://lists.sourceforge.net/lists/listinfo/visualpython-users > > > > > > ------------------------------------------------------- > All the advantages of Linux Managed Hosting--Without the Cost and Risk! > Fully trained technicians. The highest number of Red Hat certifications in > the hosting industry. Fanatical Support. Click to learn more > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=107521&bid=248729&dat=121642 > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users |
From: Aaron T. <ti...@ma...> - 2006-05-24 12:32:48
|
I fixed it. I was wrong about the error that I was getting from Eclipse. It said "cannot open display:" without the ":0.0" which meant that my DISPLAY environment variable wasn't being set (unlike in my shell profile in Terminal). Thus, in the Eclipse Run configuration, I clicked the Environment tab and added the DISPLAY=:0.0 environment variable. Now, I can run vpython programs from Eclipse on a Mac, and I am one happy guy. Is anyone else using Eclipse for coding vpython? Aaron On May 23, 2006, at 11:21 PM, Aaron Titus wrote: > I'm trying to more elegantly organize my various programming > projects in java and python. I started using Eclipse a few years > ago but have more recently installed subversion with apache2 > running locally on my laptop. Eclipse works quite nicely with > subversion to manage a repository. > > But the reason I'm emailing the list is that I ran across PyDev > (http://pydev.sourceforge.net/index.html). I just installed it. I > really like it. I have all the advantages of Eclipse with syntax > highlighting, managing of classes, easy navigation, etc. > > However, I'm using a Mac where one must use Fink in order to run > vpython. Thus, I have to run the following command: > > > /sw/bin/python2.3 vpythonfilename > > > from Terminal (and have X11 running) in order to run a vpython > program from the command line. If X11 is not running, I get the error: > > > Gtk-WARNING **: cannot open display: :0.0 > > > Well, running a vpython program from Eclipse gives the same error > EVEN THOUGH X11 IS RUNNING. Any ideas why this doesn't work? Is > anyone using Eclipse as their IDE for vpython on Mac? > > Thanks, > > Aaron Titus > > > > ------------------------------------------------------- > All the advantages of Linux Managed Hosting--Without the Cost and > Risk! > Fully trained technicians. The highest number of Red Hat > certifications in > the hosting industry. Fanatical Support. Click to learn more > http://sel.as-us.falkag.net/sel? > cmd=lnk&kid=107521&bid=248729&dat=121642 > _______________________________________________ > Visualpython-users mailing list > Vis...@li... > https://lists.sourceforge.net/lists/listinfo/visualpython-users > |
From: Aaron T. <ti...@ma...> - 2006-05-24 03:21:52
|
I'm trying to more elegantly organize my various programming projects in java and python. I started using Eclipse a few years ago but have more recently installed subversion with apache2 running locally on my laptop. Eclipse works quite nicely with subversion to manage a repository. But the reason I'm emailing the list is that I ran across PyDev (http://pydev.sourceforge.net/index.html). I just installed it. I really like it. I have all the advantages of Eclipse with syntax highlighting, managing of classes, easy navigation, etc. However, I'm using a Mac where one must use Fink in order to run vpython. Thus, I have to run the following command: /sw/bin/python2.3 vpythonfilename from Terminal (and have X11 running) in order to run a vpython program from the command line. If X11 is not running, I get the error: Gtk-WARNING **: cannot open display: :0.0 Well, running a vpython program from Eclipse gives the same error EVEN THOUGH X11 IS RUNNING. Any ideas why this doesn't work? Is anyone using Eclipse as their IDE for vpython on Mac? Thanks, Aaron Titus |