Revision: 23799
http://vice-emu.svn.sourceforge.net/vice-emu/?rev=23799&view=rev
Author: blackystardust
Date: 2011-03-01 00:58:56 +0000 (Tue, 01 Mar 2011)
Log Message:
-----------
Added .txt format documentation file fixing.
Modified Paths:
--------------
trunk/vice/doc/Makefile.am
trunk/vice/doc/fixdox.sh
trunk/vice/doc/vice.txt
Modified: trunk/vice/doc/Makefile.am
===================================================================
--- trunk/vice/doc/Makefile.am 2011-02-28 22:41:54 UTC (rev 23798)
+++ trunk/vice/doc/Makefile.am 2011-03-01 00:58:56 UTC (rev 23799)
@@ -49,7 +49,9 @@
AM_MAKEINFOFLAGS = --no-split
$(srcdir)/vice.txt: vice.texi
- $(MAKEINFO) -o $(srcdir)/vice.txt --no-headers $(srcdir)/vice.texi
+ $(MAKEINFO) -o vicetmp.txt --no-headers vice.texi
+ $(srcdir)/fixdox.sh txt <vicetmp.txt >$(srcdir)/vice.txt
+ rm -f vicetmp.txt
if BUILD_PDF
$(srcdir)/vice.pdf: vice.texi
Modified: trunk/vice/doc/fixdox.sh
===================================================================
--- trunk/vice/doc/fixdox.sh 2011-02-28 22:41:54 UTC (rev 23798)
+++ trunk/vice/doc/fixdox.sh 2011-03-01 00:58:56 UTC (rev 23799)
@@ -13,48 +13,76 @@
fixtxt()
{
+# remove START-INFO-DIR-ENTRY and END-INFO-DIR-ENTRY lines
+ while read data
+ do
+ if test x"$data" != "xSTART-INFO-DIR-ENTRY" -a x"$data" != "xEND-INFO-DIR-ENTRY"; then
+ echo "$data"
+ else
+ if test x"$data" = "xSTART-INFO-DIR-ENTRY"; then
+# fix the title
+ read data
+ header=""
+ for i in $data
+ do
+ if test x"$header" != "x"; then
+ header="$header $i"
+ fi
+ if test x"$header" = "x" -a x"$i" = "x(vice)."; then
+ header=" "
+ fi
+ done
+ echo $header
+ fi
+ fi
+ done
}
fixchm()
{
+ echo not implemented yet
}
fixhlp()
{
+ echo not implemented yet
}
fixguide()
{
+ echo not implemented yet
}
fixpdf()
{
+ echo not implemented yet
}
fixipf()
{
+ echo not implemented yet
}
if test x"$FORMAT" = "xtxt"; then
- fixtxt()
+ fixtxt
fi
if test x"$FORMAT" = "xchm"; then
- fixchm()
+ fixchm
fi
if test x"$FORMAT" = "xhlp"; then
- fixhlp()
+ fixhlp
fi
if test x"$FORMAT" = "xguide"; then
- fixguide()
+ fixguide
fi
if test x"$FORMAT" = "xpdf"; then
- fixpdf()
+ fixpdf
fi
if test x"$FORMAT" = "xipf"; then
- fixipf()
+ fixipf
fi
Modified: trunk/vice/doc/vice.txt
===================================================================
--- trunk/vice/doc/vice.txt 2011-02-28 22:41:54 UTC (rev 23798)
+++ trunk/vice/doc/vice.txt 2011-03-01 00:58:56 UTC (rev 23799)
@@ -1,31 +1,29 @@
-START-INFO-DIR-ENTRY
-* VICE: (vice). VICE, the Versatile Commodore Emulator.
-END-INFO-DIR-ENTRY
+VICE, the Versatile Commodore Emulator.
- VICE Manual
+VICE Manual
- Permission is granted to make and distribute verbatim copies of this
+Permission is granted to make and distribute verbatim copies of this
manual provided the copyright notice and this permission notice are
preserved on all copies.
- Permission is granted to copy and distribute modified versions of
+Permission is granted to copy and distribute modified versions of
this manual under the conditions for verbatim copying, provided that
the entire resulting derived work is distributed under the terms of a
permission notice identical to this one.
- This is the documentation for version 2.2 of VICE, the Versatile
+This is the documentation for version 2.2 of VICE, the Versatile
Commodore Emulator.
1 GNU GENERAL PUBLIC LICENSE
****************************
- Version 2, June 1991
+Version 2, June 1991
- Copyright (C) 1989, 1991 Free Software Foundation, Inc. 675
- Mass Ave, Boston, MA 02111-1307, USA
+Copyright (C) 1989, 1991 Free Software Foundation, Inc. 675
+Mass Ave, Boston, MA 02111-1307, USA
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
+Everyone is permitted to copy and distribute verbatim copies
+of this license document, but changing it is not allowed.
Preamble
========
@@ -40,274 +38,274 @@
the GNU Library General Public License instead.) You can apply it to
your programs, too.
- When we speak of free software, we are referring to freedom, not
+When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it in
new free programs; and that you know you can do these things.
- To protect your rights, we need to make restrictions that forbid
+To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
- For example, if you distribute copies of such a program, whether
+For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
- We protect your rights with two steps: (1) copyright the software,
+We protect your rights with two steps: (1) copyright the software,
and (2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
- Also, for each author's protection and ours, we want to make certain
+Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
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- Finally, any free program is threatened constantly by software
+Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
- The precise terms and conditions for copying, distribution and
+The precise terms and conditions for copying, distribution and
modification follow.
- TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
- 0. This License applies to any program or other work which contains a
- notice placed by the copyright holder saying it may be distributed
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+TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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+ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
- END OF TERMS AND CONDITIONS
+END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
=============================================
@@ -316,59 +314,59 @@
free software which everyone can redistribute and change under these
terms.
- To do so, attach the following notices to the program. It is safest
+To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
- ONE LINE TO GIVE THE PROGRAM'S NAME AND AN IDEA OF WHAT IT DOES.
- Copyright (C) 19YY NAME OF AUTHOR
+ONE LINE TO GIVE THE PROGRAM'S NAME AND AN IDEA OF WHAT IT DOES.
+Copyright (C) 19YY NAME OF AUTHOR
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- Also add information on how to contact you by electronic and paper
+Also add information on how to contact you by electronic and paper
mail.
- If the program is interactive, make it output a short notice like
+If the program is interactive, make it output a short notice like
this when it starts in an interactive mode:
- Gnomovision version 69, Copyright (C) 19YY NAME OF AUTHOR
- Gnomovision comes with ABSOLUTELY NO WARRANTY; for details
- type `show w'. This is free software, and you are welcome
- to redistribute it under certain conditions; type `show c'
- for details.
+Gnomovision version 69, Copyright (C) 19YY NAME OF AUTHOR
+Gnomovision comes with ABSOLUTELY NO WARRANTY; for details
+type `show w'. This is free software, and you are welcome
+to redistribute it under certain conditions; type `show c'
+for details.
- The hypothetical commands `show w' and `show c' should show the
+The hypothetical commands `show w' and `show c' should show the
appropriate parts of the General Public License. Of course, the
commands you use may be called something other than `show w' and `show
c'; they could even be mouse-clicks or menu items--whatever suits your
program.
- You should also get your employer (if you work as a programmer) or
+You should also get your employer (if you work as a programmer) or
your school, if any, to sign a "copyright disclaimer" for the program,
if necessary. Here is a sample; alter the names:
- Yoyodyne, Inc., hereby disclaims all copyright
- interest in the program `Gnomovision'
- (which makes passes at compilers) written
- by James Hacker.
+Yoyodyne, Inc., hereby disclaims all copyright
+interest in the program `Gnomovision'
+(which makes passes at compilers) written
+by James Hacker.
- SIGNATURE OF TY COON, 1 April 1989
- Ty Coon, President of Vice
+SIGNATURE OF TY COON, 1 April 1989
+Ty Coon, President of Vice
- This General Public License does not permit incorporating your
+This General Public License does not permit incorporating your
program into proprietary programs. If your program is a subroutine
library, you may consider it more useful to permit linking proprietary
applications with the library. If this is what you want to do, use the
@@ -383,24 +381,24 @@
separate programs, but have the same user interface, share the same
settings and support the same file formats.
- *Important notice:* If you have no idea what a Commodore 8-bit
+*Important notice:* If you have no idea what a Commodore 8-bit
computer is, or have questions about how these machines are used, how
the file formats work or anything else that is not strictly related to
VICE, you should read the appropriate FAQs _first_, as that kind of
information is not available here. *Note Contacts::. for information
about how to retrieve the FAQs.
- All the emulators provide an accurate 6502/6510 emulator, with
+All the emulators provide an accurate 6502/6510 emulator, with
emulation of all the opcodes (both documented and undocumented ones)
and accurate timing. Unlike other emulators, VICE aims to be cycle
accurate; it tries to emulate chip timings as precisely as possible and
does so _efficiently_.
- Please do _not_ expect the C64DTV, C128, PET, PLUS4 and CBM-II
+Please do _not_ expect the C64DTV, C128, PET, PLUS4 and CBM-II
emulators to be as good as the C64 or VIC20 one, as they are still
under construction.
- _Notice:_ This documentation is written for the Unix release of VICE.
+_Notice:_ This documentation is written for the Unix release of VICE.
2.1 C64 emulator features
=========================
@@ -408,16 +406,16 @@
As of version 2.3, two C64 emulators are provided: `x64' (fast) and
`x64sc' (accurate).
- The fast C64 emulator, called `x64', features a fairly complete
+The fast C64 emulator, called `x64', features a fairly complete
emulation of the VIC-II video chip: sprites, all registers and all video
modes are fully emulated. The emulation has been fully cycle-accurate
since version 0.13.0.
- The accurate C64 emulator, called `x64sc', features a cycle-based
+The accurate C64 emulator, called `x64sc', features a cycle-based
and pixel-accurate VIC-II emulation. This requires a much faster machine
than the old `x64'.
- A rather complete emulation of the SID sound chip is also provided.
+A rather complete emulation of the SID sound chip is also provided.
All the basic features are implemented as well as most of the complex
ones including synchronisation, ring modulation and filters. There are
three emulators of the SID chip available: first is the "standard" VICE
@@ -426,7 +424,7 @@
accurate than the standard engine, but they are also a lot slower, and
only suitable for faster machines.
- Naturally, also both CIAs (or VIAs, in some cases) are fully emulated
+Naturally, also both CIAs (or VIAs, in some cases) are fully emulated
and cycle accurate.
2.2 C64DTV emulator features
@@ -436,7 +434,7 @@
revisions 2 and 3. The emulator is under construction, but most of the
DTV specific features are already supported (with varying accuracy).
- Video cache is disabled by default as it currently doesn't work with
+Video cache is disabled by default as it currently doesn't work with
some of C64DTV's new video modes. The new video modes have a simple
"fake" video cache implementation that may give incorrect results and
decreased performance.
@@ -456,11 +454,11 @@
The VIC-I video chip is fully emulated except NTSC interlace mode, so
most graphical effects will work correctly.
- Sound support is implemented, but is still at an experimental stage.
+Sound support is implemented, but is still at an experimental stage.
If you think it could be improved and know how to do so, feel free to
contact us (*note Contacts::).
- The VIC20 emulator now allows the use of the VIC1112 IEEE488
+The VIC20 emulator now allows the use of the VIC1112 IEEE488
interface. You have to enable the hardware (by menu, resource, or
commandline option) and then load the IEEE488 ROM (see for example
`http://www.funet.fi/pub/cbm/schematics/cartridges/vic20/ieee-488/325329-04.bin',
@@ -476,15 +474,15 @@
one single program is enough to emulate all of them. For more detailed
information about PET hardware please refer to the `PETdoc' file.
- Both the 40 column and 80 column CRTC video chips are emulated (from
+Both the 40 column and 80 column CRTC video chips are emulated (from
the 4032 onward), but a few of the features are not implemented yet
(numbers of rasterlines per char and lines per screen). Fortunately,
they are not very important for average applications.
- Sound is available for the PET as well, but like the VIC20's it is
+Sound is available for the PET as well, but like the VIC20's it is
still under construction.
- The PET 8096 is basically a PET 8032 with a 64k extension board which
+The PET 8096 is basically a PET 8032 with a 64k extension board which
allows remapping the upper 32k with RAM. You have to write to a special
register at `$fff0' to remap the memory. The PET 8296 is a 8096 but
with a completely redesigned motherboard with 128k RAM in total. Of
@@ -496,28 +494,28 @@
improved BASIC 4 version with up to 32k for BASIC text and 32k for
variables. See `PETdoc' for more information.
- The SuperPET also is a PET 8032 with an expansion board. It can map
+The SuperPET also is a PET 8032 with an expansion board. It can map
4k at a time out of 64k into the `$9***' area. Also it has an ACIA
6551 for RS232 communication. The 6809 that is built into the SuperPET
is not emulated, though.
- The PET computers came with three major ROM revisions, so-called
+The PET computers came with three major ROM revisions, so-called
BASIC 1, 2 and 4, all of which are provided. The PET 2001 uses the
version 1, the PET 3032 uses version 2, and the others use version 4.
The 2001 ROM is horribly broken with respect to IEEE488 (they shipped
it before they tested it with the floppy drive, so only tape worked.
Therefore the emulator patches the ROM to fix the IEEE488 routines.
- As well as other low-level fixes the 2001 patch obtains the load
+As well as other low-level fixes the 2001 patch obtains the load
address for a program file from the first two bytes of the file. This
allows the loading of both PET2001-saved files (that have $0400 as
their load address) and other PET files (that have $0401). The PET2001
saves from $0400 and not from $0401 as other PETs do.
- Moreover, the secondary addresses used are now `0' and `1' for load
+Moreover, the secondary addresses used are now `0' and `1' for load
and save, respectively, and not arbitrary unused secondary addresses.
- To select which model to run, specify it on the command line with
+To select which model to run, specify it on the command line with
the `-model MODEL' option, where `MODEL' can be one of a list of PET
model numbers, all described in *note PET model::
@@ -534,11 +532,11 @@
MHz and, surprise, it has a VIC-II instead of the CRTC. Otherwise the
different line of computers are very similar.
- These computers are prepared to take a coprocessor board with an
+These computers are prepared to take a coprocessor board with an
8088 or Z80 CPU. Indeed there are models `CBM 630' and `CBM 730' that
supposedly had those processors. However these models are not emulated.
- The basic difference is the amount of RAM these machines have been
+The basic difference is the amount of RAM these machines have been
supplied with. The `B128' and the `CBM *10' models had 128k RAM, the
others 256k. This implies some banking scheme, as the 6502 can only
address 64k. And indeed those machines use a 6509, that can address 1
@@ -548,28 +546,28 @@
register at address 0 determines the bank where all other read and
write addresses take place.
- The business line machines (C6xx/7xx) have the RAM in banks 1-2,
+The business line machines (C6xx/7xx) have the RAM in banks 1-2,
resp. 1-4. All available banks are used for BASIC, where program code
is separated from all variables, resp. from normal variables, strings
and arrays that are distributed over other banks. The C510 instead has
RAM in banks 0 and 1, and uses bank 1 for program and all variables.
Bank 0, though, can be accessed by the VIC-II to display graphics.
- Many models have been expanded to more than the built-in memory. In
+Many models have been expanded to more than the built-in memory. In
fact some machines have been expanded to the full 1M. Bank 15 is used
as system bank, with only little RAM, and lots of expansion cartridge
ROM area, the I/O and the kernal/basic ROMs. Some models have been
modified to map RAM into the expansion ROM area. Those modifications
can be emulated as well.
- The different settings are described in *note CBM-II model::.
+The different settings are described in *note CBM-II model::.
2.7 The keyboard emulation
==========================
There are two ways of emulating the keyboard in VICE.
- The default way ("symbolic mapping") is to map every key combination
+The default way ("symbolic mapping") is to map every key combination
to the corresponding key combination on the real machine: for example,
if you press <*>, which is bound to `Shift-8' on a U.S. keyboard, in
the C64 emulator, the emulated machine will have just the _unshifted_
@@ -579,7 +577,7 @@
it becomes quite obvious what keys should be typed to obtain all the
symbols.
- There is, however, one problem with symbolic mapping: some keys
+There is, however, one problem with symbolic mapping: some keys
really need to be mapped specially regardless. The most important
examples being, in the VIC20, C64 and C128 emulators, that <CTRL> is
mapped to <Tab> and that the <Commodore> key is mapped to the left
@@ -588,7 +586,7 @@
<ESC> key, uses the left <Control> key as <RUN/STOP> and the <ESC> key
as <ESC> of course.
- The second way ("positional mapping") is to map every key on the
+The second way ("positional mapping") is to map every key on the
"real" keyboard to the key which has the same position on the keyboard
of the emulated machine. This way, no <Shift> key is forced by the
program (with the exception of the function keys <F2>, <F4>, <F6> and
@@ -596,7 +594,7 @@
keyboard is more comfortable to use in those programs (such as some
games) that require the keys to be in the correct positions.
- *Warning:* unlike the real C64, VICE "presses" the <Shift> key
+*Warning:* unlike the real C64, VICE "presses" the <Shift> key
_together_ with the key to shift when the <Shift> must be forced. In
most cases this should work fine, but some keyboard routines are quite
picky and tend not to recognize the shift key because of this. For
@@ -604,7 +602,7 @@
could be recognized as `F5'. In that case, use the shift key manually
(i.e., type `Shift + F5' in the example). Yes, we know this is a bug.
- The `RESTORE' key is mapped to `Page Up' (or `Prev') by default.
+The `RESTORE' key is mapped to `Page Up' (or `Prev') by default.
2.8 The joystick emulation
==========================
@@ -613,14 +611,14 @@
connected to the host machine (the latter only works on GNU/Linux
systems).
- There are two keyboard layouts for joystick use, known as "numpad"
+There are two keyboard layouts for joystick use, known as "numpad"
and "custom".
- The "numpad" layout uses the numeric keypad keys, i.e., the numbers
+The "numpad" layout uses the numeric keypad keys, i.e., the numbers
<1>...<9> which emulate all the directions including the diagonal ones;
<0> emulates the fire button.
- The "custom" layout uses the keys <w>, <e>, <r>, <s>, <d>, <f>, <x>,
+The "custom" layout uses the keys <w>, <e>, <r>, <s>, <d>, <f>, <x>,
<c>, <v> for the directions and <space> for the fire button instead.
2.9 The disk drive emulation
@@ -631,30 +629,30 @@
1541-II, 1571, 1581, 2031, 2040, 3040, 4040, 1001, 8050 and 8250 drives
in one of four ways:
- * using disk images, i.e., files that contain a dump of all the
- blocks contained in a real floppy disk (if you want more
- information about what a disk image is, consult the
- `comp.emulators.cbm' FAQ);
+* using disk images, i.e., files that contain a dump of all the
+blocks contained in a real floppy disk (if you want more
+information about what a disk image is, consult the
+`comp.emulators.cbm' FAQ);
- * accessing file system directories, thus giving you the use of files
- without having to copy them to disk images; this also allows you to
- read and write files in the `P00' format (again, consult the
- `comp.emulators.cbm' FAQ for more info).
+* accessing file system directories, thus giving you the use of files
+without having to copy them to disk images; this also allows you to
+read and write files in the `P00' format (again, consult the
+`comp.emulators.cbm' FAQ for more info).
- * accessing a real device connected to the host machine. As of VICE
- 1.11 it is possible to connect real drives like Commodore 1541 to
- the printer port of the host using the XA1541 or XM1541 cable.
- Currently this only works on Linux or Windows using the OpenCBM
- library. You can get it from
- http://www.lb.shuttle.de/puffin/cbm4linux (cbm4linux, Linux
- version) or from http://cbm4win.sf.net/ (cbm4win, Windows version).
+* accessing a real device connected to the host machine. As of VICE
+1.11 it is possible to connect real drives like Commodore 1541 to
+the printer port of the host using the XA1541 or XM1541 cable.
+Currently this only works on Linux or Windows using the OpenCBM
+library. You can get it from
+http://www.lb.shuttle.de/puffin/cbm4linux (cbm4linux, Linux
+version) or from http://cbm4win.sf.net/ (cbm4win, Windows version).
- * directly using the disk drive of the host. The 3.5" disk drive of
- the host can be used to read or write Commodore 1581 formatted
- disks. Currently this raw drive access feature is only available
- for Linux hosts.
+* directly using the disk drive of the host. The 3.5" disk drive of
+the host can be used to read or write Commodore 1581 formatted
+disks. Currently this raw drive access feature is only available
+for Linux hosts.
- When using disk images there are two available types of drive
+When using disk images there are two available types of drive
emulation. One of them the "virtual drive" emulation. It does _not_
really emulate the serial line, but patches the kernal ROM (with the
so-called "kernal traps") so that serial line operations can be
@@ -663,13 +661,13 @@
For real device or raw drive access it is required to enable this type
of emulation.
- The IEEE488 drives (2031, 2040, 3040, 4040, 1001, 8050 and 8250) do
+The IEEE488 drives (2031, 2040, 3040, 4040, 1001, 8050 and 8250) do
not use kernal traps. Instead the IEEE488 interface lines are monitored
and the data is passed to the drive emulation. To use them on the C64,
you need to enable the IEEE488 interface emulation. Only if the IEEE488
emulation is enabled, those drives can be selected.
- The other alternative is a "true drive" emulation. The Commodore
+The other alternative is a "true drive" emulation. The Commodore
disk drives are provided with their own CPU (a 6502 as the VIC20 and
the PETs) and their own RAM and ROM. So, in order to more closely
emulate its features, a complete emulation of this hardware must be
@@ -679,7 +677,7 @@
emulation is that it needs a lot of processing power, mainly because
the emulator has to emulate two CPUs instead of one.
- The PETs do not use a serial IEC bus to communicate with the floppy
+The PETs do not use a serial IEC bus to communicate with the floppy
drive but instead use the parallel IEEE488 bus. This does _byte by
byte_ transfers, as opposed to the _bit by bit_ transfers of the C64
and VIC20, so making it feasible to emulate the parallel line
@@ -692,7 +690,7 @@
monitoring the IEEE488 lines does not interfere with the true drive
emulation.
- The IEEE488 disk drives 3040, 4040, 8050 and 8250 are Dual Drive
+The IEEE488 disk drives 3040, 4040, 8050 and 8250 are Dual Drive
Floppy Disks. This means that these drives handle two disks. To
Accomplish the emulation, only one disk can be emulated, namely unit
#8. The attached image, track display and LED display of unit #9 are
@@ -700,7 +698,7 @@
number display (8 or 9) in the emulation window changes to the drive
number display (0 or 1).
- The Commodore 3040, 4040, 1001, 8050 and 8250 disk drives are
+The Commodore 3040, 4040, 1001, 8050 and 8250 disk drives are
so-called "old-style" disk drives. Their architecture includes not one,
but two processors of the 6502 type, namely a 6502 for the file
handling and communication with the PET (IP), and a 6504 (which is a
@@ -714,13 +712,13 @@
Applications where this is necessary are believed to be rather seldom.
Only the format command uses this feature, but this is checked for.
- The dual disk drive 2040 emulates one of the very first CBM disk
+The dual disk drive 2040 emulates one of the very first CBM disk
drives. This drive has DOS version 1. DOS1 uses an own disk type, that
is closely related to the 1541 disk image. Only on tracks 18-24 DOS1
disks have a sector more than 1541 disks. DOS1 disk images have the
extension .d67.
- The dual disk drives 3040 and 4040 use the same logical disk format
+The dual disk drives 3040 and 4040 use the same logical disk format
as the VC1541 and the 2031. In fact, the 4040 was the first disk with
DOS version 2. The 3040 emulated here originally was the same as 2040,
only for the european 30xx PET series. As many of the original DOS1
@@ -732,7 +730,7 @@
the FDC processor in C and not as 6504 emulation, this does not matter
in VICE.
- The drives 1001, 8050 and 8250 do actually have the very same DOS
+The drives 1001, 8050 and 8250 do actually have the very same DOS
ROM. Only the code in the FDC is different, which is taken care of by
VICE. So for all three of those disk drives, only `dos1001' is needed.
The DOS version used is 2.7.
@@ -742,37 +740,37 @@
VICE supports the most popular Commodore file formats:
- * `X64' (preferred) or `D64' disk image files; Used by the 1541,
- 2031, 3040, 4040 drives.
+* `X64' (preferred) or `D64' disk image files; Used by the 1541,
+2031, 3040, 4040 drives.
- * `G64' GCR-encoded 1541 disk image files;
+* `G64' GCR-encoded 1541 disk image files;
- * `D67' CBM2040 (DOS1) disk image format
+* `D67' CBM2040 (DOS1) disk image format
- * `D71' VC1571 disk image format
+* `D71' VC1571 disk image format
- * `D81' VC1581 disk image format
+* `D81' VC1581 disk image format
- * `D80' CBM8050 disk image format
+* `D80' CBM8050 disk image format
- * `D82' CBM8250/1001 disk image format
+* `D82' CBM8250/1001 disk image format
- * `T64' tape image files (read-only);
+* `T64' tape image files (read-only);
- * `P00' program files;
+* `P00' program files;
- An utility (`c1541', *note c1541::) is provided to allow transfers
+An utility (`c1541', *note c1541::) is provided to allow transfers
and conversions between these formats.
- Notice that the use of the `X64' file format is depreciated now.
+Notice that the use of the `X64' file format is depreciated now.
- You can convert an `X64' file back into a `D64' file with the UNIX
+You can convert an `X64' file back into a `D64' file with the UNIX
`dd' command:
- dd bs=64 skip=1 if=IMAGE.X64 of=IMAGE.D64
+dd bs=64 skip=1 if=IMAGE.X64 of=IMAGE.D64
- *Note File formats::. for a technical description of the supported
+*Note File formats::. for a technical description of the supported
file formats.
2.11 Common problems
@@ -789,17 +787,17 @@
the sound code is the least portable part of the emulator and has not
yet been thoroughly tested on all the supported platforms.
- Linux, AIX and SGI systems should play sound without any problems; if
+Linux, AIX and SGI systems should play sound without any problems; if
you are running Linux please use a 2.x kernel, as VICE needs some
features that were not implemented in older versions of the Linux sound
driver.
- On the other hand, HP-UX and Solaris machines are known to cause
+On the other hand, HP-UX and Solaris machines are known to cause
troubles. If you think you can help debugging the code for these
systems, your help would be really appreciated. We are having troubles
finding HP-UX and SUN consoles to work at...
- Some problems have been reported with the proprietary version of the
+Some problems have been reported with the proprietary version of the
Open Sound System for Linux. With a Crystal sound card, sound output
was significantly delayed and, apparently, the allocated buffer size was
completely wrong. This is not a VICE bug, but rather an OSS bug.
@@ -813,20 +811,20 @@
extensions, that are normally used to speed up the emulation window
updates. Of course, this will also result in a big loss in speed.
- Reasons for this failure could be:
+Reasons for this failure could be:
- * IPC support has been disabled at the system level; some system
- administrators disable this for security reasons. If _you_ are the
- system administrator, use a kernel that has IPC support compiled
- in and enabled.
+* IPC support has been disabled at the system level; some system
+administrators disable this for security reasons. If _you_ are the
+system administrator, use a kernel that has IPC support compiled
+in and enabled.
- * You are attempting to run the emulator across the network (i.e.,
- the emulator runs on one machine, and the output is displayed on
- another machine that works as an X terminal) and for some reason
- VICE does not recognize this fact. In this case, you have found a
- bug, so please report it to us.
+* You are attempting to run the emulator across the network (i.e.,
+the emulator runs on one machine, and the output is displayed on
+another machine that works as an X terminal) and for some reason
+VICE does not recognize this fact. In this case, you have found a
+bug, so please report it to us.
- If you want to avoid running the emulator with `+mitshm' every time,
+If you want to avoid running the emulator with `+mitshm' every time,
run it once with `+mitshm' and then choose "Save settings" from the
right-button menu.
@@ -843,7 +841,7 @@
now a menu entry can be used. Disabling and re-enabling the printer
should work as well.
- The printing services have not been extensively tested but apart
+The printing services have not been extensively tested but apart
from the problem mentioned above it should work fine now.
2.11.4 PET keyboard problems
@@ -851,14 +849,14 @@
If you find that the German keyboard mapping (plus German charset) does
not print uppercase umlauts, then you are right. The umlauts replace
-the [,\ and ] characters in the charset. The keys that make these
+the [, and ] characters in the charset. The keys that make these
characters do not have a different entry in the PET editor ROM tables
when shifted. Thus it is not possible to get the uppercase umlauts in
the editor. Nevertheless other programs are reported to change the
keyboard mapping table and thus allow the use of the shifted
(uppercase) umlauts.
- Anyway, the VICE keyboard mappings are far from being perfect and we
+Anyway, the VICE keyboard mappings are far from being perfect and we
are open to any suggestions.
3 Invoking the emulators
@@ -866,31 +864,31 @@
The names of the available emulators are:
- * `x64', the fast C64 emulator
+* `x64', the fast C64 emulator
- * `x64sc', the accurate C64 emulator
+* `x64sc', the accurate C64 emulator
- * `x64dtv', the C64DTV emulator
+* `x64dtv', t...
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