RE: [Vess-users] VESS 4.1.0 Released
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From: Rakolta, J. \(NM75\) <Joe...@ho...> - 2006-03-17 15:10:05
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Thanks guys. I am so impressed with this toolkit. I discover new capabilities provided by this tool almost everyday. To date, I have barely scratched the surface of the full potential provided by VESS, and I'm very pleased so far. I look forward to using this and future releases. Great job! Joe Rakolta -----Original Message----- From: ves...@li... [mailto:ves...@li...] On Behalf Of Glenn Martin Sent: Thursday, March 16, 2006 10:05 PM To: ves...@li... Subject: [Vess-users] VESS 4.1.0 Released The Interactive Realities Laboratory within the Univesity of Central Florida's Institute for Simulation and Training announces the release of the Virtual Environment Software Sandbox (VESS) version 4.1.0!=20 It can be found at http://vess.ist.ucf.edu/ VESS 4.1.0 adds support for the PhaseSpace Motion Digitizer, native support=20 for all Intersense motion tracking devices, a new "first person shooter" like motion model, a particle system class, and the OpenGL shading language (GLSL). A number of bugs and issues (see the Release Notes in the distribution for=20 more details). Thanks to the entire team for their contributions! The next release will be version 5.0.0 and will include integration with the Open Dynamics Engine (ODE), an expanded Environment library, and additional items still being considered. Look for it later this year! Glenn ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=3D110944&bid=3D241720&dat=3D= 121642 _______________________________________________ Vess-users mailing list Ves...@li... https://lists.sourceforge.net/lists/listinfo/vess-users |