From: Daniel A. <dan...@us...> - 2003-01-01 05:30:11
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As you can see here....VS cannot find the data directory (expected), and then decides to use the variable from the config file (expected...what I want). It doesn't seem to register this though, and just keeps on loading. This occurs wherever I am. I could be in the data dir and run vslauncher, and I could even move the vslauncher to the data dir and run it from there as ./vslauncher -- nothing works :-/ maybe it's got something to do with the added stuff for specifying the data dir from the command line? that by the way works great....I can now make VS launch any data dir I want :-) Dan.a who built the vslauncher by the way? did they use glade or something so I could look at customising it (for blackparalysis)? mission/exploration/explore_universe.missionvegastrike mission/exploration/explore_universe.missionVega Strike See http://www.gnu.org/copyleft/gpl.html for license details. Unable to find data directory Tried . Tried ../data Tried ../../data Tried /usr/local/share/vegastrike/data Tried /usr/share/vegastrike/data Tried /opt/share/vegastrike/data Data directory is /home/daniel/.vegastrike/save no name or value given for variable no name or value given for variable no name or value given for variable no name or value given for variable no name or value given for variable using config file in home dir SIMULATION_ATOM: 0.06 using data dir /home/daniel/cvs/vegastrike/data from config file WARNING: no var named sharedmeshes in section data using default: meshes WARNING: no var named sharedunits in section data using default: units WARNING: no var named python_modules in section data using default: modules WARNING: no var named python_bases in section data using default: bases running import sys print sys.path sys.path = ["/home/daniel/.vegastrike/save/modules/builtin","/home/daniel/.vegastrike/save/modules","/home/daniel/.vegastrike/save/bases"] ['/usr/lib/python2.2', '/usr/lib/python2.2/plat-linux2', '/usr/lib/python2.2/lib-dynload', '/usr/lib/python2.2/site-packages'] testing VS randomrunning import sys print sys.path import vsrandom print vsrandom.random() print vsrandom.randrange(0,4) print vsrandom.uniform (0,10) import VS print VS.timeofday() print "success!ADFG" ['/home/daniel/.vegastrike/save/modules/builtin', '/home/daniel/.vegastrike/save/modules', '/home/daniel/.vegastrike/save/bases'] Traceback (most recent call last): File "<string>", line 3, in ? ImportError: No module named vsrandom WARNING: no var named DopplerScale in section audio using default: 1 Could not GetProc alutLoadMP3_LOKI WARNING: no var named sound_gain in section audio using default: .5 mcop warning: user defined signal handler found for SIG_PIPE, overriding WARNING: no var named SmoothShade in section graphics using default: true WARNING: no var named texture_compression in section graphics using default: 0 WARNING: no var named s3tc in section graphics using default: true WARNING: no var named UseTextures in section graphics using default: true WARNING: no var named UseShipTextures in section graphics using default: false WARNING: no var named UsePlanetTextures in section graphics using default: falseWARNING: no var named UseLogos in section graphics using default: true WARNING: no var named UseSprites in section graphics using default: true WARNING: no var named UseAnimations in section graphics using default: true OpenGL Extensions supported: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_evaluators GL_NV_fog_distance GL_NV_packed_depth_stencil GL_NV_texgen_reflection GL_NV_texture_env_combine4 OpenGL::GL_EXT_compiled_vertex_array supported OpenGL::Accurate Fog Distance supported OpenGL::Generic Texture Compression unsupported OpenGL::S3TC Texture Compression unsupported OpenGL::Multitexture supported OpenGL::TextureCubeMapExt unsupported OpenGL::EXTColorTable unsupported 0 joysticks were found. The names of the joysticks are: FactionXML:LoadXML factions.xml Failed to open 'factions.xml' this probably means it can't find the data directory vegastrike: faction_xml.cpp:322: static void GameFaction::LoadXML(const char*, char*, int): Assertion `0' failed. Aborted -- Many enraged psychiatrists are inciting a weary butcher. The butcher is weary and tired because he has cut meat and steak and lamb for hours and weeks. He does not desire to chant about anything with raving psychiatrists, but he sings about his gingivectomist, he dreams about a single cosmologist, he thinks about his dog. The dog is named Herbert. --Racter, "The Policeman's Beard is Half-Constructed" |