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From: Jim B. <ji...@ch...> - 2013-01-03 01:15:17
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On 3 January 2013 00:59, klaas.holwerda <ng...@kl...> wrote: > Just curious, what do you think you gained in speed? > Well, I didn't gain anything - I just didn't lose as much as I feared ;-) > My problem with Agg is in general speed. > Yes, it's a big problem. AGG tries hard to be efficient, but it has a lot of work to do and the CPU simply doesn't have anything like the horsepower of the GPU. I'll be very interested to see the results of auto-parallelization and auto-vectorization in Visual Studio 2012 when I get my hands on it. By the way, I just committed a few more changes to SVN. I did another round of refactorization while tackling some issues with offset formats like XRGB. I also updated "slight_blur" so that it works with renderers as well as raw pixel formats. Cheers, - Jim |