It would be great if you could implement them internally XBR version from Kega Fusion plugins is outdated XBRv3.4 and cpu based XBRZ isnt available at all.
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Sorry I sent post above by incident but cant delete it because there is bug on Sourceforge that prevents IE11 users from editing posts by the way any news on xBRZ implementation ?
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These are already available as KEGA Plugins, so there is no need.
It would be great if you could implement them internally XBR version from Kega Fusion plugins is outdated XBRv3.4 and cpu based XBRZ isnt available at all.
We don't currently support shaders, but its on the list of things to do... one day.
Than what about XBRZ which is cpu/software based ?
You can get source code for it from HqMAME.
I just found working RPI's for xBR 3.4 and xBRZ
Could you implement XBRZ ?
Or both of them internally ?
XBRZ ST seems to destroy the framerate, and it looks like the MT version will require major modification to the d3d and opengl renderers.
Newest version of xBR and many other shaders are on Github Libretro/common-shaders.
vba-m core is now in libretro.....
I hope you will manage to work something out with XBRZ even single threaded version is good for users with fast processors.
Hello is there any problem with single-threaded XBRZ other than slowness can you implement it ? It shouldn't be much of a problem for fast processors.
Last edit: Monochrome100 2014-03-30
Sorry I sent post above by incident but cant delete it because there is bug on Sourceforge that prevents IE11 users from editing posts by the way any news on xBRZ implementation ?
no news. frankly i dont care.
Still hoping someone will implement xBRZ someday. Eyes look far better than when using xBR and its generally sharper: http://i.imgur.com/k2IZVjp.png
http://sourceforge.net/projects/hqmame/files/xBRZ.zip/download
Last edit: Monochrome100 2014-04-25
This might be a joint project for xBRZ:
http://www.vogons.org/viewtopic.php?f=41&t=34125&p=377899#p377899
Bump. If you are porting to libretro, make the standalone use .cg as well, it makes sense, doesn't it?
xBRZ support for VBA-M :)
patch will not apply with tortoisesvn, and i cannot for the life of me get patch.exe to work (eternal black console)
Fixed by r1233