From: Jesse D. A. <jd...@uk...> - 2003-06-27 13:55:00
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The issue with the comet zap not caring what order you type in is because i= t was a quick hack to the add_comet function... basically I add 1 comet = per letter in the word, and the rest of the code doesn't know there is a = connection between them. This can be solved (in much the same way we sol= ved it in in Casacde), but it hasn't been high on the priority list thus = far :) =20 It is definitely something to fix before 2.0 Also, we readded the -d or --debug mode to the stuff (like you used to do S= am :) ) So running in that mode will print MUCH more! I would be very interested i= n crashes, since I am to a pointer where on PPC Linux, x86 Linux and wind= ows (every once in a while) I don't see any... but that doesn't mean any= thing :) Jesse -----Original Message----- From: Sam Hart <ha...@ph...> To: tux...@tu... Date: Thu, 26 Jun 2003 12:03:50 -0700 (MST) Subject: Re: Re: Re: [Tuxtype-dev] about 1.5.1 Excellent! The speed seems much better than the last time I checked (at=20 least, it does under Windows, I need to check it on my home linux box as=20 well). The installer is excellent, but what happenned to the icon? :-( I am getting pretty frequent crashes still under Windows (I did for the=20 last one) in various places (usually about 2 minutes or so after running=20 the application)... with only this in the stderr.txt file: Fatal signal: Segmentation Fault (SDL Parachute Deployed) One problem that my wife pointed out to me (but I've been too busy to=20 mention on list) is that, with the comet zap word games, you can very=20 easily screwup your game by mistyping letters that are in other words. In other words, if you have "TOUGH" and "THING" falling like this: THING TOUGH and you type "T", "H", "O", "G", "N", you wind up getting this confusing: THI G U H on-screen. This makes the game very confusing (I took a screenshot=20 illustrating this you can see here:=20 http://raman.physics.arizona.edu/screens/tuxtype/ ) I'm not sure how to fix this, but it would be a pretty big problem with=20 younger players (it essentially takes the emphasis off of "words" and=20 places it on "letters", which isn't the desired effect for a word game). Anyway, regardless, I'm really impressed with tt2 so far, and I'm sure=20 these issues will get resolved before 2.0 ;-) > the 1.5.1 exe isntaller is already up ... >=20 > http://prdownloads.sourceforge.net/tuxtype/Tuxtype2-1.5.1.exe?download >=20 >=20 > -----Original Message----- > From: Sam Hart <ha...@ph...> > To: tux...@tu... > Date: Thu, 26 Jun 2003 11:42:13 -0700 (MST) > Subject: Re: Re: [Tuxtype-dev] about 1.5.1 >=20 > > We made a change to the way things fall in cascade... (as well as comet= zap). > >=20 > > Since the code is the same whether you choose alphabet or a wordlist, t= he way that we slow down words is to: > >=20 > > set maximum_fall_rate =3D 1.0 (or whatever in playgame.h -- diferent f= or each level) >=20 > What units is this rate in? Does this mean that instead of working by FPS= ,=20 > tuxtype1.5 now works by duration (which would be very cool)? >=20 > > That enabled us to set the speeds for easy/medium/hard to be good for j= ust the alphabet and also to slow down when the words are used! We did a= some testing and it seemed to be good, but only time will tell ;) > >=20 > > We'll continue to tweak! I spent too long testing it myself before we = tested on Kids (and I type too fast ;p ) >=20 > You must be a typing god... Comet Zap was maddenning it was so fast ;-) >=20 > Speed tweaks will have to be made, as it stands right now, all of the=20 > in-game speeds are too fast (especially for children learning to type).= =20 > When I get back, and once school starts up around town, I'll get some=20 > settings based upon in-class activities back to you that should fix thing= s=20 > up. >=20 > BTW, do you have the tuxtype1.5 exe installer somewhere I could download?= =20 > I might have time to take a look at it before I leave. >=20 >=20 --=20 Sam Hart University/Work addr. <ha...@ph...> Personal addr. <cri...@ge...> Alternative <cri...@tu...> end _______________________________________________ Tuxtype-dev mailing list Tux...@tu... http://tux4kids.net/mailman/listinfo/tuxtype-dev _______________________________________________ Tuxtype-dev mailing list Tux...@tu... http://tux4kids.net/mailman/listinfo/tuxtype-dev |