Re: [Tuxpaint-devel] Ubuntu
An award-winning drawing program for children of all ages
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From: Bill K. <nb...@so...> - 2007-12-17 00:12:17
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On Sun, Dec 16, 2007 at 02:49:01PM -0500, Albert Cahalan wrote: > The "time" command should do for that part of the problem. > What I was getting at is the problem of benchmarking > something that is normally interactive and unpredictable. > You had a playback thing... is it not working anymore? There never WAS a playback thing. Years ago, I had attempted to add it, but never got it working, so it was just cruft lying around in the code (and apparently annoying valgrind, so I finally took it out). :) <snip> > I would have used threads on Win32, but SDL_ttf is not > thread-safe. Perhaps SDL_pango is thread-safe. SDL_pango is, unfortunately, not being used with the Text Tool at the moment. I still need to figure out how, if at all, that would be possible. I may need to use Pango directly. <snip> > I too have a job. :-/ > > I just got it compiled again. I'm coming up with some > code to set X properties on the window **before** it > gets popped up. This involves intercepting libX11 calls > because SDL doesn't give me a normal opportunity. > Right now it runs, but if I switch away from it then I > can't switch back to it. Tux Paint on the Nokia had a similar problem, I think. > I also need to deal with paths > and packaging. Right on. Thanks! -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |