Re: [Tuxpaint-devel] Per-locale default font
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From: Bill K. <nb...@so...> - 2023-06-18 20:38:50
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On Sun, Jun 18, 2023 at 01:29:55PM +0900, Shin-ichi TOYAMA wrote: > Hi! > > It builds on Windows with no problem. Thanks! > > On linux, it still did not use the fake inkscape. > > I set an executable flag to it and confirmed this seems to work. > > https://sourceforge.net/p/tuxpaint/tuxpaint/ci/76a2c5f3fdd8a2ff5c606f373fb134750844208d/ Thanks to you and Mark for testing! Tim also noticed the missing chmod (oops, sorry!). I've asked him to confirm whether it works as expected when doing a Slackware build (the goal was to avoid polluting the local system with fontcache stuff, which Inkscape was causing). So that leaves Luc confirming whether it still works alright when building on Haiku. (And possibly Pere for Android, but maybe not relevant?) Speaking of SVG, I've just replaced a couple of the deprecated libRSVG function calls we've been using, but I haven't dealt with how things are opened (and hence replacing the rsvg_handle_close() call). (See https://sourceforge.net/p/tuxpaint/bugs/278/) It's doubtful I'll get to it today, as I've got an engagement in a bit, but it's nice to get use closer to 'zero warnings' when compiling. At least, that's what it looks like for ME, just doing a plain `make` here on my Kubuntu 22.04 system. If anyone else is still seeing compiler warnings, please share them so we can try and clean up the codebase. It's nice for _real_ errors to not be buried in a sea of warnings. :) Thanks! -bill! |