Re: [Tuxpaint-devel] Roadmap!
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From: Pere P. i C. <pe...@fo...> - 2007-08-19 21:52:35
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El ds 11 de 08 del 2007 a les 12:04 -0700, en/na Bill Kendrick va escriure: > > http://www.tuxpaint.org/docs/ROADMAP.txt > > :) Just some ideas: Pre 1.0 An eraser (undoable) for the full draw, maybe with special effects. Pre and/or post 1.0 More stamp controls (rotation, brightness, hue, saturation, reset to original values...) Pre or post 1.0 Enhance stamps presentation in order to show very similar stamps in a more compact way. Say we have four stamps for a letter in alphabets (filled-oulined Caps-lower) or six apples or eight european coins etc. Consider to popup a chooser for those who are closer enouth but can't go on a separate holder or instead implement a solution like stickers do. Copy/pasted from http://users.powernet.co.uk/kienzle/stickers/: "The stickers across the bottom come in related sets. If you click on an unselected sticker, it will become the selected sticker and you can then paste it into your scene. If you then click on the selected sticker, it will change to the next sticker in the set." Post-1.0 Change stamps handling to assetml like childsplay or gcompris do, allowing other apps to easy use our stamps or images. And allowing tuxpaint to easy use their images :) http://www.ofset.org/assetml Post 1.0 Think on a way to present filesystem to child. May be a draw of a tree with thumbnails as leafs for open, save or remove draws. Yours Pere |