Re: [Tuxpaint-devel] libsvg error , Errors in compiling Tux Paint for windows
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From: Martin F. <mf...@gm...> - 2007-05-20 22:29:06
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On 15-May-07, at 11:11 AM, Bill Kendrick wrote: > > I'm still curious whether a Mac OS X build has been made with the SVG > stuff actually working. (Martin may have said, but I forgot. :^/ ) Yes, I managed to get SVG working on the Mac OS X build today. At least a few of the SVG stamps work; in other cases, if there is both a foo.svg and foo.png file in one of the stamps subdirectories, the .png version is favored and I still get a pixelated version of the stamp at full scale. Currently, the SVG-build is PowerPC only; I'll try to get universal binaries of libcairo, libsvg, libsvg-cairo and the rest of the dependencies built in the next few weeks. I had some initial problems creating an Intel build of libcairo from my PPC-based Powerbook. If problems persist, I'll see if I can get access to an Intel-based Mac to make an Intel build; then I can "lipo" the PPC and Intel libs together and things should be smooth sailing from there. Martin |