Re: [Tuxpaint-devel] libsvg error , Errors in compiling Tux Paint for windows
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From: John P. <jo...@jo...> - 2007-05-14 17:57:28
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On Tue, May 15, 2007 at 12:59:57AM +0800, Shih-Chin Yang wrote: > Hi, John: > I almost finished compiling all the required libraries in MSYS/MINGW but > libsvg. First of all, I could not find the cvs repository in your > instruction, the link doesn't work. Then I googled a snapshot from following > link Hi Shih-Chin, the site has broken. Searching for 'libsvg' on Google produces that same broken link: http://cairographics.org/libsvg as the first hit. I used the cached page to get the following information for accessing CVS: cvs -d :pserver:an...@cv...:/cvs/cairo login [press enter when prompted for a password] cvs -z3 -d :pserver:an...@cv...:/cvs/cairo co libsvg I'll put this on my web page shortly, regards, John. > > http://lists.freedesktop.org/archives/cairo-announce/2005-June/000018.html > > But there is no autogen.sh. Also, when I run ./configure, it failed as well. > > Would you please shed some light on this? I desperately would like to > compile windows version of TuxPaint. > > Many thanks and Best Regards, > Shih-Chin > > On 4/9/07, Shih-Chin Yang <sya...@gm...> wrote: > > > >Hi, John: > >Thanks for your info. It looked like you have gone through a lot of the > >work. But I am afraid that I would not be able to get it right to > >compile... > > > >Shih-Chin > > > >On 4/8/07, John Popplewell <jo...@jo...> wrote: > >> > >> On Sun, Apr 08, 2007 at 10:25:44PM +0800, Shih-Chin Yang wrote: > >> > To who may concern: > >> > > >> > I used visual C++ 6.0 to compile Tux Paint. But it was generating a > >> lot of > >> > errors. Could someone shed some light on these errors? First of all, > >> it > >> > looks like hq4x.c and hqxx.c could not be found at all. Secondly, > >> there were > >> > a lot of errors when compiling shlwapi.h > >> Hi, > >> > >> Tux Paint hasn't compiled with Visual C++ 6.0 for a long time, since > >> before the project was split up into multiple files. > >> > >> All the other platforms that Tux Paint builds on use GCC and the GNU > >> tools and as VC6 is far from C standards compliant these days, patches > >> to make Tux Paint build won't be accepted into the source tree (mine > >> weren't). Although I suppose a set of patches to transform the code into > >> something that builds might find a home somewhere ... > >> > >> On Windows we use the MinGW/MSYS combination and I've put up some > >> instructions here: > >> > >> http://johnnypops.demon.co.uk/mingw/index.html > >> > >> detailing how to get everything to work. It's quite a lot of work, but I > >> found the experience to be a bit like building a plastic aircraft model > >> (an "Airfix" kit, from when I was a kid) except that the bits, out of > >> the box, don't fix together without some tinkering :-) > >> > >> Good luck, > >> > >> regards, > >> John. > >> > >> > >> ------------------------------------------------------------------------- > >> > >> Take Surveys. Earn Cash. Influence the Future of IT > >> Join SourceForge.net's Techsay panel and you'll get the chance to share > >> your > >> opinions on IT & business topics through brief surveys-and earn cash > >> > >> http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV > >> _______________________________________________ > >> Tuxpaint-devel mailing list > >> Tux...@li... > >> https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel > >> > > > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by DB2 Express > Download DB2 Express C - the FREE version of DB2 express and take > control of your XML. No limits. Just data. Click to get it now. > http://sourceforge.net/powerbar/db2/ > _______________________________________________ > Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel |