Re: [Tuxpaint-devel] An idea that would make Tux Paint even better!!!
An award-winning drawing program for children of all ages
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From: Albert C. <aca...@gm...> - 2007-01-01 05:59:54
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On 12/30/06, EW...@ro... <EW...@ro...> wrote: > It turned out the device didn't plug into the "Pocket" version of the > device that we had. I noticed that it had a plug that seemed > compatible with a PS2 Keyboard connector for a PC though. It's probably a PS/2 mouse device. > HERES THE IDEA: It would be absolutely fantastic if you could come up > with a driver that would enable a child to drive the software from > this "VTech Art Studio" tool!!! > > I am an engineer, but not a big software (esp Windows) guy, so I don't > know how hard this would be. Hopefully there is some PS2 keyboard port > montitoring tool that could be used, and then map the control strings > to the appropriate menus within Tux Paint. Most of us aren't Windows developers either. Tux Paint is native to Linux. Tux Paint runs on MacOS X too. PS/2 port monitoring is much easier on Linux. Writing drivers is also easier on Linux. Linux drivers are much smaller than equivalent Windows drivers because the kernel serves as a full-featured library, because there is no binary-compatible driver interface layer, and because the driver interfaces have been allowed to rapidly change for the better. I give your device a 60% chance of working perfectly in Linux with the existing drivers. Most likely the X server will detect the device as some type of mouse. (maybe a touchpad) > I imagine it may be even possible to convert the PS2 connector to USB > with standard off-the-shelf computer components. It might actually be USB or able to switch protocols automatically, but probably not. |