Re: [Tuxpaint-devel] Tux Paint 0.9.16 build for Mac OS X?
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From: Albert C. <aca...@gm...> - 2006-10-15 22:33:58
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> > Would you be able to build a binary that runs native on Intel, too? > > Yes, I will look into making a Universal binary (PPC/Intel). The SDL > libraries are already universal, so the frameworks just need to be > included in the TuxPaint application bundle. I'll have to compile > libiconv, libintl, and libpng as universal libraries, and link those > in - provided this goes alright, we should be in business. We have > to keep in mind that universal binary apps need to be compiled with > gcc 4, and gcc 4 compiled apps typically require Mac OS X 10.3.9 or > later to run (so a universal binary that also runs on 10.2.8 is most > likely not possible). I think you can do this: 1. compile the ppc version with the old tools 2. compile the x86 version with the new tools 3. use the new tools (lipo?) to join them into a universal binary If you do end up with two separate installs, there isn't much point in doing a universal binary. |