Re: [Tuxpaint-devel] Tux Paint 0.9.16 build for Mac OS X?
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From: Bill K. <nb...@so...> - 2006-09-18 23:15:15
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On Mon, Sep 18, 2006 at 03:11:44PM -0700, Matthew Helms wrote: > Hi Bill and Martin, Hey Matthew! > I am willing to help out when I can. Cool, thanks! > I really do not have much development skills. However, I am willing > to test compiling in xcode and testing. I used to know how to build on OSX using XCode, but it's been almost a year now, so I'm way out of practice. :^/ > I am pretty good at making .pkg package / installer > files (actually certified on it). Previous Tux Paints were released as DMG archives for OS X. If PKG files (which I assume are kind of like Linux packages or Windows "setup.exe" installer apps) make more sense, then those are fine. Of course, with Windows, we release _both_ EXE installers _and_ ZIP archives, so it may make sense to similarly provide both PKG and DMG versions for Mac users. > If Martin can help me out with some pointers on using xcode I am > sure it would help too. I can't remember if the "INSTALL.txt" doc has any details on building for OS X, but that'd be a great thing to have! (What's required, what files to load into XCode, what steps to take to build and package, etc.) I think Windows needs to be covered, too. I think Linux/BSD/etc. are still up-to-date for the most part. :) > I am also interested in knowing what bugs are out there using > tuxpaint on open directory for the Mac. Open who? :) Thx! -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |