Re: [Tuxpaint-devel] Large cursor bug in fullscreen on Win32?
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From: John P. <jo...@jo...> - 2005-10-07 00:29:14
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On Wed, Oct 05, 2005 at 11:21:28PM -0700, Bill Kendrick wrote: > > Does SDL still have a problem rendering large (> 16x16) cursors on > Windows in fullscreen mode? > > Prior versions did, so we created a #define option, > "LARGE_CURSOR_FULLSCREEN_BUG", and I'm just wondering if it's still > necessary. > Hi bill!, just updated to SDL 1.2.9 and it still doesn't work (no reason to expect it to from the changelog). Last time I tried SVGA on Linux it did the same thing there. So it still seems to be necessary :-( The work-round is to switch the cursor off and have the application draw the cursor itself in the main loop, cheers, John Popplewell. > Thanks! > > -- > -bill! > bi...@ne... > http://www.newbreedsoftware.com/ > > > ------------------------------------------------------- > This SF.Net email is sponsored by: > Power Architecture Resource Center: Free content, downloads, discussions, > and more. http://solutions.newsforge.com/ibmarch.tmpl > _______________________________________________ > Tuxpaint-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-devel > |