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From: Jesus M. <fo...@gm...> - 2010-10-28 15:26:29
|
2010/10/28 Brendan Luchen <che...@gm...>: > Hey Jesus, > > Bolek's menu system in t4k_common is pretty robust; any possibility of > using that? (In general, not just for GCI.) > > -Brendan > Ohh, if we have already a common menu system, then it would be a mistake write another one. One other thing a need in TH is a list box, so i can select a option in the list. What about this?? -- Jesus Mager [www.h1n1-al.blogspot.com] |
From: Brendan L. <che...@gm...> - 2010-10-28 06:17:43
|
Hey Jesus, Bolek's menu system in t4k_common is pretty robust; any possibility of using that? (In general, not just for GCI.) -Brendan |
From: Brendan L. <bm...@ri...> - 2010-10-28 06:14:00
|
Hi all, > That would be extremely helpful. I've come back into the thick of > things after the mentor summit, although I may have some time tomorrow > morning. The app is submitted: http://socghop.appspot.com/gci/org_app/take/gci_program/google/gci2010/orgapp?id=4231201 http://socghop.appspot.com/document/edit/user/cheez/tux4kids_gci_2010 Definitely look over it to make sure I haven't done anything stupid, as is typical ;) I'll be AFK most of tomorrow but I'll make a point to check my mail and tie up any loose ends. -Brendan > David > |
From: Jesus M. <fo...@gm...> - 2010-10-28 04:38:32
|
2010/10/27 Brendan Luchen <che...@gm...>: > Jesus, > >> >> But what about tuxhistory? We need a nice GUI in SDL, some thing like >> a menu, selecting options, maps, etc... It is may be also a GFX/litle >> code task. (I strongly prefer more work on tuxhistory to make some >> progress. :p ) >> > > > For a new project like TH, finding tasks small enough for the code-in > might be tricky, but if you can think of a few, I'll be sure to > include them! > > -Brendan > List of possible tasks: * Draw a animated roman priest (with all movements walk north, northeast, northwest..., die, and convert). * Write simple menu in C+SDL, that uses mouse and colored surfaces, with the following dynamic elements: * Button element * Container vector * Window element It should be some thing like this: Some thing like: ---------------------------------------------- #include "thgui.h" ... th_win *win; th_grid *grid; th_button *button; th_button *button2; //to init win = th_new_win("title", &SDL_Rect); grid = th_new_grid(rows); button = th_create("name", linked_func); button2 = th_create("name", linked_func2); th_grid_add(button); th_grid_add(button2); th_win_add(grid); ... // to draw th_draw(win); // to eval th_eval(win); ---------------------------------------------- If you think it is to complex we can reduce this last task, maybe create only a part of this. -- Jesus Mager [www.h1n1-al.blogspot.com] |
From: Brendan L. <che...@gm...> - 2010-10-28 04:03:01
|
Jesus, > > But what about tuxhistory? We need a nice GUI in SDL, some thing like > a menu, selecting options, maps, etc... It is may be also a GFX/litle > code task. (I strongly prefer more work on tuxhistory to make some > progress. :p ) > For a new project like TH, finding tasks small enough for the code-in might be tricky, but if you can think of a few, I'll be sure to include them! -Brendan |
From: Jesus M. <fo...@gm...> - 2010-10-28 03:54:55
|
> However, "factoroids" is fairly self-contained, and I think could be improved: > - replace tuxmath-style LED monitor with "prime number guns", with new > artwork for a "2-gun", "3-gun", "5-gun", and so forth up through maybe > 11 or 13. > - have the gun shoot a numeral-labeled projectile instead of the laser. > - arrange the waves in order of prime factors - first wave powers of > 2; second wave multiples of twos and threes; third wave twos, threes, > and fives; etc. Yep, it sounds great!!! I can help to tutor one of the kids. I thing factoroids need also better graphics, may be improve when the player hits some special rocks, etc... I'm also sure that the factoroids code is very simple for a newcomer. Maybe some more comments in the code can help. But what about tuxhistory? We need a nice GUI in SDL, some thing like a menu, selecting options, maps, etc... It is may be also a GFX/litle code task. (I strongly prefer more work on tuxhistory to make some progress. :p ) -- Jesus Mager [www.h1n1-al.blogspot.com] |
From: David B. <dav...@gm...> - 2010-10-28 01:47:05
|
Hi Brendan et al, On Wed, Oct 27, 2010 at 2:27 PM, Brendan Luchen <bm...@ri...> wrote: > All, > > Looks like the deadline for orgs is tomorrow. Sounds like the consensus is, > let's do it, but I don't believe we've applied (although I haven't been able > to confirm by seeing a list of applications). No, I haven't done an application. > Do we have something resembling a task list? Not really. At the mentor summit, there was a discussion of this. We just need to post a list of an initial group of tasks. We can add more tasks throughout the project. They can be of widely differing difficulty, but from a time perspective they should be something an experienced dev could complete in a full day. It is expected that the students will take longer than a day per task. Some initial thoughts on non-programming tasks: - provide a new language translation for a Tux4Kids app - convert the factoroids *.png images to svg images - convert tuxtype's images to svg (might be more than one task) - find more suitably-licensed game music files for either app - create word lists, phrase lists, typing drills, or other "content" for tuxtype. - create documentation for tux4kids-admin. Code stuff - unfortunately, a lot of difficult and invasive changes are going on right now. However, "factoroids" is fairly self-contained, and I think could be improved: - replace tuxmath-style LED monitor with "prime number guns", with new artwork for a "2-gun", "3-gun", "5-gun", and so forth up through maybe 11 or 13. - have the gun shoot a numeral-labeled projectile instead of the laser. - arrange the waves in order of prime factors - first wave powers of 2; second wave multiples of twos and threes; third wave twos, threes, and fives; etc. - there is also a need to create a graphic screen in tuxmath's LAN game to select a server if more than one tuxmathserver instance is found on the network (I've procrastinated on that for a year). > I could take care of the application paperwork if needed... That would be extremely helpful. I've come back into the thick of things after the mentor summit, although I may have some time tomorrow morning. David |
From: Brendan L. <bm...@ri...> - 2010-10-27 19:28:01
|
All, Looks like the deadline for orgs is tomorrow. Sounds like the consensus is, let's do it, but I don't believe we've applied (although I haven't been able to confirm by seeing a list of applications). Do we have something resembling a task list? I could take care of the application paperwork if needed... -Brendan On Mon, Oct 18, 2010 at 1:01 PM, Brendan Luchen <bm...@ri...> wrote: > Yep, I'm game. > > > 1. Code: Tasks related to writing or refactoring code > > 2. Documentation: Tasks related to creating/editing documents > > 3. Outreach: Tasks related to community management and outreach/marketing > > There will definitely be tasks here. t4k_common.h is still sparsely > commented in some areas, and IIRC TuxType is still in limbo.. > > > 5. Research: Tasks related to studying a problem and recommending > solutions > > Might be a good way to put to rest the recurring question, "what files > go where on which system?" > > > 6. Training: Tasks related to helping others learn more > > I'm confused. Would this be code-in students training other code-in > students, or what? > > -Brendan > |
From: David B. <dav...@gm...> - 2010-10-19 01:50:18
|
Hi David > I have translated TuxMath to Danish, but I can't see where to post it, so > now I try this. > > David Lamhauge Thanks - it's been added. David Bruce |
From: Caroline F. <car...@gm...> - 2010-10-18 22:54:51
|
Sorry. Brain fail. |
From: Caroline F. <car...@gm...> - 2010-10-18 22:54:26
|
Forwarding from launchpad. ---------- Forwarded message ---------- From: David Lamhauge <dav...@gm...> Date: 18 October 2010 22:01 Subject: [Tuxmath-devel] Translation To: tux...@li... Hi, I have translated TuxMath to Danish, but I can't see where to post it, so now I try this. David Lamhauge ------------------------------------------------------------------------------ Download new Adobe(R) Flash(R) Builder(TM) 4 The new Adobe(R) Flex(R) 4 and Flash(R) Builder(TM) 4 (formerly Flex(R) Builder(TM)) enable the development of rich applications that run across multiple browsers and platforms. Download your free trials today! http://p.sf.net/sfu/adobe-dev2dev _______________________________________________ Tuxmath-devel mailing list Tux...@li... https://lists.sourceforge.net/lists/listinfo/tuxmath-devel |
From: David L. <dav...@gm...> - 2010-10-18 21:01:54
|
Hi, I have translated TuxMath to Danish, but I can't see where to post it, so now I try this. David Lamhauge |
From: Brendan L. <bm...@ri...> - 2010-10-18 17:01:28
|
Yep, I'm game. > 1. Code: Tasks related to writing or refactoring code > 2. Documentation: Tasks related to creating/editing documents > 3. Outreach: Tasks related to community management and outreach/marketing There will definitely be tasks here. t4k_common.h is still sparsely commented in some areas, and IIRC TuxType is still in limbo.. > 5. Research: Tasks related to studying a problem and recommending solutions Might be a good way to put to rest the recurring question, "what files go where on which system?" > 6. Training: Tasks related to helping others learn more I'm confused. Would this be code-in students training other code-in students, or what? -Brendan |
From: David B. <dav...@gm...> - 2010-10-18 16:08:51
|
Hi Bill, On Mon, Oct 18, 2010 at 10:38 AM, Bill Kendrick <nb...@so...> wrote: > > Shall we participate? Who out here would be available to administrate > Tux4Kids' participation (first step being: apply before the Oct. 29th deadline!) This doesn't sound nearly as time-intensive as GSoC, so I guess I would have time to administer it. I certainly can fill out the application. The main early-on thing is to get together a task list, which is supposed to be organized into the following categories: 1. Code: Tasks related to writing or refactoring code 2. Documentation: Tasks related to creating/editing documents 3. Outreach: Tasks related to community management and outreach/marketing 4. Quality Assurance: Tasks related to testing and ensuring code is of high quality 5. Research: Tasks related to studying a problem and recommending solutions 6. Training: Tasks related to helping others learn more 7. Translation: Tasks related to localization 8. User Interface: Tasks related to user experience research or user interface design and interaction The part I'm not quite clear on is how we will get the students' work into our projects. I suspect we would have them send us patches or other file attachments, rather than get them to do commits into a repository. If the task list is set up like GSoC, we can use the Code-In web site as a sort of wiki where members of our team can post to-dos. I suggest that anyone who might want to help please say so on this list, just to get an idea of our participation. Best, David Bruce |
From: Bill K. <nb...@so...> - 2010-10-18 15:38:34
|
Shall we participate? Who out here would be available to administrate Tux4Kids' participation (first step being: apply before the Oct. 29th deadline!) Thanks! -bill! ----- Forwarded message from Carol Smith ----- Date: Mon, 18 Oct 2010 08:10:51 -0700 From: Carol Smith Subject: Invitation: Apply to be a Mentoring Organization for GCI To: Google Summer of Code Mentors List Hi everyone, Starting today we are accepting applications from organizations who have participated in a previous Google Summer of Code (you!) to get involved with our contest for 13-18 year olds, Google Code-in [0]. If you haven*t read up about Google Code-in, you can check out our announcement [1] to this list from a couple weeks ago or read our blog post [2] about the contest. If your org has decided it would like to apply to participate in the contest, you can fill out the application [3] on Melange now. The deadline for applications is 29 October at 23:00 UTC. Also, if you want to look over the rules for the contest before applying to participate they can be found on the organization application [3] at the bottom. They will also be posted on the Google Code-in website [0] in the next couple days in other languages. We hope your org will consider participating. [0] - http://code.google.com/gci [1] - http://groups.google.com/group/google-summer-of-code-mentors-list/msg/0985eedf9e464775 [2] - http://google-opensource.blogspot.com/2010/10/google-code-in-schools-out-codes-in.html [3] - http://socghop.appspot.com/gci/org_app/take/gci_program/google/gci2010/orgapp Cheers, Carol ----- End forwarded message ----- -- -bill! Sent from my computer |
From: David B. <dav...@gm...> - 2010-10-16 16:04:46
|
Hello Haris, On Fri, Oct 15, 2010 at 8:20 PM, blucalvin <blu...@gm...> wrote: > Hi, > > I've been going through the git book for a while and would like to get > involved in the project now. I have installed in my system your previous > code. That is, before you made "commonification" your master. You should get your git repository up to date. To have your local "master" branch correspond to the current master in the Alioth repository (without having git try to merge to your local copy of the "old" master), switch to master and then reset it to point to the correct remote branch: git checkout master git reset --hard origin/master Then, each time you work on tuxmath, start by pulling in any new changes: git pull As you have probably read, it is considered good practice to make local branches for whatever you want to work on, then merge your work back into master on your own machine before trying to push anything upstream. That way, you can see that the merge works, and can test to see that the new version builds and runs correctly. > I also came to > see about GHOP. Its the first time I'm hearing about it. Can I get involved? The new iteration of GHOP (now called "Google Code-In") hasn't actually started yet. There is supposed to be an announcement from Google about how we (Tux4Kids, that is) can apply to be a participating organization. I assume we will be part of it, but nothing has actually happened yet. If you meet Google's criteria for participation, you can certainly get involved as far as I am concerned. Of course, anyone is free to contribute to Tux4Kids at any time, irrespective of outside programs like GSoC/Code-In. Best, David Bruce |
From: Stephanie S. <ste...@on...> - 2010-10-16 16:01:13
|
Thank you for your answer! :) I worked with version 1.7.2 (didn't see that there is a more recent version), but I just checked 1.8.0 and my translation is more complete. I try to attach the .po-file to this mail and will send it to you directly if it shouldn't work. Stephanie |
From: David B. <dav...@gm...> - 2010-10-16 15:46:07
|
Hi Stephanie, On Sat, Oct 16, 2010 at 2:48 AM, Stephanie Schilling <ste...@on...> wrote: > Hello :) > > I translated the parts of TuxMath which weren't translated already to > german (everything except for one term cause I wasn't sure what it means). Thanks! > My first question is: > Do you still need the translation or did you get it from someone else > already? ^^ We already have a German translation, but if yours is more current or complete we will be happy to add it. What version of tuxmath did you work from? > And my second question is: > I've never translated software before so what do I have to do with the > de.po file now? Should I just send it as an attachment to this > mailing-list? You can send it as an attachment to the list, or directly to me at this email address. I'm not sure if the list server allows attachments. > And do I have to change something at the de.gmo and de.mo files too? They will get updated automatically when the project is rebuilt. Thanks, David Bruce |
From: Stephanie S. <ste...@on...> - 2010-10-16 07:48:50
|
Hello :) I translated the parts of TuxMath which weren't translated already to german (everything except for one term cause I wasn't sure what it means). My first question is: Do you still need the translation or did you get it from someone else already? ^^ And my second question is: I've never translated software before so what do I have to do with the de.po file now? Should I just send it as an attachment to this mailing-list? And do I have to change something at the de.gmo and de.mo files too? Stephanie |
From: David B. <dav...@gm...> - 2010-10-12 14:42:06
|
Hi, On Mon, Oct 11, 2010 at 12:33 PM, Bill Kendrick <nb...@so...> wrote: > On Mon, Oct 11, 2010 at 12:35:19PM -0400, Brendan Luchen wrote: >> >From the small bit I've glanced over the description, this sounds pretty >> cool. Think I can mentor if necessary. At last year's mentor summit there was a discussion of the GHOP program, which was the predecessor to Google Code-In. It basically involves having us post a TODO list of tasks that are within the capabilities of a high school student, and the students then claim them and turn them in when completed, getting a "bounty" of $100 US for each three tasks completed in a satisfactory manner. There isn't the same months-long commitment that GSOC requires. So, I think we could participate. I don't have a great amount of T4K time at the moment, either, but I probably can post some TODOs. Suggestions from the group are highly welcome. David |
From: Bill K. <nb...@so...> - 2010-10-11 17:33:29
|
On Mon, Oct 11, 2010 at 12:35:19PM -0400, Brendan Luchen wrote: > >From the small bit I've glanced over the description, this sounds pretty > cool. Think I can mentor if necessary. > > -Brendan I almost certainly don't have time to act as admin or mentor, but I'm definitely all for it. (Despite how "in progress" the current CVS version of Tux Paint has become from the last GSOC ;) ) I'm also happy to get the word out via the tuxpaint-users mailing list and tuxpaint.org website, if Tux4Kids does sign up and get accepted. -bill! |
From: Brendan L. <bm...@ri...> - 2010-10-11 16:35:28
|
>From the small bit I've glanced over the description, this sounds pretty cool. Think I can mentor if necessary. -Brendan On Fri, Oct 8, 2010 at 9:54 PM, Caroline Ford <car...@gm...>wrote: > Shall we enter? > > Caroline > ---------- Forwarded message ---------- > From: Bill Kendrick <nb...@so...> > Date: 9 October 2010 02:23 > Subject: [Tuxpaint-users] [fwd] Announcing Google Code-in > To: Tux Paint <tux...@li...>, Tux Paint Users < > tux...@li...> > > > > The Tux Paint project, as part of the larger Tux4Kids organization, > has taken place in Google's "Summer of Code" program for the past > few years. > > The program below, like their "Highly Open Participation" (GHOP), > which was a way to get high school students involved in open source > projects. GSOC is for programming projects, while GHOP was for other > aspects (documentation, art, etc.) It seems that this new "Code-In" > program is like the two programs combined (programming projects for > high schoolers). > > I haven't looked into it closely, but I'm betting Tux Paint and > the other Tux4Kids projects would benefit from participating. > In any case, there might folks out here who are interested to > know about this outside of Tux4Kids' involvement. (e.g., educators, > parents who have older kids, etc.) > > Enjoy & have a nice weekend! > > -bill! > > > ----- Forwarded message from Carol Smith ----- > > Date: Thu, 7 Oct 2010 11:27:22 -0700 > From: Carol Smith > Subject: Announcing Google Code-in > > > Hi everyone, > > We*re pleased to announce that we are planning to run the Google Code-in > contest starting this November. This is a contest modelled on the success > of our pilot program the Google Highly Open Participation Contest that > was > run in 2007-08. We will again be giving 13-18 year old students around > the > world an opportunity to get involved with open source projects doing > tasks > ranging from documentation to outreach to coding programs. > > We*re looking forward to a fun contest this year and hope you*ll consider > participating yourself if you are eligible or spread the word to friends, > family, and colleagues about the program. Please check out the timeline > [0] for more details on the program. > > We encourage you to join the Google Code-in contest discussion list [1] > and announcement list [2]. > > Please see our blog post [3] for further details and contact me directly > if you have specific questions that aren*t answered in the FAQs [4]. > > [0] - http://code.google.com/opensource/gci/2010-11/faqs.html#tlq1 > [1] - http://groups.google.com/group/gci-discuss > [2] - http://groups.google.com/group/gci-announce > [3] - > http://google-opensource.blogspot.com/2010/10/google-code-in-schools-out-codes-in.html > [4] - http://code.google.com/opensource/gci/2010-11/faqs.html > > Cheers, > The Google OSPO Team > > ----- End forwarded message ----- > > -- > -bill! > Sent from my computer > > > ------------------------------------------------------------------------------ > Beautiful is writing same markup. Internet Explorer 9 supports > standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. > Spend less time writing and rewriting code and more time creating great > experiences on the web. Be a part of the beta today. > http://p.sf.net/sfu/beautyoftheweb > _______________________________________________ > Tuxpaint-users mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxpaint-users > > > > ------------------------------------------------------------------------------ > Beautiful is writing same markup. Internet Explorer 9 supports > standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. > Spend less time writing and rewriting code and more time creating great > experiences on the web. Be a part of the beta today. > http://p.sf.net/sfu/beautyoftheweb > > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > > |
From: Caroline F. <car...@gm...> - 2010-10-09 01:54:35
|
Shall we enter? Caroline ---------- Forwarded message ---------- From: Bill Kendrick <nb...@so...> Date: 9 October 2010 02:23 Subject: [Tuxpaint-users] [fwd] Announcing Google Code-in To: Tux Paint <tux...@li...>, Tux Paint Users < tux...@li...> The Tux Paint project, as part of the larger Tux4Kids organization, has taken place in Google's "Summer of Code" program for the past few years. The program below, like their "Highly Open Participation" (GHOP), which was a way to get high school students involved in open source projects. GSOC is for programming projects, while GHOP was for other aspects (documentation, art, etc.) It seems that this new "Code-In" program is like the two programs combined (programming projects for high schoolers). I haven't looked into it closely, but I'm betting Tux Paint and the other Tux4Kids projects would benefit from participating. In any case, there might folks out here who are interested to know about this outside of Tux4Kids' involvement. (e.g., educators, parents who have older kids, etc.) Enjoy & have a nice weekend! -bill! ----- Forwarded message from Carol Smith ----- Date: Thu, 7 Oct 2010 11:27:22 -0700 From: Carol Smith Subject: Announcing Google Code-in Hi everyone, We*re pleased to announce that we are planning to run the Google Code-in contest starting this November. This is a contest modelled on the success of our pilot program the Google Highly Open Participation Contest that was run in 2007-08. We will again be giving 13-18 year old students around the world an opportunity to get involved with open source projects doing tasks ranging from documentation to outreach to coding programs. We*re looking forward to a fun contest this year and hope you*ll consider participating yourself if you are eligible or spread the word to friends, family, and colleagues about the program. Please check out the timeline [0] for more details on the program. We encourage you to join the Google Code-in contest discussion list [1] and announcement list [2]. Please see our blog post [3] for further details and contact me directly if you have specific questions that aren*t answered in the FAQs [4]. [0] - http://code.google.com/opensource/gci/2010-11/faqs.html#tlq1 [1] - http://groups.google.com/group/gci-discuss [2] - http://groups.google.com/group/gci-announce [3] - http://google-opensource.blogspot.com/2010/10/google-code-in-schools-out-codes-in.html [4] - http://code.google.com/opensource/gci/2010-11/faqs.html Cheers, The Google OSPO Team ----- End forwarded message ----- -- -bill! Sent from my computer ------------------------------------------------------------------------------ Beautiful is writing same markup. Internet Explorer 9 supports standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3. Spend less time writing and rewriting code and more time creating great experiences on the web. Be a part of the beta today. http://p.sf.net/sfu/beautyoftheweb _______________________________________________ Tuxpaint-users mailing list Tux...@li... https://lists.sourceforge.net/lists/listinfo/tuxpaint-users |
From: David B. <dav...@gm...> - 2010-10-05 13:12:43
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Hi Amos, I don't have time to reply in detail at this time, but I think this is just about the coolest thing I have seen in the time I have been working on Tux Math and Tux Typing. It is the best example I have seen of the advantages of Free software, with all the code and data in the open and available, beyond simply being available free of charge. (I run into this distinction all the time with my daughter - "Dad, look at this neat free iPhone app!" When I try to explain to her that it isn't really free like tuxmath, because it can't be freely modified, her eyes usually start to glaze over :-( ). Anyway, I would love to eventually have tuxmath be "themable". Best, David Bruce |
From: Holger L. <ho...@la...> - 2010-10-04 08:08:05
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Hi, just some applause from the sideline :) On Sonntag, 3. Oktober 2010, Amos Batto wrote: > Last year I wrote to this list explaining that our group, runasimipi.org, > was creating a version of TuxType and TuxMath for the Andes with Andean > graphics and translations in Quechua and Aymara. Irma Alvarez, our > volunteer in charge of graphics went home to Peru, so the project was put > on hold. Well, Irma has returned to Bolivia and is now working on > completing the Andean graphics set for TuxMath. > > The idea is for Andean children to feel pride in their native culture and > to convince them that their native languages are "modern" and "cool", > rather than outdated relics only spoken by their grandparents who don't > understand modern technology and urban life. This is a huge issue, since > these languages are rapidly disappearing. According to a 2001 census in > Bolivia, 76% of Bolivians over the age of 65 speak a native language, but > only 25% of children between the age of 0 and 4 years old speak a native > language. > > To that end, Irma has replaced Tux the penguin with a cute condor we call > "Kunturcha" who is wearing a ch'ullu, which is an woolen Andean cap with > ear flap. In menu screen, Kunturcha periodically flaps his/her wings. Now > the comets destroy adobe huts with condors inside instead of igloos with > penguins. Irma has added a foreground from the Andes with llamas in the > background to put on top of the space imagery in the background. We have > also replaced all the graphics with words ("wave", "score", "PAUSED", "Game > Over", etc) with their equivalents in Quechua and Aymara. > > We have also convinced Shanti (Santiago Guillen), who is a musician from > Cuzco, Peru, to let us use his music in TuxType and have changed some of > the sound effects. Now the warning siren when the game starts has been > changed to a pututu (andean horn) and the cheer has been changed to people > clapping and shouting "Jallalla!" for Aymara and "Kawsaychu!" for Quechua. > > Once I get a chance, I will upload all the graphics and sound files to our > server and send you guys a link to download them. We would like to get > these graphics incorporated into TuxMath. this is sooooo great! I really look forward very much to the day when all your amazing work will be included in tuxtype and tuxmath!! please forward my applause to Irma, Shanti and all the others involved! cheers, Holger, amazed (but cant't really comment on the ubuntu & windows questions..) |