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From: David B. <dav...@gm...> - 2011-04-19 15:36:07
|
Hi, The new release won't show up in Ubuntu until we get it packaged and added to Debian Sid, then it should appear in the Ubuntu release after that. David > > It is still version 1.7.2 in the ubuntu repo. > tuxmath --version give me this: > Tux, of Math Command ("tuxmath") > Version 1.7.2 > > > -- > Akash > > |
From: David B. <dav...@gm...> - 2011-04-19 15:33:49
|
Hi Akash, On Tue, Apr 19, 2011 at 9:40 AM, Akash Gangil <aka...@gm...> wrote: > Hi, > I got this message when I did apt-get install tuxmath on ubuntu > " > Need to get 6,439kB of archives. After unpacking 9,961kB will be used. > Do you want to continue? [Y/n/?] y > WARNING: untrusted versions of the following packages will be installed! > Untrusted packages could compromise your system's security. > You should only proceed with the installation if you are certain that > this is what you want to do. > ttf-sil-andika libmikmod2 libsdl-pango1 libsdl-mixer1.2 tuxmath libsmpeg0 > Do you want to ignore this warning and proceed anyway? > To continue, enter "Yes"; to abort, enter "No": > " > I don't remember if this is normal, as most of time I had compiled from > sources. > What can be done to make these packages trusted? You probably are getting them from some place other than the official Ubuntu repos in your /etc/apt/sources.list. It's not an "upstream" issue. David |
From: Akash G. <aka...@gm...> - 2011-04-19 15:15:34
|
On Tue, Apr 19, 2011 at 8:10 PM, Akash Gangil <aka...@gm...> wrote: > Hi, > > I got this message when I did apt-get install tuxmath on ubuntu > > " > Need to get 6,439kB of archives. After unpacking 9,961kB will be used. > Do you want to continue? [Y/n/?] y > WARNING: untrusted versions of the following packages will be installed! > > Untrusted packages could compromise your system's security. > You should only proceed with the installation if you are certain that > this is what you want to do. > > ttf-sil-andika libmikmod2 libsdl-pango1 libsdl-mixer1.2 tuxmath > libsmpeg0 > > Do you want to ignore this warning and proceed anyway? > To continue, enter "Yes"; to abort, enter "No": > " > > I don't remember if this is normal, as most of time I had compiled from > sources. > What can be done to make these packages trusted? > > > -- > Akash > > It is still version 1.7.2 in the ubuntu repo. tuxmath --version give me this: Tux, of Math Command ("tuxmath") Version 1.7.2 -- Akash |
From: Akash G. <aka...@gm...> - 2011-04-19 14:41:21
|
Hi, I got this message when I did apt-get install tuxmath on ubuntu " Need to get 6,439kB of archives. After unpacking 9,961kB will be used. Do you want to continue? [Y/n/?] y WARNING: untrusted versions of the following packages will be installed! Untrusted packages could compromise your system's security. You should only proceed with the installation if you are certain that this is what you want to do. ttf-sil-andika libmikmod2 libsdl-pango1 libsdl-mixer1.2 tuxmath libsmpeg0 Do you want to ignore this warning and proceed anyway? To continue, enter "Yes"; to abort, enter "No": " I don't remember if this is normal, as most of time I had compiled from sources. What can be done to make these packages trusted? -- Akash |
From: Akash G. <aka...@gm...> - 2011-04-19 10:20:39
|
The only problem I see with Alioth is the website certificate. It's been quite some time and they haven't tried to address this issue. This surely scares away a lot of users. Though, completely shifting may not be a good option, we could redirect it to sourceforge.net / github (if we decide to go with it) . Also I found that there is a bugtracker setup on Sourceforge too, but I think it's neglected till now. We can start using it actively instead of a new one. On Tue, Apr 19, 2011 at 3:08 PM, Aviral Dasgupta <avi...@gm...> wrote: > Hi, > FYI, anyone who wishes to become a collaborator on the github project can > e-Mail me their github user-id. I'll try and keep the github version > up-to-date, but I'm afraid that that is something that I simply can't > insure, so for now, it's more of a trial run. IMHO, a *proper* bug tracker > *will* increase productivity and will let us deal with bug reports in a > better way. > > Another great feature that GitHub offers is a wiki, so it'd be great if > someone could come forward and document the basic build-install procedure, > and the instructions for the game, etc. (You need to be a collaborator for > that.) > > The website, on the other hand, does not need to change. We *could* change > it and use GitHub Pages, though that only offers one significant advantage > that I can think of - the site is directly displayed from a git repository. > > Regards, > Aviral > > > > On 19 April 2011 09:13, David Bruce <dav...@gm...> wrote: > >> Hello everyone, >> >> Aviral is quite strongly convinced that github offers significant >> advantages over our current Alioth hosting, and has taken the >> initiative to set up a project there for tuxmath. He has opened a >> bug/issue tracker for us to try out: >> >> https://github.com/aviraldg/tuxmath/issues >> >> I'm all for investigating various options, and github does seem to be >> quite nice. However, Alioth also has a bug tracker that we have >> simply never used, and SourceForge (where we still have a valid >> account) also offers quite comprehensive OSS hosting services. I'm >> not yet convinced that a "change of venue", so to speak, will in >> itself make a lasting difference in Tux4Kids' productivity. >> >> So, I would encourage everyone to check out github, but don't get the >> idea that there has been any decision to abandon Alioth. >> >> Keep in mind that it has taken ~2-3 years to get Google searches for >> tuxmath and tuxtype to reliably direct people to our current Alioth >> site. If we should decide to move, we can't exactly take >> "http://tux4kids.alioth.debian.org" with us, although I suspect we >> could simply forward it. For me to want to change our hosting, I'd >> need convincing evidence that it would offer substantial advantages >> beyond what we would gain by simply making full use of the resources >> at Alioth. >> >> Best, >> >> David >> >> >> ------------------------------------------------------------------------------ >> Benefiting from Server Virtualization: Beyond Initial Workload >> Consolidation -- Increasing the use of server virtualization is a top >> priority.Virtualization can reduce costs, simplify management, and improve >> application availability and disaster protection. Learn more about >> boosting >> the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev >> _______________________________________________ >> Tuxmath-devel mailing list >> Tux...@li... >> https://lists.sourceforge.net/lists/listinfo/tuxmath-devel >> > > > > ------------------------------------------------------------------------------ > Benefiting from Server Virtualization: Beyond Initial Workload > Consolidation -- Increasing the use of server virtualization is a top > priority.Virtualization can reduce costs, simplify management, and improve > application availability and disaster protection. Learn more about boosting > the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > > -- Akash |
From: Aviral D. <avi...@gm...> - 2011-04-19 09:38:58
|
Hi, FYI, anyone who wishes to become a collaborator on the github project can e-Mail me their github user-id. I'll try and keep the github version up-to-date, but I'm afraid that that is something that I simply can't insure, so for now, it's more of a trial run. IMHO, a *proper* bug tracker * will* increase productivity and will let us deal with bug reports in a better way. Another great feature that GitHub offers is a wiki, so it'd be great if someone could come forward and document the basic build-install procedure, and the instructions for the game, etc. (You need to be a collaborator for that.) The website, on the other hand, does not need to change. We *could* change it and use GitHub Pages, though that only offers one significant advantage that I can think of - the site is directly displayed from a git repository. Regards, Aviral On 19 April 2011 09:13, David Bruce <dav...@gm...> wrote: > Hello everyone, > > Aviral is quite strongly convinced that github offers significant > advantages over our current Alioth hosting, and has taken the > initiative to set up a project there for tuxmath. He has opened a > bug/issue tracker for us to try out: > > https://github.com/aviraldg/tuxmath/issues > > I'm all for investigating various options, and github does seem to be > quite nice. However, Alioth also has a bug tracker that we have > simply never used, and SourceForge (where we still have a valid > account) also offers quite comprehensive OSS hosting services. I'm > not yet convinced that a "change of venue", so to speak, will in > itself make a lasting difference in Tux4Kids' productivity. > > So, I would encourage everyone to check out github, but don't get the > idea that there has been any decision to abandon Alioth. > > Keep in mind that it has taken ~2-3 years to get Google searches for > tuxmath and tuxtype to reliably direct people to our current Alioth > site. If we should decide to move, we can't exactly take > "http://tux4kids.alioth.debian.org" with us, although I suspect we > could simply forward it. For me to want to change our hosting, I'd > need convincing evidence that it would offer substantial advantages > beyond what we would gain by simply making full use of the resources > at Alioth. > > Best, > > David > > > ------------------------------------------------------------------------------ > Benefiting from Server Virtualization: Beyond Initial Workload > Consolidation -- Increasing the use of server virtualization is a top > priority.Virtualization can reduce costs, simplify management, and improve > application availability and disaster protection. Learn more about boosting > the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > |
From: David B. <dav...@gm...> - 2011-04-19 03:44:06
|
Hello everyone, Aviral is quite strongly convinced that github offers significant advantages over our current Alioth hosting, and has taken the initiative to set up a project there for tuxmath. He has opened a bug/issue tracker for us to try out: https://github.com/aviraldg/tuxmath/issues I'm all for investigating various options, and github does seem to be quite nice. However, Alioth also has a bug tracker that we have simply never used, and SourceForge (where we still have a valid account) also offers quite comprehensive OSS hosting services. I'm not yet convinced that a "change of venue", so to speak, will in itself make a lasting difference in Tux4Kids' productivity. So, I would encourage everyone to check out github, but don't get the idea that there has been any decision to abandon Alioth. Keep in mind that it has taken ~2-3 years to get Google searches for tuxmath and tuxtype to reliably direct people to our current Alioth site. If we should decide to move, we can't exactly take "http://tux4kids.alioth.debian.org" with us, although I suspect we could simply forward it. For me to want to change our hosting, I'd need convincing evidence that it would offer substantial advantages beyond what we would gain by simply making full use of the resources at Alioth. Best, David |
From: David B. <dav...@gm...> - 2011-04-18 17:42:16
|
Also - We still have functioning Sourceforge accounts for tuxmath and tuxtype, and SF.net has been pretty seriously upgraded recently. If we decide that Alioth doesn't meet our needs (and I'm not convinced of that as of yet), maybe we should just use SF rather than adding a third hosting site into the mix. Best, David |
From: David B. <dav...@gm...> - 2011-04-18 17:37:16
|
Hi, 1. Fixed the two typos (in tuxmath.php and the sf link in index.php) 2. I'm all for the bug tracker, if someone wants to work on getting it going. On Mon, Apr 18, 2011 at 4:58 PM, Aviral Dasgupta <avi...@gm...> wrote: > Can we pleeeease move to github? > Regards, > Aviral For everything? Or just public website, or download site, or git repos (and of course the bug tracker)? I'm not eager to move everything without some pretty compelling reasons. We certainly can make better use of the features offered by Alioth than we have done so far. Regards, David |
From: Akash G. <aka...@gm...> - 2011-04-18 17:08:56
|
Additionally, the Sourceforge.net hyperlink in the latest news, on the http://tux4kids.alioth.debian.org/ page is faulty, it needs to be corrected. Presently it points to % 22sourceforge.net/projects/tuxmath"/. On Mon, Apr 18, 2011 at 10:28 PM, Aviral Dasgupta <avi...@gm...>wrote: > Can we pleeeease move to github? > > Regards, > Aviral > > > > On 18 April 2011 22:23, Akash Gangil <aka...@gm...> wrote: > >> Hi, >> >> Congrats for the new exciting release! :) It looks really promising, would >> try it out soon. >> I am not sure but don't you think, it would be good to setup a bug >> tracker, as it is easier >> for many to file and maintain bugs. Since the project is growing steadily, >> it would help in better >> management. I can volunteer for this, if required. >> >> Apart from that, http://tux4kids.alioth.debian.org/tuxmath.php this link >> doesn't render properly on my browser, Chromium :10.0.648.133 (77742) >> Ubuntu 10.04 >> >> Attached is the screenshot. Hope that helps. >> >> -- >> Akash >> >> >> >> ------------------------------------------------------------------------------ >> Benefiting from Server Virtualization: Beyond Initial Workload >> Consolidation -- Increasing the use of server virtualization is a top >> priority.Virtualization can reduce costs, simplify management, and improve >> application availability and disaster protection. Learn more about >> boosting >> the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev >> _______________________________________________ >> Tuxmath-devel mailing list >> Tux...@li... >> https://lists.sourceforge.net/lists/listinfo/tuxmath-devel >> >> > -- Akash |
From: Aviral D. <avi...@gm...> - 2011-04-18 16:58:17
|
Can we pleeeease move to github? Regards, Aviral On 18 April 2011 22:23, Akash Gangil <aka...@gm...> wrote: > Hi, > > Congrats for the new exciting release! :) It looks really promising, would > try it out soon. > I am not sure but don't you think, it would be good to setup a bug tracker, > as it is easier > for many to file and maintain bugs. Since the project is growing steadily, > it would help in better > management. I can volunteer for this, if required. > > Apart from that, http://tux4kids.alioth.debian.org/tuxmath.php this link > doesn't render properly on my browser, Chromium :10.0.648.133 (77742) > Ubuntu 10.04 > > Attached is the screenshot. Hope that helps. > > -- > Akash > > > > ------------------------------------------------------------------------------ > Benefiting from Server Virtualization: Beyond Initial Workload > Consolidation -- Increasing the use of server virtualization is a top > priority.Virtualization can reduce costs, simplify management, and improve > application availability and disaster protection. Learn more about boosting > the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > > |
From: Schrijvers L. <be...@gm...> - 2011-04-18 15:16:24
|
To bad I'm still having problems compiling the common lib for Tux4kids, I'll try to take a look at it again tomorrow and keep you informed on the problems at the moment for Haiku, would be nice to see a new version available again. Greetings, Luc aka Begasus Holger Levsen schreef op ma 18-04-2011 om 09:40 [+0200]: > Hi, > > On Montag, 18. April 2011, David Bruce wrote: > > TuxMath-2.0.0 is now officially released... > [...] > > After that, TuxType needs some attention! > > Yay! Congrats to all involved! > > > Sadly I'm suffering from RSI atm (it already got better, but...), so I've been > lowering my free software activities a bit. If you want to help with packaging > the new releases of t4k_common and/or tuxmath, please contact me (best here on > the list). > > > cheers, > Holger > > _______________________________________________ > Tux4kids-discuss mailing list > Tux...@li... > http://lists.alioth.debian.org/mailman/listinfo/tux4kids-discuss |
From: David B. <dav...@gm...> - 2011-04-18 12:06:57
|
Hi Aviral On Mon, Apr 18, 2011 at 4:47 AM, Aviral Dasgupta <avi...@gm...> wrote: > Hi, > Congratulations for the release! I wanted to add stuff before 2.X, but > nevermind - can that go into 2.0.1? (t4kcommon) Of course - add away! David |
From: Aviral D. <avi...@gm...> - 2011-04-18 09:47:50
|
Hi, Congratulations for the release! I wanted to add stuff before 2.X, but nevermind - can that go into 2.0.1? (t4kcommon) Regards, Aviral On 18 April 2011 14:19, David Bruce <dav...@gm...> wrote: > Hi Holger, > > > Sadly I'm suffering from RSI atm (it already got better, but...), > > Oh no, sorry to hear that! > > > If you want to help with packaging > > the new releases of t4k_common and/or tuxmath, please contact me (best > here on > > the list). > > Maybe after my vacation I'll work on it. It will go together with > updating the MacPorts and OpenSUSE build service builds, I guess. > > Hope your RSI recovers quickly. > > Best, > > David > > > ------------------------------------------------------------------------------ > Benefiting from Server Virtualization: Beyond Initial Workload > Consolidation -- Increasing the use of server virtualization is a top > priority.Virtualization can reduce costs, simplify management, and improve > application availability and disaster protection. Learn more about boosting > the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > |
From: David B. <dav...@gm...> - 2011-04-18 08:49:23
|
Hi Holger, > Sadly I'm suffering from RSI atm (it already got better, but...), Oh no, sorry to hear that! > If you want to help with packaging > the new releases of t4k_common and/or tuxmath, please contact me (best here on > the list). Maybe after my vacation I'll work on it. It will go together with updating the MacPorts and OpenSUSE build service builds, I guess. Hope your RSI recovers quickly. Best, David |
From: Holger L. <ho...@la...> - 2011-04-18 07:40:56
|
Hi, On Montag, 18. April 2011, David Bruce wrote: > TuxMath-2.0.0 is now officially released... [...] > After that, TuxType needs some attention! Yay! Congrats to all involved! Sadly I'm suffering from RSI atm (it already got better, but...), so I've been lowering my free software activities a bit. If you want to help with packaging the new releases of t4k_common and/or tuxmath, please contact me (best here on the list). cheers, Holger |
From: Franklin W. <fra...@go...> - 2011-04-18 01:10:40
|
Hi, Here is zh_TW.po for 2.0.0. Hope it can be in 2.0.1 release. Thanks, Franklin 2011/4/18 David Bruce <dav...@gm...> > Hi, > > TuxMath-2.0.0 is now officially released on both Alioth and > SourceForge, as source code and a win32 binary. For the first time, > all files are accompanied by GPG signature files as well as md5 and > sha1 hashes. > > I go on vacation for a week starting Tuesday, but after that I plan to > try to get the MacPorts build updated, hopefully with generation of a > dmg this time. We also need to get the OpenSUSE build service > packages updated, for the RPM users out there. > > For any issues that crop up soon, we can make a 2.0.1 release in a few > weeks. > > After that, TuxType needs some attention! > > David Bruce > > > ------------------------------------------------------------------------------ > Benefiting from Server Virtualization: Beyond Initial Workload > Consolidation -- Increasing the use of server virtualization is a top > priority.Virtualization can reduce costs, simplify management, and improve > application availability and disaster protection. Learn more about boosting > the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > |
From: David B. <dav...@gm...> - 2011-04-17 23:03:13
|
Hi, TuxMath-2.0.0 is now officially released on both Alioth and SourceForge, as source code and a win32 binary. For the first time, all files are accompanied by GPG signature files as well as md5 and sha1 hashes. I go on vacation for a week starting Tuesday, but after that I plan to try to get the MacPorts build updated, hopefully with generation of a dmg this time. We also need to get the OpenSUSE build service packages updated, for the RPM users out there. For any issues that crop up soon, we can make a 2.0.1 release in a few weeks. After that, TuxType needs some attention! David Bruce |
From: Tasos L. <tla...@gm...> - 2011-04-15 06:27:53
|
On Thu, Apr 14, 2011 at 20:28, David Bruce <dav...@gm...> wrote: > Hi, > Hello, > After a lot of hacking and testing in the last few days, I think the > remaining issues have been sufficiently fixed to release tuxmath-2.0.0 > for both linux (source) and win32. I've posted these packages as > "tuxmath-2.0.0-pre1" on our Alioth site. If they look OK after a few > folks besides me have tested them, I will officially release them > without the "-pre1", and with the various GPG checksum and signature > files. > I am using the pre1 release of tuxmath and t4k_common-0.1.1 on linux without a problem so far. Great job =) Tasos > Best, > > David Bruce > > ------------------------------------------------------------------------------ > Benefiting from Server Virtualization: Beyond Initial Workload > Consolidation -- Increasing the use of server virtualization is a top > priority.Virtualization can reduce costs, simplify management, and improve > application availability and disaster protection. Learn more about boosting > the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > |
From: David B. <dav...@gm...> - 2011-04-14 17:28:43
|
Hi, After a lot of hacking and testing in the last few days, I think the remaining issues have been sufficiently fixed to release tuxmath-2.0.0 for both linux (source) and win32. I've posted these packages as "tuxmath-2.0.0-pre1" on our Alioth site. If they look OK after a few folks besides me have tested them, I will officially release them without the "-pre1", and with the various GPG checksum and signature files. Best, David Bruce |
From: David B. <dav...@gm...> - 2011-04-11 17:39:21
|
Hi, > I think t4k_common-0.1.1 is ready for release, and tuxmath 2.0.0 (as I > finally decided to number it) is very close. The "new-art" images look > great, and the first set has been merged into master. The windows > crossbuild builds correctly and AFAICT works fine, including network > play. After some more testing with the windows build, it appears it really isn't ready for general consumption, although the Linux build seems ready. I'm seeing two main problems with the windows build: 1. In LAN play, there are too many dropped questions, i.e. when the server sends a question, but for some reason it doesn't appear on the client's screen. This leads to a sort of deadlock where the client is waiting for another question, and the server is waiting for an answer. This used to happen all the time when we were first getting the LAN game implemented. I thought I had eliminated this problem, and haven't seen it recently in Linux, but there must still be some sort of race condition allowing this to occur. 2. When using mouse control for the new Factoroids, the "game" ends unexpectedly after a few seconds, taking the player to the high score name entry. So something is causing the main game loop to exit, probably some error condition related to the mouse. Also, the mouse sensitivity seems insanely high in the windows build. So, I think I'll make a source-only 2.0.0 release, and hold off on a win32 binary until 2.0.1 (i.e. when we get the above problems fixed). Also, if I have a 2.0.0 source release posted, I can start working on updating tuxmath in MacPorts. Also, I'm trying to get t4k_common included upstream in mingw-cross-env, so that those who want prepare a crossbuild setup just have to install mingw-cross-env and type "make t4k_common". Once that is done, go to tuxmath's buildw32/ directory and run "./tmwin.sh". I want to make it really easy for members of our team to create win32 packages for testing. Best, David |
From: David B. <dav...@gm...> - 2011-04-10 18:08:58
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Hi Tasos, > Sorry to post here, but I couldn't find a bugtracker. No prob, this is the right place to post as we (I) have never gotten around to setting up a proper bug tracking system. > tuxmath 1.9.0 segfaults at startup with t4k_common 0.1.1 with the > following message: We didn't test t4k_common with tuxmath-1.9.0, only with the current tuxmath in git (soon to be 2.0.0), but I guess we should have. In principle, t4k_common-0.1.1 ought to be backwards-compatible, but I guess it isn't. It is still a bit of a work in progress. > (process:14945): Pango-WARNING **: Invalid UTF-8 string passed to > pango_layout_set_text() > Segmentation fault > I created (hopefully correct) a stack trace here: > http://pastebin.com/P77CJd4z Without going through the code, it looks like it may be a divide-by-zero error. The t4k_menu system calculates a preferred font size based on the screen resolution and the length of the strings to be displayed, so it might not handle an empty string safely. Looks like something that can be addressed to make it more robust. Thanks, David Bruce |
From: Tasos L. <tla...@gm...> - 2011-04-10 14:57:53
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Hello, Sorry to post here, but I couldn't find a bugtracker. tuxmath 1.9.0 segfaults at startup with t4k_common 0.1.1 with the following message: (process:14945): Pango-WARNING **: Invalid UTF-8 string passed to pango_layout_set_text() Segmentation fault I created (hopefully correct) a stack trace here: http://pastebin.com/P77CJd4z Tell me if you need more information. Cheers -- Tasos Latsas GPG : 0x219810C9 Jabber : tl...@ja... www : http://ttys.homelinux.net |
From: David B. <dav...@gm...> - 2011-04-10 02:38:31
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Hi, I've released the latest update of the t4k_common library on Alioth (0.1.1). The new release of TuxMath will require this library. Highlights: - fix (again) of a problem in t4k_common preventing gettext from working - fix of T4K_BlackOutline() - text wrapping in new "tooltips" feature - fix of some errors in t4k_common.pc.in causing linkage to libs that aren't really needed. I'm trying to be a good citizen by providing various checksum and GPG signature files alongside the tarball itself. TuxMath 2.0.0 should follow in the next day or two. Best, David |
From: Siddharth K. <sid...@gm...> - 2011-04-08 05:37:11
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Hi Tim and everyone, 2. The arcade games are supposed to be an absolute scale, and so there > should > not be any mechanisms that adjust task difficulty. In principle, you could > get > around this by adjusting how tuxmath does scoring, but I would be very > cautious about doing this until you have considerable confidence that you > can > measure performance accurately. So you would want to disable any fancy > mechanisms in the arcade games. > I do not intend to adjust task difficulty. My initial idea is to create dependencies between the topics, like multiplication requires knowledge of addition; but on a more *granular *basis by making distinction between different types of multiplication, based on the digits in the answer, the digits in the operands, and also the position of the operands. > Another thing you should know about is the tux4kids-admin project, which is > designed to build infrastructure for teachers to use tux4kids in more of a > "lesson" environment. I implemented a first stab at this, but it never got > to > the point of being very user-friendly. There has been a more recent effort > at > it, but I am not sure of its current status. But you may want to take a > peek > at that work to see how your thoughts might relate. > I have used tux4kids-admin tool, but there is not enough documentation and I haven't gone through the code to completely understand what parts are still missing. Imo, my idea would relate to this module by allowing assessment of student's performance in a more accurate manner. Link to my proposal: http://www.google-melange.com/gsoc/proposal/review/google/gsoc2011/sidi/2001. Feedbacks welcome. Thanks, Siddharth On Thu, Apr 7, 2011 at 9:14 PM, Tim Holy <ho...@wu...> wrote: > Hi Siddarth, > > On Thursday, April 07, 2011 10:21:36 am Siddharth Kothari wrote: > > If the devs. of Tuxmath agree, I plan to submit a SoC proposal on the > idea > > of providing "an adaptive game-play to improve learning" in Tuxmath under > > PSU <http://summer.cs.pdx.edu/ideas>. The reason for choosing PSU is > that > > they focus on academic-oriented projects and consider how valuable the > the > > project could be to the larger open source community. > > > > *Short description*: Tux, of Math command is an open-source educational > > game for learning Mathematics. Since the game is quite popular and used > by > > many schools, my idea focuses on improving the learning of a > > player/student by providing a personalized, adaptive game-play. This is > > done by modelling the student's knowledge state using a Bayesian network. > > This also helps a teacher/supervisor to be provided with a detailed > > assessment about a particular student's strengths and weaknesses in > > individual concepts (read lessons). > > I think this is an interesting idea. Tuxmath currently has a form of > "feedback," adjusting the comet speed depending on how the student has > performed recently. But it is very primitive (I can say that because I > wrote > it myself :-) ). There is plenty of room for improvement, and the idea of > using Bayesian methods has potential. > > Currently, I think the general principle is that: > 1. Adaptive mechanisms are desirable in the "training academy" lessons; > 2. The arcade games are supposed to be an absolute scale, and so there > should > not be any mechanisms that adjust task difficulty. In principle, you could > get > around this by adjusting how tuxmath does scoring, but I would be very > cautious about doing this until you have considerable confidence that you > can > measure performance accurately. So you would want to disable any fancy > mechanisms in the arcade games. > > Another thing you should know about is the tux4kids-admin project, which is > designed to build infrastructure for teachers to use tux4kids in more of a > "lesson" environment. I implemented a first stab at this, but it never got > to > the point of being very user-friendly. There has been a more recent effort > at > it, but I am not sure of its current status. But you may want to take a > peek > at that work to see how your thoughts might relate. > > In any event, I like this general direction of investigation, but I cannot > promise to be able to supply mentoring time---I haven't had time for > tux4kids > for far longer than I'd like, and so I won't make any promises. > > Best, > --Tim > > > ------------------------------------------------------------------------------ > Xperia(TM) PLAY > It's a major breakthrough. An authentic gaming > smartphone on the nation's most reliable network. > And it wants your games. > http://p.sf.net/sfu/verizon-sfdev > _______________________________________________ > Tuxmath-devel mailing list > Tux...@li... > https://lists.sourceforge.net/lists/listinfo/tuxmath-devel > |