|
From: matthieu L. <mat...@ya...> - 2011-12-07 00:00:11
|
Hi I've just made 3 commits on the svn tree (thank you Josef, you gave me the motivation I was missing those last months) rev 45: Add a win Screen (ie display some text to congratulate player when he is first on championship rank) rev 46: Fix a bug when saving a game (I've just seen it today so I corrected it immediately) rev 47: Add arrows on 2 tracks to make them easier to navigate (that a point that confuses newbies on the game) and set a name for all computer players. @ Josef: If you have time, you can try to merge those commit on your version. It should be easy. I have seen in github that you have succeed to run a race. Did you succeed to make it run long enough to see the Championship screen and the Shop Screen? For now, I keep on working on releasing the 1.2.0 version of trophy (with clanlib 1.x) since there is not a lot work to finish it. All planned features are now here. It only miss 4 important thing: 1) Write text to describe car and upgrades in Shop Screen 2) Find the good prices for cars and upgrades (The game won't be funny if the player can buy the best cars/upgrades too soon) 3) Some Testing 4) Update website for the new version Once those 4 steps are made, we can freeze the development on this version (except for big bugs of course) and switch to Josef version for all new dev (I hope that debian distros will switch to clanlib2) Matthieu >________________________________ > De : Colin Pitrat <col...@gm...> >À : matthieu Lecesne <mat...@ya...> >Cc : Josef Reidinger <jos...@gm...>; "tro...@li..." <tro...@li...> >Envoyé le : Mardi 6 Décembre 2011 8h59 >Objet : Re: Re : Porting trophy to new clanlib > > >Hi, > >I'm glad to be able to say that yes, there is a documentation on track file format and also a few useful information for developpers (including description of the hue stuff): > >For the hue and some dev tips: http://trophy.sourceforge.net/index.php?body=developers_corner >For the track format: http://trophy.sourceforge.net/index.php?body=manual > >Which make me think the track designer manual should be on the first page ! > >Regards, >Colin > > > > > |