I think that my plan was the use the <bCastingBlocked> tag. A new Caged promotion will need to be added so that it doesnt interfere with the regular Held promotion.
Pushing this to 2.6 since adding a new promotion will break save games.
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Anonymous
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2014-01-08
I solved this issue in ExtraModMod without adding a new promotion in the following changesets. A new promotion will be cleaner than my [has held promotion and is inside a cage] checks, but IMO you should consider allowing using certain movement spells (such as Escape or Call Form) to leave a cage.
The last changeset may not apply cleanly to More Naval AI, since I made changes to how Sever Soul works.
Pushing this to 2.6 since adding a new promotion will break save games.
I solved this issue in ExtraModMod without adding a new promotion in the following changesets. A new promotion will be cleaner than my [has held promotion and is inside a cage] checks, but IMO you should consider allowing using certain movement spells (such as Escape or Call Form) to leave a cage.
The last changeset may not apply cleanly to More Naval AI, since I made changes to how Sever Soul works.
https://bitbucket.org/Terkhen/extramodmod/commits/a77c4bf92e73f189f727608ee153fabbf337a842
https://bitbucket.org/Terkhen/extramodmod/commits/9d80011ccea32db31311e0ae35199c016563f49b
https://bitbucket.org/Terkhen/extramodmod/commits/6c63326ad21673fcff186c78ae061bbfcebd87e0
Interesting. I'll have to think about that.