Welcome to the Texture packer project. Inspirational name I know.
The aim here is to make a cross platform tool that does the heavy lifting of compiling all your PNG files onto a larger textures which is more efficient for various game engines. More importantly, it can create manifests that can be included in your project to give you easy access to the packed files.
gcc toolchain in linux.
gcc toolchain in OSX.
Outputs manifests to:
custom text file