This is where I'll dump the different features that will eventually appear in the program. If you want to suggest a feature, go over to the 'wanted features' topic.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
This is so the neighboring textures doesn't have a few of their pixels pulled in. This helps in some game engines where texture mapping or mip-mapping isn't pixel perfect.
This will copy the pixels along the border so it's not obvious.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
This is where I'll dump the different features that will eventually appear in the program. If you want to suggest a feature, go over to the 'wanted features' topic.
Border of similar pixels:
This is so the neighboring textures doesn't have a few of their pixels pulled in. This helps in some game engines where texture mapping or mip-mapping isn't pixel perfect.
This will copy the pixels along the border so it's not obvious.
Font support:
The ability to create a texture pack from a font.
Windows 7 support:
We need something like a visual c++ project to compile a windows version of this project.