Incorrect rendering of floor color in 3D plan
An interior design application to draw house plans & arrange furniture
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puybaret,
space-mushrooms
Objects color may change in the 3D view according to their orientation towards the light sources and their brightness. You may adjust light brightness in the 3D view modification pane.
The color/texture of the rooms is always lighter in the plan because they are displayed half transparent.
I can confirm this is not a bug but a user error.
To make the colours look correct you need to:
I would consider setting the default value of this to 50% as it makes more sense.
So this job can be closed or you can set Light brightness to default to 50% and then close
Thanks as always