Disable build before launch option when using "SVEdiotr Build Script"
Status: Beta
Brought to you by:
mballance
Hi everyone,
It would be faster and less frustrating being able to run my own compile script from SVEditor build script without having to wait for the Build and "Launching delegate" window to finish.
The advantage of using the SVEditor launcher is the console error parser, that does not exist if I use the default eclipse launcher.
I guess the solution will be easy to introduce since a similare one exists if you go to Run -> External Tools -> External Tools Configuration -> Programme (double click) then "Build" tab and there it is possible to enable/disable "Build before launch".
Hi Safouan,
I'm sure there's a way to do this (though I'll have to investigate more). However, I did want to ask for a bit more detail on why doing a workspace build prior to script launch is a problem. Is SVEditor taking time to index files? Is some other plug-in (like Eclipse CDT) launching a build that is taking time?
My understanding is that workspace build prior to launching a script is supposed to be an incremental build and should, in most cases, not take much time.
Thanks in advance for your input! I don't see any issues with supporting a 'Build before launch' check-box, and will look into how to do so.
Hi Mathew,
Sorry for late answer.
Yes as you said, the build before script takes time (depending on the file that was edited), that can even go to 10s, as I have a "huge" amount of files. And waiting these extra seconds, just to launch a script is really annoying. Comparing this to launching directly from terminal (which is instant), it becomes discouraging to use the SVEeditor launch script.
Hi Safouan,
Can I ask you to change the following item in your preferences and try this again:
Window>Preferences>Run/Debug>Launching>General Options>"Build (if required) before launching"
From what I can tell, this will disable the build before launch.