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Commit [r935]  Maximize  Restore  History

TransException is now not caught on places where FatalException wasn't being caught. This is needed for the proper working of Shielded.

tart 2017-01-24

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changed /moriaengine/Common/ConvertTools.cs
changed /moriaengine/Communication/AsyncCore.cs
changed /moriaengine/Communication/SteamEngine.Communication.csproj
added /moriaengine/Communication/packages.config
changed /moriaengine/GameCore/AbstractCharacter.cs
changed /moriaengine/GameCore/AbstractDef.cs
changed /moriaengine/GameCore/AbstractItem.cs
changed /moriaengine/GameCore/Commands.cs
changed /moriaengine/GameCore/CompiledScripts/ClassManager.cs
changed /moriaengine/GameCore/CompiledScripts/ClassTemplates/ClassTemplateParser.cs
changed /moriaengine/GameCore/CompiledScripts/CompiledGump.cs
changed /moriaengine/GameCore/CompiledScripts/CompiledScriptHolder.cs
changed /moriaengine/GameCore/CompiledScripts/CompiledTriggerGroup.cs
changed /moriaengine/GameCore/DecoratedClassesDeepCopyImplementor.cs
changed /moriaengine/GameCore/DeepCopyFactory.cs
changed /moriaengine/GameCore/FieldValue.cs
changed /moriaengine/GameCore/Globals.cs
changed /moriaengine/GameCore/LScript/LScriptMain.cs
changed /moriaengine/GameCore/LScript/OpNode_Final_AddTimer.cs
changed /moriaengine/GameCore/LScript/OpNode_Final_Array.cs
changed /moriaengine/GameCore/LScript/OpNode_Final_ComparOperators.cs
changed /moriaengine/GameCore/LScript/OpNode_Final_Constructor.cs
changed /moriaengine/GameCore/LScript/OpNode_Final_Method.cs
changed /moriaengine/GameCore/LScript/OpNode_Final_RandomExpression.cs
changed /moriaengine/GameCore/LScript/OpNode_Final_TemplateItem.cs
/moriaengine/Common/ConvertTools.cs Diff Switch to side-by-side view
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/moriaengine/Communication/AsyncCore.cs Diff Switch to side-by-side view
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/moriaengine/Communication/SteamEngine.Communication.csproj Diff Switch to side-by-side view
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/moriaengine/Communication/packages.config Diff Switch to side-by-side view
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/moriaengine/GameCore/AbstractCharacter.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/AbstractDef.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/AbstractItem.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Commands.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/CompiledScripts/ClassManager.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/CompiledScripts/ClassTemplates/ClassTemplateParser.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/CompiledScripts/CompiledGump.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/CompiledScripts/CompiledScriptHolder.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/CompiledScripts/CompiledTriggerGroup.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/DecoratedClassesDeepCopyImplementor.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/DeepCopyFactory.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/FieldValue.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/Globals.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/LScript/LScriptMain.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/LScript/OpNode_Final_AddTimer.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/LScript/OpNode_Final_Array.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/LScript/OpNode_Final_ComparOperators.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/LScript/OpNode_Final_Constructor.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/LScript/OpNode_Final_Method.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/LScript/OpNode_Final_RandomExpression.cs Diff Switch to side-by-side view
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/moriaengine/GameCore/LScript/OpNode_Final_TemplateItem.cs Diff Switch to side-by-side view
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