ssframework-developer Mailing List for Small Simulation Framework
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From: Simon E. <sim...@no...> - 2016-12-31 00:18:36
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Hi ssframework rangadesilva.com/calendar-setup.php?corn=p2a2czsnw04ku2 Simon |
From: Simon E. <sim...@fi...> - 2015-09-12 20:35:17
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Greetings ssframework http://petersconstructiontx.com/manner.php?lady=dqma1h02x11vtra ssframework |
From: <ben...@id...> - 2004-05-21 08:13:54
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Dear Open Source developer I am doing a research project on "Fun and Software Development" in which I kindly invite you to participate. You will find the online survey under http://fasd.ethz.ch/qsf/. The questionnaire consists of 53 questions and you will need about 15 minutes to complete it. With the FASD project (Fun and Software Development) we want to define the motivational significance of fun when software developers decide to engage in Open Source projects. What is special about our research project is that a similar survey is planned with software developers in commercial firms. This procedure allows the immediate comparison between the involved individuals and the conditions of production of these two development models. Thus we hope to obtain substantial new insights to the phenomenon of Open Source Development. With many thanks for your participation, Benno Luthiger PS: The results of the survey will be published under http://www.isu.unizh.ch/fuehrung/blprojects/FASD/. We have set up the mailing list fa...@we... for this study. Please see http://fasd.ethz.ch/qsf/mailinglist_en.html for registration to this mailing list. _______________________________________________________________________ Benno Luthiger Swiss Federal Institute of Technology Zurich 8092 Zurich Mail: benno.luthiger(at)id.ethz.ch _______________________________________________________________________ |
From: DoG <g5...@ax...> - 2003-03-09 22:53:36
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I am in the progress of writing a manual for the project, detailing concepts and how they are implemented. How is everybody else's progress? Any success on windows, or any whatsoever? - D.G |
From: Larry <ll...@ya...> - 2003-02-26 13:31:17
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I still haven't gotten it to compile yet. It keeps saying I'm missing a file (ppc_intrinsic.h). I'd help you if I could --- Simon Ennis <sim...@ya...> wrote: > > Hello everyone > > Just a word on this framework > > the windows machines are never going to ba able to > use this altivec technology as it is now on the Mac > i car'nt see pc chips implementing this -- is this > going to be a problem ??? > > simon > > > > https://sourceforge.net/projects/ssframework/ > > > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/ |
From: Simon E. <sim...@ya...> - 2003-02-26 09:11:46
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Hello everyone Just a word on this framework the windows machines are never going to ba able to use this altivec technology as it is now on the Mac i car'nt see pc chips implementing this -- is this going to be a problem ??? simon https://sourceforge.net/projects/ssframework/ --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more |
From: Simon E. <sim...@ya...> - 2003-02-01 08:15:41
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hello ppls can any one tell me what the following files are for as i dont appear to have them and they are included in some of the files i do have. carbon.h datafile.h mach.h coreservices.h and is the #error some kind of c command to tell the compiler that this is an old fle ??? thanx ppls https://sourceforge.net/projects/ssframework/ --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now |
From: DoG <g5...@ax...> - 2003-01-21 13:03:56
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I put the docs, which are currently html files generated by headerDoc, which is part of the darwin project and can be downloaded from developer.apple.com. So, basically all what's neatly in the html files can be found in the headers, too. - D.G |
From: DoG <g5...@ax...> - 2003-01-21 11:58:10
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I am sorry, this is a mistake on my part. The main.c files don't have to be included anywhere, they should be empty right now (and will probably stay that way). They were automatically generated when I created the projects, and I forgot to remove them. Also, there are a few obsolete files, in which I put #error directives notifying the preprocessor of this, so you will notice the latest when you compile. Also, I believe to have put preprocessor directives for mac-only code, though I have not done this with the header inclusions. You will have to change stuff like <OpenGL/gl.h> to <GL/gl.h> as the library names are different under windows than MacOS X. Everything else should be unique. There is a DogOpenGLView.mm file, which is written in Objective C. You should be able to figure out how to make a class out of it for vc++, if not, let me know. Also, maybe you want to consider making seperate projects for each sub library, keeping them independent, as they should be. SSGraphics and SSPhysics don't depend on each other, but need to be linked to SSUtilities, which includes basics like vector and matrix classes. - D.G On Tuesday, Jan 21, 2003, at 08:21 Europe/Budapest, Simon Ennis wrote: > Hi everyone. I was wondering how ppl are constructing the projects for > this framework as i downloaded the source file and am getting started > on the windows port but am having trouble deciding how to implement > the workspace as each folder {SSPhysics,SSGraphics,SSUtilities} have > main.c and i cannot do this under VC++ as they are all the same > object. any suggestions are welcomed. :-) > |
From: Simon E. <sim...@ya...> - 2003-01-21 09:35:22
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Me again :-) could the documentation files be easily converted to a pdf or work document or is there a .dmg file viewer that anyone knows of ??? thanx https://sourceforge.net/projects/ssframework/ --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now |
From: Simon E. <sim...@ya...> - 2003-01-21 07:21:36
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Hi everyone. I was wondering how ppl are constructing the projects for this framework as i downloaded the source file and am getting started on the windows port but am having trouble deciding how to implement the workspace as each folder {SSPhysics,SSGraphics,SSUtilities} have main.c and i cannot do this under VC++ as they are all the same object. any suggestions are welcomed. :-) https://sourceforge.net/projects/ssframework/ --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now |
From: DoG <g5...@ax...> - 2003-01-19 12:16:17
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I have created this list to make communication easier. Status updates, new features in the works, comments, questions, and all the likes should be posted to this list so everybody is informed as fast as possible. - D.G |