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From: robs <aq...@ya...> - 2012-03-05 16:54:06
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From: Cory Nelson <ph...@gm...> >To: sox...@li... >Sent: Monday, 5 March 2012, 16:20 >Subject: [SoX-users] toward floating-point? > >The more I play around with sox, the more annoying it is to constantly >guess what gain to apply to avoid clipping (-G doesn't work for >everything). > >Do you have an example? There may be a fix or a work-around. >I know changing at this point would be a large effort but I'm still >curious, why does sox use integers instead of floating-point? > >It's largely historical: in 1991, few could afford an FPU and sox was primarily a format (header) conversion tool. These days, almost all the effects use floating-point, so building an integer-only version of sox is not really on. Cheers, Rob |