clicking on table alters playing cue
Theatrical sound cueing for the rest of us.
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Clicking on the table can alter the playing cue. If, for example, cue 1 is a sound (vol = 0) and cue 2 is a fad (vol = 50). If you click on cue 1 (let's say you want to enter a note), it will immediately set its volume to 0. This is obviously undesirable behavior: operator will often want to go back and take notes during tech, but the cue shouldn't be interupted. We should figure out a better logic to deal with this.
this bug has been corrected. we have seperated the logic of selecting a cue form the logic of readying a cue, and the logic of displaying a cue's volume form the lgic of setting it. So we now can select a playing cue and view it's volume without changing it, and wihtout altering the currently readied cue. These changes will be incorporated into 2.1.1