Originally created by: jhoff81@gmail.com
Using the SNEEK installer beta, I downloaded the latest build of UNEEK.
I'm running Rock Band 2 off the retail disc, and using a NAND that has no
cIOS or patched IOSes on it. The only additional things it has on it are the
20 free DLC songs.
Unfortunately, while the game loads up right, and I believe recognizes the
downloaded songs, the microphone isn't recognized.
I assume that happens because UNEEK takes over both USB ports. Would it be
possible for it to only use one port like the cIOS-based USB loaders do, or
is that completely impossible?
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Originally posted by: urt...@gmail.com
(No comment was entered for this change.)
Status: Accepted
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Originally posted by: bradkav...@gmail.com
I saw the status of this change to accepted back at the end of April. With the
recent flurry of updates in SNEEK, I was hopeful it had been addressed, but it
doesn't appear to have been as of yet.
Does the status change to accepted, mean that this is intended to be supported?
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Originally posted by: urt...@gmail.com
Accepted just means that the bug as been reproduced/does exist.
Started means that work on a fix has started.
Status:
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Originally posted by: urt...@gmail.com
(No comment was entered for this change.)
Status: Accepted
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Originally posted by: lima...@web.de
Good news, everyone!
Seems like USB gadgets are working now (tried with [r163]), so perhaps this bug can be closed now .-) Could anyone please verify this?
"Rock Band: The Beatles", "Guitar Hero World Tour", "Glee Karaoke" and "Disney Sing It!" all work fine with a Logitech USB microphone. (Didn't try a USB hub with more than one connected mic.)
Also, my wireless guitar controller (bundled with GHWT) connects as Wiimote #4 and is correctly recognized by the games.
I'm using UNEEK+DI [r163], compiled with devkitARM [r32], on a black 4.3E Wii. Only modification to real NAND is HBC 1.0.8 and BootMii/IOS. I use that (nearly) virgin NAND dump for UNEEK+DI.
So long,
and thanks for all the fish!
Related
Commit: [r163]
Commit: [r32]