| Commit | Date | |
|---|---|---|
|
[r1572]
by
fourshades
Captured vehicles keep their final position after Analyze (IFA_CapturedApparatus - the capture put them in IFA_Losses, so their location record was skipped and ResolveCaptures used the mission-start position); save.sqf v0.9 - soldiers on foot logged dismounted, not by the vehicle they are still assigned to (a captor who left the truck would restart in its seat) |
2026-10-25 01:31:13 | Tree |
|
[r1571]
by
fourshades
|
2026-10-24 12:30:00 | Tree |
| 2026-10-24 11:01:47 | Tree | |
| 2026-10-24 10:59:32 | Tree | |
| 2026-10-24 10:59:02 | Tree | |
|
[r1567]
by
fourshades
Mine depth notes: S-mine 35 and US M3 (tripwire) confirmed set off at -0.17 by a soldier walking over |
2026-10-24 07:19:40 | Tree |
|
[r1566]
by
fourshades
Mines buried by class so they barely show (TM-44 -0.18, Tellermine 42 and M1A1 -0.12 by eye, vanilla ATMine 0, AP mines -0.01 to -0.17): SEOW_mineDepths in seow_classes.sqf for SEOW Tools mines (animator v0.15, AP mines buried too), IFA_MINE_DEPTHS/GetMineDepth in clsIFA3 Make_Mine for SEDCS-placed mines; AT types checked in game and set off by a halftrack |
2026-10-24 06:50:48 | Tree |
| 2026-10-24 05:37:01 | Tree | |
| 2026-10-24 04:04:18 | Tree | |
| 2026-10-23 15:22:49 | Tree |