Mines buried by class so they barely show (TM-44 -0.18, Tellermine 42 and M1A1 -0.12 by eye, vanilla ATMine 0, AP mines -0.01 to -0.17): SEOW_mineDepths in seow_classes.sqf for SEOW Tools mines (animator v0.15, AP mines buried too), IFA_MINE_DEPTHS/GetMineDepth in clsIFA3 Make_Mine for SEDCS-placed mines; AT types checked in game and set off by a halftrack