Shortly after the "I'm picking up a JAMMING signal,
sir!" "Switch to OVER-RIDE, you MORON!" "Too LATE!!"
cockpit conversation and the helicopter flying off the
right side of the screen, the screen fades out and the
'chopper' sound effect immediately goes silent. After
the screen fades back in, the helicopter then proceeds
to crash into the ground in complete silence. The
'chopper' sound effect should NOT be cut off during the
fade-out and there should be an additional sound effect
as it crashes.
This appears to be a rather old regression, as it
behaves correctly in ScummVM 0.5.0 (the first version
that supported SKY) and 0.5.1 but incorrectly in 0.6.0
and all subsequent versions. It certainly shows how
often I play Beneath a Steel Sky...
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Fixed in CVS. The effects were being played, but at volume
256. The volume parameter to playRaw() is a byte, so the
value overflowed.