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From: Doug F. <fra...@gm...> - 2018-01-11 14:54:32
|
Hi Group, I've been around computers a long time but the difficulties I have solving software problems have become more intractable. Thanks for your help in advance! When trying to configure ScidvsMac I get the following error: error "mismatched tag" at line 33 character 3 "rver> ver> ting> </s <--Error-- erver> " error "mismatched tag" at line 33 character 3 "rver> ver> ting> </s <--Error-- erver> " while executing "dom parse $xfccrc" (procedure "::Xfcc::ReadConfig" line 11) invoked from within "::Xfcc::ReadConfig $xfccrcfile" (procedure "::Xfcc::config" line 6) invoked from within "::Xfcc::config $::CorrespondenceChess::xfccrcfile" invoked from within ".correspondenceChessConfig.xfconf invoke " invoked from within ".correspondenceChessConfig.xfconf instate {pressed !disabled} { .correspondenceChessConfig.xfconf state !pressed; .correspondenceChessConfig.xfconf in..." (command bound to event) If anyone can help me get the program configured for the International Correspondence Chess Federation (ICCF) I would really appreciate it. Right now I can't enter the configure menu at all :( Thank You, Doug |
From: Steve A <ste...@gm...> - 2018-01-11 10:39:47
|
On Thu, Jan 11, 2018 at 10:50 AM, Chris Lott <ch...@ch...> wrote: > > 1.How can I enable PGN figurines? I can't seem to find the > ScidChessBerin.ttf mentioned in the documentation. > > 1a. Tangentially related: what are the ScidChessStandard and > ScidChessTraveller .ttf and .sfd files in "support files" for? Install the font ScidChessStandard.ttf to enable chess figurines. > 2. How can I set a default database on OSX with Scidvsmac? The docs > mention command line flags, but I'm unclear how to do that on Mac. I think i have a simple implementation in my head, and will make a "Default Databses(s)" feature shortly. The crux is: we will only open default bases if no command line args/options are given. > thanks! ScidvsPC rocks! cheers, S.A. |
From: Chris L. <ch...@ch...> - 2018-01-11 01:20:49
|
1.How can I enable PGN figurines? I can't seem to find the ScidChessBerin.ttf mentioned in the documentation. 1a. Tangentially related: what are the ScidChessStandard and ScidChessTraveller .ttf and .sfd files in "support files" for? 2. How can I set a default database on OSX with Scidvsmac? The docs mention command line flags, but I'm unclear how to do that on Mac. thanks! ScidvsPC rocks! c |
From: Steve A <ste...@gm...> - 2017-12-31 22:16:22
|
Game flags are set in the maintenance window. Select "Tactics" from the drop button, and then "Mark all games" S.A. On Mon, Jan 1, 2018 at 4:12 AM, Chris Lott <ch...@ch...> wrote: > How can I flag all games in a DB as tactics in order to use the "Find > Best Move" feature using them? > > Select-all in the game window only selects visible games...marking > 5000+ games would be rather tedious that way! > > TIA -c > > ------------------------------------------------------------ > ------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > Scidvspc-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scidvspc-users > |
From: Chris L. <ch...@ch...> - 2017-12-31 18:43:49
|
How can I flag all games in a DB as tactics in order to use the "Find Best Move" feature using them? Select-all in the game window only selects visible games...marking 5000+ games would be rather tedious that way! TIA -c |
From: Lionel <hay...@gm...> - 2017-11-20 18:26:45
|
On 11/20/2017 02:03 AM, Steve A wrote: > I might just mention a few things. This is CQL 5.1. It is not really > compatible with CQL 3 , nor (sadly) with Scidb's new implementation.. so > keep this in mind when looking for example scripts. We understand that there are many CQL users out there still using v3.x, since that's the version found in Chess Assistant. And those users will probably like to be able to continue using v3.x, since the switch-over to v5.1 (from what I've seen) in non-trivial. It might be practical to introduce a v3.x compatibility layer on top of v5.1 -- much as Gregor is intending to do with Scidb. But I would have to get the 3.x parser from S&C and maybe some other retired code of theirs, and this would further expand the size of the executable. In any event, this is way down on the list of priorities. -- Lionel |
From: Steve A <ste...@gm...> - 2017-11-20 09:04:07
|
Thanks to Lionel for this. We're working on it, and seems to be going ok :) It's a very useful feature - only really limited by it's d*mn script complexity - and will hopefully get a release in ScidvsPC 4.19 before *too* many months. It should be in subversion in the next week or two. I might just mention a few things. This is CQL 5.1. It is not really compatible with CQL 3 , nor (sadly) with Scidb's new implementation.. so keep this in mind when looking for example scripts. Here is my first/only script :) , which finds: white pawn forks both black rooks. cql () shifthorizontal shiftvertical {ra8 rc8 Pb7} Most of the existing doco is pretty ordinary, so we will be writing some modest doco of our own. Like Lionel mentions, it is possible to easily add *lots* of comments to a database on accident (eg "cql () r r r" does not find three black rooks, laugh) but this will not be the *default* behaviour in ScidvsPC when we commit it to svn. One handy feature this allows, is currently Scid is limited to a single search match in any one game, but by (optionally) adding comments to the games, *all* search matches can be found. It is also quite large - increasing the ScidvsPC binary by something like 25%, and noticeably increasing compile time too. So i guess we'll have to consider making this a configure-time option. I'm not sure though. Anyway - just a heads up about how it is going. Steven On Thu, Nov 16, 2017 at 1:10 PM, Lionel <hay...@gm...> wrote: > > I've ported Lewis Stiller's and Gady Costeff's CQL v5.1 implementation ( > http://www.gadycosteff.com/cql) to Scid vs PC as a fully integrated > search engine. > > I and a couple of others have been beating up on the engine for 10-12 days > and it appears to be quite solid. The port was relatively trivial, so I'm > not expecting many problems, but I'm looking for more volunteers to help > test what is a rather extensive grammar, especially on non-Linux platforms. > > In particular, it would be very helpful if someone possessing Harold van > der Heijden's study database (http://hhdbv.nl/) could test the port > against that db. There is a set of scripts in the examples directory to aid > in that endeavor. I've done my best to find or generate games which test > the edge cases which are not likely to be present in one's typical chess > database, but Stiller recommends Heijden's db as something of a testing > high bar. > > The build process for including the CQL engine in the Scid executable has > only been implemented for the Linux platform, as I have no way of testing > on other platforms. I will happily incorporate patches for the Makefiles > for other platforms as they are offered. The build requires a C++11 > compiler. The CQL engine has been successfully compiled with GNU g++ and > with clang, as well as with Microsoft Visual C++. The entire Scid+CQL > build has been tested with GNU g++. > > I very strongly recommend that users of this feature read the CQL Search > section in the Help Guide before getting started. There are some essential > guidelines in that section which can save one from any number of major > headaches and points of confusion. Read all of it. Twice. > > Please contact me off list for the [rather large] CQL patch, which applies > cleanly to the v4.18.1 tarball. To avoid spamming this list with > CQL-related noise, please address all questions/problems directly to me. > Further notices, clarifications, faqs, update patches, etc., coming from me > will be addressed only to those who have requested the patch. > > I'll be welcoming comments and feedback and suggestions while I'm > eliminating the last of the minor memory leaks in the engine over the next > few weeks, and hope to release a final patch toward the end of the year. I > personally find this integrated CQL engine an order-of-magnitude more > satisfying to use than the standalone version, and the language, itself, > continues to impress the hell out of me. > > > Many thanks go to Stiller and Costeff for their innovative work on CQL, > and to Steve Atkinson for his long years of dedication to the Scid vs PC > project. > > > -- Lionel > > ------------------------------------------------------------ > ------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > Scidvspc-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scidvspc-users > |
From: Lionel <hay...@gm...> - 2017-11-16 19:40:17
|
On 11/15/2017 08:36 PM, Alan Whiteman wrote: > > Sorry for the naive questions, but to clarify: > > 1) You are providing the patch that needs to be applied to the 4.18 > tarball. The 4.18.1 tarball, though either one will probably do just fine. > > 2) The CQL implementation will use scidvspc's built-in search gui, so no > cli lines needed? > Correct. > 3) If it proves to be a better search function, should Steve port it to > the next version? > Depends on how you define better, and that's Steve's call. There are good arguments to be made pro and con. For any given query of equivalence, the native Scid query (header, material, pattern, etc), will be more efficient. But the existing Scid search capability doesn't come close to the range and depth of the complexity allowed by a CQL query. -- Lionel |
From: <kay...@gm...> - 2017-11-16 09:40:57
|
The problem was a bug in the compiled stockfish. The Alpine Linux based Stockfish I compiled seemed to crash soon after startup. Re-created the docker image using a minimal Debian, and it now works as expected. Now I can run the latest Stockfish compiled from source using the following settings in the engine setup dialog: Command: /usr/local/bin/docker Parameters: run --rm -i kayvan/stockfish:151117 So I can run Tournaments between Stockfish 8 (released) and whatever version of Stockfish is in "master". November 8, 2017 3:59 PM, "Kayvan Sylvan" <kay...@gm... (mailto:%22Kayvan%20Sylvan%22%20<kay...@gm...>)> wrote: Hi everyone, Having a problem running a UCI engine in SCID vs Mac 4.18: I can not figure out how to get the one that is launched via docker container running. Adding an engine with the path /usr/local/bin/stockfish works nicely. Trying to use the docker image. using the /usr/local/bin/docker executable, does not: I set the command as "/usr/local/bin/docker” and the parameters as "run --rm -it stockfish” What am I missing? Thanks! —Kayvan |
From: Alan W. <a.c...@gm...> - 2017-11-16 03:37:06
|
Hi Lionel, Sorry for the naive questions, but to clarify: 1) You are providing the patch that needs to be applied to the 4.18 tarball. 2) The CQL implementation will use scidvspc's built-in search gui, so no cli lines needed? 3) If it proves to be a better search function, should Steve port it to the next version? On 11/15/2017 07:10 PM, Lionel wrote: > > I've ported Lewis Stiller's and Gady Costeff's CQL v5.1 implementation > (http://www.gadycosteff.com/cql) to Scid vs PC as a fully integrated > search engine. > > I and a couple of others have been beating up on the engine for 10-12 > days and it appears to be quite solid. The port was relatively > trivial, so I'm not expecting many problems, but I'm looking for more > volunteers to help test what is a rather extensive grammar, especially > on non-Linux platforms. > > In particular, it would be very helpful if someone possessing Harold > van der Heijden's study database (http://hhdbv.nl/) could test the > port against that db. There is a set of scripts in the examples > directory to aid in that endeavor. I've done my best to find or > generate games which test the edge cases which are not likely to be > present in one's typical chess database, but Stiller recommends > Heijden's db as something of a testing high bar. > > The build process for including the CQL engine in the Scid executable > has only been implemented for the Linux platform, as I have no way of > testing on other platforms. I will happily incorporate patches for > the Makefiles for other platforms as they are offered. The build > requires a C++11 compiler. The CQL engine has been successfully > compiled with GNU g++ and with clang, as well as with Microsoft Visual > C++. The entire Scid+CQL build has been tested with GNU g++. > > I very strongly recommend that users of this feature read the CQL > Search section in the Help Guide before getting started. There are > some essential guidelines in that section which can save one from any > number of major headaches and points of confusion. Read all of it. > Twice. > > Please contact me off list for the [rather large] CQL patch, which > applies cleanly to the v4.18.1 tarball. To avoid spamming this list > with CQL-related noise, please address all questions/problems directly > to me. Further notices, clarifications, faqs, update patches, etc., > coming from me will be addressed only to those who have requested the > patch. > > I'll be welcoming comments and feedback and suggestions while I'm > eliminating the last of the minor memory leaks in the engine over the > next few weeks, and hope to release a final patch toward the end of > the year. I personally find this integrated CQL engine an > order-of-magnitude more satisfying to use than the standalone version, > and the language, itself, continues to impress the hell out of me. > > > Many thanks go to Stiller and Costeff for their innovative work on > CQL, and to Steve Atkinson for his long years of dedication to the > Scid vs PC project. > > > -- Lionel > > ------------------------------------------------------------------------------ > > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > Scidvspc-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scidvspc-users > |
From: Lionel <hay...@gm...> - 2017-11-16 03:13:04
|
I've ported Lewis Stiller's and Gady Costeff's CQL v5.1 implementation (http://www.gadycosteff.com/cql) to Scid vs PC as a fully integrated search engine. I and a couple of others have been beating up on the engine for 10-12 days and it appears to be quite solid. The port was relatively trivial, so I'm not expecting many problems, but I'm looking for more volunteers to help test what is a rather extensive grammar, especially on non-Linux platforms. In particular, it would be very helpful if someone possessing Harold van der Heijden's study database (http://hhdbv.nl/) could test the port against that db. There is a set of scripts in the examples directory to aid in that endeavor. I've done my best to find or generate games which test the edge cases which are not likely to be present in one's typical chess database, but Stiller recommends Heijden's db as something of a testing high bar. The build process for including the CQL engine in the Scid executable has only been implemented for the Linux platform, as I have no way of testing on other platforms. I will happily incorporate patches for the Makefiles for other platforms as they are offered. The build requires a C++11 compiler. The CQL engine has been successfully compiled with GNU g++ and with clang, as well as with Microsoft Visual C++. The entire Scid+CQL build has been tested with GNU g++. I very strongly recommend that users of this feature read the CQL Search section in the Help Guide before getting started. There are some essential guidelines in that section which can save one from any number of major headaches and points of confusion. Read all of it. Twice. Please contact me off list for the [rather large] CQL patch, which applies cleanly to the v4.18.1 tarball. To avoid spamming this list with CQL-related noise, please address all questions/problems directly to me. Further notices, clarifications, faqs, update patches, etc., coming from me will be addressed only to those who have requested the patch. I'll be welcoming comments and feedback and suggestions while I'm eliminating the last of the minor memory leaks in the engine over the next few weeks, and hope to release a final patch toward the end of the year. I personally find this integrated CQL engine an order-of-magnitude more satisfying to use than the standalone version, and the language, itself, continues to impress the hell out of me. Many thanks go to Stiller and Costeff for their innovative work on CQL, and to Steve Atkinson for his long years of dedication to the Scid vs PC project. -- Lionel |
From: Kayvan S. <kay...@gm...> - 2017-11-09 00:14:23
|
Here’s the startup log from the Engine setup panel for the Stockfish via Docker: Scid vs. Mac <--> Engine communication log file (engine 4) Engine: SF-Master Command: /usr/local/bin/docker Arguments: run --rm -it stockfish Directory: /Applications/ScidvsMac.app/Contents/MacOS Date: 08 Nov 2017 Note: First line from engine seen; sending it initial commands now. Scid : uci Note: Engine terminated without warning. Note: Engine terminated without exit code: "\"$standard_error\"" And the same, for /usr/local/bin Stockfish: Scid vs. Mac <--> Engine communication log file (engine 3) Engine: Stockfish Command: /usr/local/bin/stockfish Arguments: Directory: /Applications/ScidvsMac.app/Contents/MacOS Date: 08 Nov 2017 Note: First line from engine seen; sending it initial commands now. Scid : uci Engine: Stockfish 8 64 POPCNT by T. Romstad, M. Costalba, J. Kiiski, G. Linscott Engine: id name Stockfish 8 64 POPCNT Engine: id author T. Romstad, M. Costalba, J. Kiiski, G. Linscott Engine: option name Debug Log File type string default Engine: option name Contempt type spin default 0 min -100 max 100 Engine: option name Threads type spin default 1 min 1 max 128 Engine: option name Hash type spin default 16 min 1 max 1048576 Engine: option name Clear Hash type button Engine: option name Ponder type check default false Engine: option name MultiPV type spin default 1 min 1 max 500 Engine: option name Skill Level type spin default 20 min 0 max 20 Engine: option name Move Overhead type spin default 30 min 0 max 5000 Engine: option name Minimum Thinking Time type spin default 20 min 0 max 5000 Engine: option name Slow Mover type spin default 89 min 10 max 1000 Engine: option name nodestime type spin default 0 min 0 max 10000 Engine: option name UCI_Chess960 type check default false Engine: option name SyzygyPath type string default <empty> Engine: option name SyzygyProbeDepth type spin default 1 min 1 max 100 Engine: option name Syzygy50MoveRule type check default true Engine: option name SyzygyProbeLimit type spin default 6 min 0 max 6 Engine: uciok Scid : isready > On Nov 8, 2017, at 3:59 PM, Kayvan Sylvan <kay...@gm...> wrote: > > Hi everyone, > > Having a problem running a UCI engine in SCID vs Mac 4.18: > > The brew installed stockfish works just fine, using the Command path: /usr/local/bin/stockfish > > $ stockfish > Stockfish 8 64 POPCNT by T. Romstad, M. Costalba, J. Kiiski, G. Linscott > uci > id name Stockfish 8 64 POPCNT > id author T. Romstad, M. Costalba, J. Kiiski, G. Linscott > > option name Debug Log File type string default > option name Contempt type spin default 0 min -100 max 100 > option name Threads type spin default 1 min 1 max 128 > option name Hash type spin default 16 min 1 max 1048576 > option name Clear Hash type button > option name Ponder type check default false > option name MultiPV type spin default 1 min 1 max 500 > option name Skill Level type spin default 20 min 0 max 20 > option name Move Overhead type spin default 30 min 0 max 5000 > option name Minimum Thinking Time type spin default 20 min 0 max 5000 > option name Slow Mover type spin default 89 min 10 max 1000 > option name nodestime type spin default 0 min 0 max 10000 > option name UCI_Chess960 type check default false > option name SyzygyPath type string default <empty> > option name SyzygyProbeDepth type spin default 1 min 1 max 100 > option name Syzygy50MoveRule type check default true > option name SyzygyProbeLimit type spin default 6 min 0 max 6 > uciok > > There is also this docker container I just cooked up, with the “master” branch from the Stockfish repo: > > $ docker run --rm -it stockfish > Stockfish 081117 64 POPCNT by T. Romstad, M. Costalba, J. Kiiski, G. Linscott > uci > id name Stockfish 081117 64 POPCNT > id author T. Romstad, M. Costalba, J. Kiiski, G. Linscott > > option name Debug Log File type string default > option name Contempt type spin default 0 min -100 max 100 > option name Threads type spin default 1 min 1 max 512 > option name Hash type spin default 16 min 1 max 1048576 > option name Clear Hash type button > option name Ponder type check default false > option name MultiPV type spin default 1 min 1 max 500 > option name Skill Level type spin default 20 min 0 max 20 > option name Move Overhead type spin default 100 min 0 max 5000 > option name nodestime type spin default 0 min 0 max 10000 > option name UCI_Chess960 type check default false > option name SyzygyPath type string default <empty> > option name SyzygyProbeDepth type spin default 1 min 1 max 100 > option name Syzygy50MoveRule type check default true > option name SyzygyProbeLimit type spin default 6 min 0 max 6 > uciok > > > I can not figure out how to get the one that is launched via docker container running. > > Adding an engine with the path /usr/local/bin/stockfish works nicely. > > > <PastedGraphic-1.png> > > Trying to use the docker image. using the /usr/local/bin/docker executable, does not: > > <PastedGraphic-2.png> > > I set the command as "/usr/local/bin/docker” and the parameters as "run --rm -it stockfish” > > What am I missing? > > Thanks! > > —Kayvan |
From: Kayvan S. <kay...@gm...> - 2017-11-08 23:59:33
|
Hi everyone, Having a problem running a UCI engine in SCID vs Mac 4.18: The brew installed stockfish works just fine, using the Command path: /usr/local/bin/stockfish $ stockfish Stockfish 8 64 POPCNT by T. Romstad, M. Costalba, J. Kiiski, G. Linscott uci id name Stockfish 8 64 POPCNT id author T. Romstad, M. Costalba, J. Kiiski, G. Linscott option name Debug Log File type string default option name Contempt type spin default 0 min -100 max 100 option name Threads type spin default 1 min 1 max 128 option name Hash type spin default 16 min 1 max 1048576 option name Clear Hash type button option name Ponder type check default false option name MultiPV type spin default 1 min 1 max 500 option name Skill Level type spin default 20 min 0 max 20 option name Move Overhead type spin default 30 min 0 max 5000 option name Minimum Thinking Time type spin default 20 min 0 max 5000 option name Slow Mover type spin default 89 min 10 max 1000 option name nodestime type spin default 0 min 0 max 10000 option name UCI_Chess960 type check default false option name SyzygyPath type string default <empty> option name SyzygyProbeDepth type spin default 1 min 1 max 100 option name Syzygy50MoveRule type check default true option name SyzygyProbeLimit type spin default 6 min 0 max 6 uciok There is also this docker container I just cooked up, with the “master” branch from the Stockfish repo: $ docker run --rm -it stockfish Stockfish 081117 64 POPCNT by T. Romstad, M. Costalba, J. Kiiski, G. Linscott uci id name Stockfish 081117 64 POPCNT id author T. Romstad, M. Costalba, J. Kiiski, G. Linscott option name Debug Log File type string default option name Contempt type spin default 0 min -100 max 100 option name Threads type spin default 1 min 1 max 512 option name Hash type spin default 16 min 1 max 1048576 option name Clear Hash type button option name Ponder type check default false option name MultiPV type spin default 1 min 1 max 500 option name Skill Level type spin default 20 min 0 max 20 option name Move Overhead type spin default 100 min 0 max 5000 option name nodestime type spin default 0 min 0 max 10000 option name UCI_Chess960 type check default false option name SyzygyPath type string default <empty> option name SyzygyProbeDepth type spin default 1 min 1 max 100 option name Syzygy50MoveRule type check default true option name SyzygyProbeLimit type spin default 6 min 0 max 6 uciok I can not figure out how to get the one that is launched via docker container running. Adding an engine with the path /usr/local/bin/stockfish works nicely. Trying to use the docker image. using the /usr/local/bin/docker executable, does not: I set the command as "/usr/local/bin/docker” and the parameters as "run --rm -it stockfish” What am I missing? Thanks! —Kayvan |
From: Bennett J. <ben...@gm...> - 2017-10-09 15:09:10
|
I see, thank you very much! Bennett On Mon, Oct 9, 2017 at 3:06 AM, Steve A <ste...@gm...> wrote: > Ok, this interface isn't very clear - I will make the instructions clearer. > > By using the "add" menu, the selected column is repositioned to the right > of the current column. > cheers, S.A. > > On Sun, Oct 8, 2017 at 9:08 PM, Bennett Joseph <ben...@gm...> > wrote: > >> Greetings, >> >> May I please get assistance? I can't arrange columns in the Game List. >> >> The Game List help page says, "Right-clicking a Column Title allows one >> to reorder them..." When I right-click a column, I get a menu to add, >> remove, align left, align right, align center or reset, but not to move >> them. Was this ability changed recently? >> >> I'm using the latest SVN snapshot, revision 2759 in Linux. My distro is >> Slackware-Current 14.2 64-bit and my Tcl/Tk version is 8.6.7. >> >> Thanks, >> >> Bennett >> >> >> >> ------------------------------------------------------------ >> ------------------ >> Check out the vibrant tech community on one of the world's most >> engaging tech sites, Slashdot.org! http://sdm.link/slashdot >> _______________________________________________ >> Scidvspc-users mailing list >> Sci...@li... >> https://lists.sourceforge.net/lists/listinfo/scidvspc-users >> >> > |
From: Steve A <ste...@gm...> - 2017-10-09 08:06:54
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Ok, this interface isn't very clear - I will make the instructions clearer. By using the "add" menu, the selected column is repositioned to the right of the current column. cheers, S.A. On Sun, Oct 8, 2017 at 9:08 PM, Bennett Joseph <ben...@gm...> wrote: > Greetings, > > May I please get assistance? I can't arrange columns in the Game List. > > The Game List help page says, "Right-clicking a Column Title allows one to > reorder them..." When I right-click a column, I get a menu to add, remove, > align left, align right, align center or reset, but not to move them. Was > this ability changed recently? > > I'm using the latest SVN snapshot, revision 2759 in Linux. My distro is > Slackware-Current 14.2 64-bit and my Tcl/Tk version is 8.6.7. > > Thanks, > > Bennett > > > > ------------------------------------------------------------ > ------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > Scidvspc-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scidvspc-users > > |
From: Bennett J. <ben...@gm...> - 2017-10-08 11:08:24
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Greetings, May I please get assistance? I can't arrange columns in the Game List. The Game List help page says, "Right-clicking a Column Title allows one to reorder them..." When I right-click a column, I get a menu to add, remove, align left, align right, align center or reset, but not to move them. Was this ability changed recently? I'm using the latest SVN snapshot, revision 2759 in Linux. My distro is Slackware-Current 14.2 64-bit and my Tcl/Tk version is 8.6.7. Thanks, Bennett |
From: Lionel <hay...@gm...> - 2017-10-01 04:29:34
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CQL On 09/30/2017 07:22 AM, E Smith wrote: > Hi Scid users, > > I’m trying to search for a position for White only and ignore whatever > Black has played, i.e. out of the opening.I’ve done *Edit *> *Setup Board* and made my position for White, then > tried *Search *> *Current Board* for within my 7.8-million-game > database. But it returns zero hits as it seems it is not possible to > ignore the Black position?So my question is: is it possible to search a database just for the > White side and if so, how does one do this? > Thanks! > > Ed > > > > ------------------------------------------------------------------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > > > > _______________________________________________ > Scidvspc-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scidvspc-users > |
From: Steve A <ste...@gm...> - 2017-09-30 23:37:28
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Currently, it is not possible to do *exactly* as you wish ... AFAIK but using the Search->Material/Pattern, you can set up to 10 exact position matches (on the right hand side), which will likely find all the matches you are after anyway if used carefully. Ignoring one side in position search may not be too technical to implement... but it might be ugly, and testing would be a little onerous too, so not sure i want to look at coding it. Someone else ? S.A. On Sat, Sep 30, 2017 at 11:22 PM, E Smith <li...@ma...> wrote: > Hi Scid users, > > I’m trying to search for a position for White only and ignore whatever > Black has played, i.e. out of the opening. > > I’ve done *Edit *> *Setup Board* and made my position for White, then > tried *Search *> *Current Board* for within my 7.8-million-game database. > But it returns zero hits as it seems it is not possible to ignore the Black > position? > So my question is: is it possible to search a database just for the White > side and if so, how does one do this? > > Thanks! > > Ed > > ------------------------------------------------------------ > ------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > Scidvspc-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scidvspc-users > > |
From: E S. <li...@ma...> - 2017-09-30 13:41:50
|
Hi Scid users, I’m trying to search for a position for White only and ignore whatever Black has played, i.e. out of the opening.I’ve done *Edit *> *Setup Board* and made my position for White, then tried *Search *> *Current Board* for within my 7.8-million-game database. But it returns zero hits as it seems it is not possible to ignore the Black position?So my question is: is it possible to search a database just for the White side and if so, how does one do this? Thanks! Ed |
From: Andreas K. <and...@gm...> - 2017-09-22 22:59:29
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Hi there, A new version of pgn2scid is out now with some minor fixes and changes. For more information please read the changelog on https://github.com/CasualPyDev/pgn2scid Thanks, Andreas |
From: Lionel <hay...@gm...> - 2017-09-08 01:31:05
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I'll put it on my todo list and look at it in a few days. On 09/07/2017 06:13 PM, Steve A wrote: > That sounds like a good feature... probably/hopefully doable without too > much effort. Email me if you want some pointers to the relevant code, or I > will code it myself sometime. Cheers > > On Friday, September 8, 2017, Lionel <hay...@gm...> wrote: > >> >> Well, I've been poking around for awhile trying to find a way to include >> game flags in a PGN export (hoping to find a custom tag in the output). It >> would be nice to be able to export the db, pipe the PGN thru sed, >> pgn-extract, etc, and import the result without losing the flags. Alas... >> am I missing something? >> >> TIA >> >> -- Lionel >> >> P.S. If this is a feature that is deemed worthy of including in scidvspc, >> I'll look into implementing it in spare time if it's not a nightmare with >> alot of potential undesirable side effects. Issues??? >> >> ------------------------------------------------------------ >> ------------------ >> Check out the vibrant tech community on one of the world's most >> engaging tech sites, Slashdot.org! http://sdm.link/slashdot >> _______________________________________________ >> Scidvspc-users mailing list >> Sci...@li... >> https://lists.sourceforge.net/lists/listinfo/scidvspc-users >> > |
From: Steve A <ste...@gm...> - 2017-09-08 00:14:05
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That sounds like a good feature... probably/hopefully doable without too much effort. Email me if you want some pointers to the relevant code, or I will code it myself sometime. Cheers On Friday, September 8, 2017, Lionel <hay...@gm...> wrote: > > Well, I've been poking around for awhile trying to find a way to include > game flags in a PGN export (hoping to find a custom tag in the output). It > would be nice to be able to export the db, pipe the PGN thru sed, > pgn-extract, etc, and import the result without losing the flags. Alas... > am I missing something? > > TIA > > -- Lionel > > P.S. If this is a feature that is deemed worthy of including in scidvspc, > I'll look into implementing it in spare time if it's not a nightmare with > alot of potential undesirable side effects. Issues??? > > ------------------------------------------------------------ > ------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > Scidvspc-users mailing list > Sci...@li... > https://lists.sourceforge.net/lists/listinfo/scidvspc-users > |
From: Lionel <hay...@gm...> - 2017-09-07 18:22:12
|
Well, I've been poking around for awhile trying to find a way to include game flags in a PGN export (hoping to find a custom tag in the output). It would be nice to be able to export the db, pipe the PGN thru sed, pgn-extract, etc, and import the result without losing the flags. Alas... am I missing something? TIA -- Lionel P.S. If this is a feature that is deemed worthy of including in scidvspc, I'll look into implementing it in spare time if it's not a nightmare with alot of potential undesirable side effects. Issues??? |
From: Kayvan S. <kay...@gm...> - 2017-09-06 20:06:26
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Great! Thank you. The tool works great. I created this Docker image so I can run it without installing Python/TK/etc. on my Mac. https://hub.docker.com/r/kayvan/pgn2scid/ —Kayvan |
From: Igor S. M. <jos...@gm...> - 2017-09-06 05:18:59
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Andreas Kreisig <and...@gm...> writes: > Hi, > Okay, 2nd attempt. Unfortunately I used a wrong (not registered) email address for my first announcement. I recently finished a Python software project to simplify the work > with pgnscid and scmerge. I then added more and more features and now I think I can release it to the public. Here is an excerpt of the manual so that you can get an idea of > what pgn2scid can do: interesting. Many thanks! -- :: Igor Sosa Mayor :: jos...@gm... :: :: GnuPG: 0x1C1E2890 :: http://www.gnupg.org/ :: :: jabberid: rogorido :: :: |