Activity for RickyD

  • Paulo Assis Paulo Assis committed [a802c3]

    update hyde park map 6

  • Paulo Assis Paulo Assis committed [104bcf]

    update hyde park map 6; add check_stairs to trap1 objects

  • Paulo Assis Paulo Assis committed [9942d6]

    fix maps to latest version of tiled (object type is now object class); add Entity21 object

  • Paulo Assis Paulo Assis committed [cc05d8]

    refresh pre-rendered xbr sprites

  • Paulo Assis Paulo Assis committed [3db4e5]

    fix sprite

  • Paulo Assis Paulo Assis committed [b3a0a8]

    fix int random generator

  • Paulo Assis Paulo Assis committed [1c481c]

    fix more sprites; fix size of trap6 object and sprite

  • Paulo Assis Paulo Assis committed [18cc71]

    fix loading map view

  • Paulo Assis Paulo Assis committed [824d4e]

    Fix more sprites

  • Paulo Assis Paulo Assis committed [4942be]

    more ccpcheck fixes

  • Paulo Assis Paulo Assis committed [93b1ba]

    fix cppcheck warnings

  • Paulo Assis Paulo Assis committed [3c643a]

    add -O3 optimization flag

  • Paulo Assis Paulo Assis committed [1a70f7]

    prevent view from changing when player2 is dead

  • Paulo Assis Paulo Assis committed [1107f3]

    fix clang-tidy warnings

  • Paulo Assis Paulo Assis committed [7c5a90]

    fix some sprites

  • Paulo Assis Paulo Assis committed [9bf084]

    Fix typo in README.md

  • Paulo Assis Paulo Assis committed [d43285]

    add README.md

  • Paulo Assis Paulo Assis committed [f3c892]

    merge version2

  • Paulo Assis Paulo Assis committed [119a04]

    add .gitignore

  • U-CM-LAGOS\paulo.assis committed [db6bdc]

    beautify

  • U-CM-LAGOS\paulo.assis committed [c102ef]

    Fix jittering on elevators by updating the view after all objects are processed; fix several sprites to 2x2 px blocks

  • U-CM-LAGOS\paulo.assis committed [6ccd0e]

    fix sprites; fix Entity14A sprite texture size

  • U-CM-LAGOS\paulo.assis committed [4e43a4]

    fix entity11 when moving horizontaly while on stairs; start fixing sprites and Tilesets for 2 pix squares

  • U-CM-LAGOS\paulo.assis committed [9c9f5d]

    small fix to tileset_1

  • U-CM-LAGOS\paulo.assis committed [bd9e0c]

    fix tileset_1 and rick textures to avoid pixel shimmering

  • U-CM-LAGOS\paulo.assis committed [71086f]

    small fix to tileset_1

  • U-CM-LAGOS\paulo.assis committed [257428]

    fix tileset_1

  • U-CM-LAGOS\paulo.assis committed [da4265]

    fix tileset_5 and rick2 sprite to avoid pixel shimmering when using scale shaders

  • U-CM-LAGOS\paulo.assis committed [a24913]

    move view at least 2 pixels to reduce pixel shimmering caused by scaler shaders

  • U-CM-LAGOS\paulo.assis committed [9eeb4c]

    Fix shaders and add some new ones

  • U-CM-LAGOS\paulo.assis committed [5d5124]

    add option for drawing object Geometry

  • U-CM-LAGOS\paulo.assis committed [0fe6c3]

    update hyde Park maps

  • U-CM-LAGOS\paulo.assis committed [48039d]

    update hyde park map 6

  • U-CM-LAGOS\paulo.assis committed [6bbe34]

    add background entity0D; make sure view objectgroup is loaded before any other objectgroup

  • U-CM-LAGOS\paulo.assis committed [68a321]

    update hyde Park map 5

  • U-CM-LAGOS\paulo.assis committed [d5563b]

    Add trigger to entity20; update hyde Park map 5

  • U-CM-LAGOS\paulo.assis committed [b62f2a]

    update Hyde Park maps

  • U-CM-LAGOS\paulo.assis committed [505627]

    update Hyde Park; add initial delay to trap1 objects

  • U-CM-LAGOS\paulo.assis committed [6b969c]

    Fix entity15

  • U-CM-LAGOS\paulo.assis committed [7990fb]

    fix bomb explosion size (collision box)

  • U-CM-LAGOS\paulo.assis committed [9091f4]

    Add disable switch to entity4; update Hyde Park map 4

  • U-CM-LAGOS\paulo.assis committed [f193d1]

    complete Hyde Park map 3

  • U-CM-LAGOS\paulo.assis committed [abfb55]

    add background anim entities - entity0?

  • U-CM-LAGOS\paulo.assis committed [35d440]

    fix horizontal view movement; update map_link to support in map player reposition; fix player state in map loader; update maps

  • U-CM-LAGOS\paulo.assis committed [f37713]

    update object movement code: add check functions to stop movement; add movable platform code

  • U-CM-LAGOS\paulo.assis committed [390b2c]

    Add bonus and bonus wall for rick2 maps

  • U-CM-LAGOS\paulo.assis committed [f0617f]

    update trap1 to support explosion on collision; move enums inside the class definition that makes use of it

  • Paulo Assis Paulo Assis committed [d9d9d4]

    Refactor MapLoader

  • U-CM-LAGOS\paulo.assis committed [7fe05d]

    Fix Player walk sound; Update trap1 to support diagonal movement; Fix Polygon Geometry collision detection (SAT algorithm); complete Rick2 Hyde Park map 1

  • U-CM-LAGOS\paulo.assis committed [c21a59]

    set world slots for rick1 and rick2 type games: Rick1 worlds: [0-4, 10-14, 20-24, ..., 100-104, 110-114, ...] and Rick2 worlds -> [5-9, 15-19, 25-29, ... 105-109, 115-119, ...]

  • U-CM-LAGOS\paulo.assis committed [57da8e]

    update rick2 stuff: bomb, bullet and score

  • U-CM-LAGOS\paulo.assis committed [d56ea2]

    Add rick2 Hyde Park maps + tileset + rick2 sprites

  • U-CM-LAGOS\paulo.assis committed [f4e263]

    complete victory sequence for rick 1

  • U-CM-LAGOS\paulo.assis committed [225bbf]

    fix splash and intro screens: fix views and timings

  • U-CM-LAGOS\paulo.assis committed [ab9be0]

    update intro4 and victory sequence; update missile base map 9

  • U-CM-LAGOS\paulo.assis committed [e6bc8e]

    Fix trap1 in MapLoader

  • U-CM-LAGOS\paulo.assis committed [eb5b49]

    All maps completed, prepare Intro4 and Finish game screen

  • U-CM-LAGOS\paulo.assis committed [c53885]

    Update Entity16

  • U-CM-LAGOS\paulo.assis committed [5b557a]

    update Object to check for platform objects; update Missile Base maps

  • U-CM-LAGOS\paulo.assis committed [eed88b]

    update Missile base maps

  • U-CM-LAGOS\paulo.assis committed [2e343c]

    update Missile Base Maps

  • U-CM-LAGOS\paulo.assis committed [ec3171]

    update missile base map 5

  • U-CM-LAGOS\paulo.assis committed [53eabd]

    complete Missile Base map 4

  • U-CM-LAGOS\paulo.assis committed [91e2ce]

    update missile base maps; add trigger time to trap2

  • U-CM-LAGOS\paulo.assis committed [b54179]

    update Missile Base Maps

  • U-CM-LAGOS\paulo.assis committed [fdc034]

    update Missile Base Maps

  • U-CM-LAGOS\paulo.assis committed [24b26c]

    update Missile Base map 1

  • U-CM-LAGOS\paulo.assis committed [6199bb]

    prepare Missile Base maps

  • U-CM-LAGOS\paulo.assis committed [6de9c9]

    update Missile Base maps

  • U-CM-LAGOS\paulo.assis committed [719921]

    complete Schwarzendumpf Castle maps

  • U-CM-LAGOS\paulo.assis committed [17e7d8]

    fix small glitch in tileset_3.xbr

  • U-CM-LAGOS\paulo.assis committed [4f0935]

    fix bullet position; update schwarzendumpf Castle map 19

  • U-CM-LAGOS\paulo.assis committed [c7c74b]

    update Schwarzendumpf Castle map 18

  • U-CM-LAGOS\paulo.assis committed [97254c]

    reset u-turn checktime after leaving stairs for entity11

  • U-CM-LAGOS\paulo.assis committed [f72024]

    update schwarzendumpf castle maps

  • U-CM-LAGOS\paulo.assis committed [f3a809]

    update Maps

  • U-CM-LAGOS\paulo.assis committed [23b3d1]

    add delay to entities 1, 2 and 3; update maps

  • U-CM-LAGOS\paulo.assis committed [c85076]

    Complete map 15 for Schwarzendumpf Castle; add entity3E

  • U-CM-LAGOS\paulo.assis committed [2e728c]

    add entity11B; move radom generator to object class; update map 14 of Shwarzendumpf Castle

  • U-CM-LAGOS\paulo.assis committed [f7bb6c]

    various fixes and clean ups

  • U-CM-LAGOS\paulo.assis committed [cc54db]

    clean up - move objects movement code to corresponding functions

  • U-CM-LAGOS\paulo.assis committed [b54757]

    update maps

  • U-CM-LAGOS\paulo.assis committed [90b0da]

    add new entity; clean Player entity by adding action functions; update entity11 and entity3 base classes; update maps

  • U-CM-LAGOS\paulo.assis committed [106162]

    clean and fix some geometry functions

  • U-CM-LAGOS\paulo.assis committed [0f376c]

    add Polygon geometry

  • U-CM-LAGOS\paulo.assis committed [d5eb6d]

    clean sprite textures

  • U-CM-LAGOS\paulo.assis committed [1d1a7a]

    fix Entity9; update maps

  • U-CM-LAGOS\paulo.assis committed [dc2b41]

    create new entities and update maps

  • U-CM-LAGOS\paulo.assis committed [b3612d]

    update entity9 to support switching on and off

  • U-CM-LAGOS\paulo.assis committed [55192f]

    update trap3

  • U-CM-LAGOS\paulo.assis committed [5902f7]

    update entity names; update object map names; update maps to reflect changes

  • U-CM-LAGOS\paulo.assis committed [3ddff7]

    update entities and Shwarzendumpf castle maps

  • U-CM-LAGOS\paulo.assis committed [4b4679]

    rebase enttiy3b on entity11 (entity11A); update maps

  • U-CM-LAGOS\paulo.assis committed [72f710]

    apply some fixes to circle Geometries

  • U-CM-LAGOS\paulo.assis committed [168aa1]

    update entity11

  • U-CM-LAGOS\paulo.assis committed [22e3dd]

    update egypt maps

  • U-CM-LAGOS\paulo.assis committed [3d469c]

    complete Schwarzendumpf Castle map 6

  • U-CM-LAGOS\paulo.assis committed [539124]

    update Schwarzendumpf Castle maps 3, 4 and 5

  • U-CM-LAGOS\paulo.assis committed [2bac02]

    complete Schwarzendumpf Castle map 2

  • U-CM-LAGOS\paulo.assis committed [fa0187]

    update Entity15

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