RenderPilot is an open-source Windows application for managing rendering components used by PC games. It automatically discovers installed games and shows which rendering libraries they use, making it easy to update, downgrade, or restore components without manually working through game folders.
It also integrates rendering add-ons such as RenoDX and Luma, provides per-game NVIDIA DLSS controls, and automatically keeps backups for safe rollback. Everything stays local: RenderPilot requires no account and collects no telemetry.
Features
- Automatic game discovery from Steam, Epic Games, GOG, EA App/Origin, and Ubisoft Connect
- Manage DLSS, FSR, XeSS, DirectStorage, D3D12 Agility SDK, DXC, OpenVR, Ogg/Vorbis, and more
- Update, downgrade, restore, and automatically back up rendering components
- RenoDX and Luma add-on management
- Per-game NVIDIA DLSS controls for Super Resolution, Frame Generation, and Ray Reconstruction
- Manual game and folder management
- Local-first with no account or telemetry
- Installer and portable versions
License
GNU General Public License version 3.0 (GPLv3)Follow RenderPilot
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