I stated to the dev of vkquake to impliment a refresh slider due to a vulkan bug causing the refresh rate to keep resetting from 120 to 60. He told me to conctact sourceforge so here I am.
Thanks for the reminder, I guess I overlooked this when adding SDL2 support a few years ago. I added the refresh rate slider/cvar (vid_refreshrate) from our parent engine (fitzquake 0.85): https://sourceforge.net/p/quakespasm/code/1461/
The code is kind of messy and we don't support multiple monitors properly but it's a start.
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By sourceforge I meant to say quakespasm on sourceforge.
Thanks for the reminder, I guess I overlooked this when adding SDL2 support a few years ago. I added the refresh rate slider/cvar (vid_refreshrate) from our parent engine (fitzquake 0.85): https://sourceforge.net/p/quakespasm/code/1461/
The code is kind of messy and we don't support multiple monitors properly but it's a start.