From: Sarina B. <sar...@at...> - 2009-01-16 23:38:58
|
I find it difficult to keep track of all the scenes I create in a PyMOL session and where they are in the stack. Would it be possible, at some point, to add a feature that displays numbered thumbnails of scenes in another window on the desktop? Thanks, Sarina Sarina Bromberg (650) 879-1492 PO Box 12, Pescadero, CA 94060 sar...@at... |
From: Nicolas B. <nic...@gm...> - 2010-03-12 18:21:02
|
When I load an xyz file with several frames (for example the result of an MD simulation) I find that pymol calculates and sets the bonds only using the initial frame. For frames > 1 the bonds are not recalculated. The only "work around" I found is to load(..., multiplex=1) which loads the frames into separate objects. But now I can not play the MD trajectory as a movie. I would like to suggest that this feature be added to pymol so that MD trajectories can be played with proper bonding for all frames. Thanks nick |
From: Jason V. <jas...@sc...> - 2010-03-12 19:08:40
|
Nicolas, Try: set connect_mode, 2 load yourXYZ.xyz, discrete=1 -- Jason On Fri, Mar 12, 2010 at 1:50 PM, Nicolas Bock <nic...@gm...> wrote: > Please find attached an example xyz file. > > nick > > > On Fri, Mar 12, 2010 at 11:20, Nicolas Bock <nic...@gm...> wrote: >> >> When I load an xyz file with several frames (for example the result of an >> MD simulation) I find that pymol calculates and sets the bonds only using >> the initial frame. For frames > 1 the bonds are not recalculated. The only >> "work around" I found is to load(..., multiplex=1) which loads the frames >> into separate objects. But now I can not play the MD trajectory as a movie. >> >> I would like to suggest that this feature be added to pymol so that MD >> trajectories can be played with proper bonding for all frames. >> >> Thanks >> >> nick >> > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > PyMOL-users mailing list (PyM...@li...) > Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users > Archives: http://www.mail-archive.com/pym...@li... > -- Jason Vertrees, PhD PyMOL Product Manager Schrodinger, LLC (e) Jas...@sc... (o) +1 (603) 374-7120 |
From: Nicolas B. <nic...@gm...> - 2010-03-12 19:14:22
|
Great, that works! On Fri, Mar 12, 2010 at 12:08, Jason Vertrees < jas...@sc...> wrote: > Nicolas, > > Try: > > set connect_mode, 2 > load yourXYZ.xyz, discrete=1 > > -- Jason > > On Fri, Mar 12, 2010 at 1:50 PM, Nicolas Bock <nic...@gm...> > wrote: > > Please find attached an example xyz file. > > > > nick > > > > > > On Fri, Mar 12, 2010 at 11:20, Nicolas Bock <nic...@gm...> > wrote: > >> > >> When I load an xyz file with several frames (for example the result of > an > >> MD simulation) I find that pymol calculates and sets the bonds only > using > >> the initial frame. For frames > 1 the bonds are not recalculated. The > only > >> "work around" I found is to load(..., multiplex=1) which loads the > frames > >> into separate objects. But now I can not play the MD trajectory as a > movie. > >> > >> I would like to suggest that this feature be added to pymol so that MD > >> trajectories can be played with proper bonding for all frames. > >> > >> Thanks > >> > >> nick > >> > > > > > > > ------------------------------------------------------------------------------ > > Download Intel® Parallel Studio Eval > > Try the new software tools for yourself. Speed compiling, find bugs > > proactively, and fine-tune applications for parallel performance. > > See why Intel Parallel Studio got high marks during beta. > > http://p.sf.net/sfu/intel-sw-dev > > _______________________________________________ > > PyMOL-users mailing list (PyM...@li...) > > Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users > > Archives: http://www.mail-archive.com/pym...@li... > > > > > > -- > Jason Vertrees, PhD > PyMOL Product Manager > Schrodinger, LLC > > (e) Jas...@sc... > (o) +1 (603) 374-7120 > |
From: Nicolas B. <nic...@gm...> - 2010-03-12 19:36:40
|
Could the connect_mode setting be better documented? The current documentation doesn't say much about what that setting does. nick On Fri, Mar 12, 2010 at 12:08, Jason Vertrees < jas...@sc...> wrote: > Nicolas, > > Try: > > set connect_mode, 2 > load yourXYZ.xyz, discrete=1 > > -- Jason > > On Fri, Mar 12, 2010 at 1:50 PM, Nicolas Bock <nic...@gm...> > wrote: > > Please find attached an example xyz file. > > > > nick > > > > > > On Fri, Mar 12, 2010 at 11:20, Nicolas Bock <nic...@gm...> > wrote: > >> > >> When I load an xyz file with several frames (for example the result of > an > >> MD simulation) I find that pymol calculates and sets the bonds only > using > >> the initial frame. For frames > 1 the bonds are not recalculated. The > only > >> "work around" I found is to load(..., multiplex=1) which loads the > frames > >> into separate objects. But now I can not play the MD trajectory as a > movie. > >> > >> I would like to suggest that this feature be added to pymol so that MD > >> trajectories can be played with proper bonding for all frames. > >> > >> Thanks > >> > >> nick > >> > > > > > > > ------------------------------------------------------------------------------ > > Download Intel® Parallel Studio Eval > > Try the new software tools for yourself. Speed compiling, find bugs > > proactively, and fine-tune applications for parallel performance. > > See why Intel Parallel Studio got high marks during beta. > > http://p.sf.net/sfu/intel-sw-dev > > _______________________________________________ > > PyMOL-users mailing list (PyM...@li...) > > Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users > > Archives: http://www.mail-archive.com/pym...@li... > > > > > > -- > Jason Vertrees, PhD > PyMOL Product Manager > Schrodinger, LLC > > (e) Jas...@sc... > (o) +1 (603) 374-7120 > |
From: Nicolas B. <nic...@gm...> - 2010-03-12 18:25:14
|
After editing a molecule it can happen that the bonds that used to be there don't all make sense anymore, for example, because I moved an atom pretty far away from its original place. It would be nice if one could call a function to force pymol at some point to recalculate the bonds in the molecule. Unfortunately there is currently no "rebond" function. I would like to suggest that it be added. Thanks nick |
From: Oganesyan, V. <vah...@as...> - 2019-09-26 14:34:46
|
Thomas and other PyMOL developers, It looks as if we color the object name similar to the object color it will be easier to distinguish which structure am I manipulating now. While models can be colored, the names of the models can't. Anybody else think it might be helpful? Thank you. Regards, Vaheh Oganesyan, Ph.D. Scientist, Biologic Therapeutics ____________________________________________________________________ AstraZeneca R&D | Antibody Discovery and Protein Engineering One Medimmune Way, Gaithersburg, MD 20878 T: 301-398-4640 M: 240-398-0046 Vah...@as... |
From: Thomas H. <tho...@sc...> - 2019-10-01 09:11:27
|
Hi Vaheh, I see that this can be useful, and it's fairly easy to implement. We can add a new setting to turn this on and off, like "internal_gui_name_color_mode" (or do you have a suggestion for a better name?). Cheers, Thomas > On Sep 26, 2019, at 4:34 PM, Oganesyan, Vaheh <vah...@as...> wrote: > > Thomas and other PyMOL developers, > > It looks as if we color the object name similar to the object color it will be easier to distinguish which structure am I manipulating now. While models can be colored, the names of the models can't. > Anybody else think it might be helpful? > > Thank you. > Regards, > > Vaheh Oganesyan, Ph.D. > Scientist, Biologic Therapeutics > ____________________________________________________________________ > AstraZeneca > R&D | Antibody Discovery and Protein Engineering > One Medimmune Way, Gaithersburg, MD 20878 > T: 301-398-4640 M: 240-398-0046 > Vah...@as... -- Thomas Holder PyMOL Principal Developer Schrödinger, Inc. |
From: Jared S. <jar...@co...> - 2019-10-01 19:20:34
|
Hi Thomas and Vaheh - This is indeed an interesting idea. I was thinking about this in terms of implementation, and what the edge cases might be. I wonder what would be the mechanism for assigning the color if the object is not just a single color. Would it be the color that is the dominant color of the object over all (visible) representations? What about a spectrum-colored object? Would it be possible to color the object name according to the colors in the spectrum (like the "spectrum" and "rainbow" menu items already in the OpenGL menu)? And what if there are different coloring schemes for the different representations—would there be a hierarchy in terms of choosing , e.g. surface > cartoon > stick > line, etc.? I definitely like Thomas' idea of a global `internal_gui_name_color_mode` setting to turn the menu object name coloring on/off. (Perhaps different modes could correspond to different ways of choosing the displayed color.) It might also be useful to include object-level (or named-selection-level) settings to override the global setting and specify the color or spectrum directly, e.g.: set internal_gui_name_color, red, obj1 set internal_gui_name_spectrum, rainbow, obj1 Really interesting suggestion, Vaheh. Looking forward to seeing how it might work! Cheers, Jared On October 1, 2019 at 5:13:07 AM, Thomas Holder (tho...@sc...) wrote: Hi Vaheh, I see that this can be useful, and it's fairly easy to implement. We can add a new setting to turn this on and off, like "internal_gui_name_color_mode" (or do you have a suggestion for a better name?). Cheers, Thomas > On Sep 26, 2019, at 4:34 PM, Oganesyan, Vaheh <vah...@as...> wrote: > > Thomas and other PyMOL developers, > > It looks as if we color the object name similar to the object color it will be easier to distinguish which structure am I manipulating now. While models can be colored, the names of the models can't. > Anybody else think it might be helpful? > > Thank you. > Regards, > > Vaheh Oganesyan, Ph.D. > Scientist, Biologic Therapeutics > ____________________________________________________________________ > AstraZeneca > R&D | Antibody Discovery and Protein Engineering > One Medimmune Way, Gaithersburg, MD 20878 > T: 301-398-4640 M: 240-398-0046 > Vah...@as... -- Thomas Holder PyMOL Principal Developer Schrödinger, Inc. _______________________________________________ PyMOL-users mailing list Archives: http://www.mail-archive.com/pym...@li... Unsubscribe: https://sourceforge.net/projects/pymol/lists/pymol-users/unsubscribe |
From: Oganesyan, V. <vah...@as...> - 2019-10-01 19:45:58
|
Thomas and Jared, I’m not sure what will be the best solution, but as a start, color of the object name may stay white if more than one color is used. Because you both found this as an interesting idea allows me to ask similar question now regarding labels. What if we can get label_color match the residue color. I vaguely remember something like this discussed x number of years ago, but do not remember why not. Could label become property of the object and not just a property of a session? Thank you. From: Jared Sampson <jar...@co...> Sent: Tuesday, October 1, 2019 2:45 PM To: Oganesyan, Vaheh <vah...@as...>; Thomas Holder <tho...@sc...> Cc: pymol-users <pym...@li...> Subject: Re: [PyMOL] feature request Hi Thomas and Vaheh - This is indeed an interesting idea. I was thinking about this in terms of implementation, and what the edge cases might be. I wonder what would be the mechanism for assigning the color if the object is not just a single color. Would it be the color that is the dominant color of the object over all (visible) representations? What about a spectrum-colored object? Would it be possible to color the object name according to the colors in the spectrum (like the "spectrum" and "rainbow" menu items already in the OpenGL menu)? And what if there are different coloring schemes for the different representations—would there be a hierarchy in terms of choosing , e.g. surface > cartoon > stick > line, etc.? I definitely like Thomas' idea of a global `internal_gui_name_color_mode` setting to turn the menu object name coloring on/off. (Perhaps different modes could correspond to different ways of choosing the displayed color.) It might also be useful to include object-level (or named-selection-level) settings to override the global setting and specify the color or spectrum directly, e.g.: set internal_gui_name_color, red, obj1 set internal_gui_name_spectrum, rainbow, obj1 Really interesting suggestion, Vaheh. Looking forward to seeing how it might work! Cheers, Jared On October 1, 2019 at 5:13:07 AM, Thomas Holder (tho...@sc...<mailto:tho...@sc...>) wrote: Hi Vaheh, I see that this can be useful, and it's fairly easy to implement. We can add a new setting to turn this on and off, like "internal_gui_name_color_mode" (or do you have a suggestion for a better name?). Cheers, Thomas > On Sep 26, 2019, at 4:34 PM, Oganesyan, Vaheh <vah...@as...<mailto:vah...@as...>> wrote: > > Thomas and other PyMOL developers, > > It looks as if we color the object name similar to the object color it will be easier to distinguish which structure am I manipulating now. While models can be colored, the names of the models can't. > Anybody else think it might be helpful? > > Thank you. > Regards, > > Vaheh Oganesyan, Ph.D. > Scientist, Biologic Therapeutics > ____________________________________________________________________ > AstraZeneca > R&D | Antibody Discovery and Protein Engineering > One Medimmune Way, Gaithersburg, MD 20878 > T: 301-398-4640 M: 240-398-0046 > Vah...@as...<mailto:Vah...@as...> -- Thomas Holder PyMOL Principal Developer Schrödinger, Inc. _______________________________________________ PyMOL-users mailing list Archives: https://clicktime.symantec.com/3UV6BFZxvbLGNd6ZnGajdMx6H2?u=http%3A%2F%2Fwww.mail-archive.com%2Fpymol-users%40lists.sourceforge.net Unsubscribe: https://clicktime.symantec.com/3E9dosvp4WJ7Ck38g9VwWNV6H2?u=https%3A%2F%2Fsourceforge.net%2Fprojects%2Fpymol%2Flists%2Fpymol-users%2Funsubscribe |
From: Jared S. <jar...@co...> - 2019-10-02 15:29:54
|
Hi Vaheh - Fortunately, `label_color` is an atom-level setting already. For example: ``` PyMOL>fab AAAAA, ala_pep PyMOL>label n. CA, f"{resn} {resi}" Label: labelled 5 atoms. PyMOL>color white Executive: Colored 50 atoms. PyMOL>set label_color, red, resi 1 Setting: label_color set for 10 atoms in object "pep1". PyMOL>set label_color, orange, resi 2 Setting: label_color set for 10 atoms in object "pep1". PyMOL>set label_color, yellow, resi 3 Setting: label_color set for 10 atoms in object "pep1". PyMOL>set label_color, green, resi 4 Setting: label_color set for 10 atoms in object "pep1". PyMOL>set label_color, blue, resi 5 Setting: label_color set for 10 atoms in object "pep1". ``` Hope that helps. Cheers, Jared On October 1, 2019 at 3:31:54 PM, Oganesyan, Vaheh (vah...@as...) wrote: Thomas and Jared, I’m not sure what will be the best solution, but as a start, color of the object name may stay white if more than one color is used. Because you both found this as an interesting idea allows me to ask similar question now regarding labels. What if we can get label_color match the residue color. I vaguely remember something like this discussed x number of years ago, but do not remember why not. Could label become property of the object and not just a property of a session? Thank you. From: Jared Sampson <jar...@co...> Sent: Tuesday, October 1, 2019 2:45 PM To: Oganesyan, Vaheh <vah...@as...>; Thomas Holder <tho...@sc...> Cc: pymol-users <pym...@li...> Subject: Re: [PyMOL] feature request Hi Thomas and Vaheh - This is indeed an interesting idea. I was thinking about this in terms of implementation, and what the edge cases might be. I wonder what would be the mechanism for assigning the color if the object is not just a single color. Would it be the color that is the dominant color of the object over all (visible) representations? What about a spectrum-colored object? Would it be possible to color the object name according to the colors in the spectrum (like the "spectrum" and "rainbow" menu items already in the OpenGL menu)? And what if there are different coloring schemes for the different representations—would there be a hierarchy in terms of choosing , e.g. surface > cartoon > stick > line, etc.? I definitely like Thomas' idea of a global `internal_gui_name_color_mode` setting to turn the menu object name coloring on/off. (Perhaps different modes could correspond to different ways of choosing the displayed color.) It might also be useful to include object-level (or named-selection-level) settings to override the global setting and specify the color or spectrum directly, e.g.: set internal_gui_name_color, red, obj1 set internal_gui_name_spectrum, rainbow, obj1 Really interesting suggestion, Vaheh. Looking forward to seeing how it might work! Cheers, Jared On October 1, 2019 at 5:13:07 AM, Thomas Holder (tho...@sc...) wrote: Hi Vaheh, I see that this can be useful, and it's fairly easy to implement. We can add a new setting to turn this on and off, like "internal_gui_name_color_mode" (or do you have a suggestion for a better name?). Cheers, Thomas > On Sep 26, 2019, at 4:34 PM, Oganesyan, Vaheh <vah...@as...> wrote: > > Thomas and other PyMOL developers, > > It looks as if we color the object name similar to the object color it will be easier to distinguish which structure am I manipulating now. While models can be colored, the names of the models can't. > Anybody else think it might be helpful? > > Thank you. > Regards, > > Vaheh Oganesyan, Ph.D. > Scientist, Biologic Therapeutics > ____________________________________________________________________ > AstraZeneca > R&D | Antibody Discovery and Protein Engineering > One Medimmune Way, Gaithersburg, MD 20878 > T: 301-398-4640 M: 240-398-0046 > Vah...@as... -- Thomas Holder PyMOL Principal Developer Schrödinger, Inc. _______________________________________________ PyMOL-users mailing list Archives: https://clicktime.symantec.com/3UV6BFZxvbLGNd6ZnGajdMx6H2?u=http%3A%2F%2Fwww.mail-archive.com%2Fpymol-users%40lists.sourceforge.net Unsubscribe: https://clicktime.symantec.com/3E9dosvp4WJ7Ck38g9VwWNV6H2?u=https%3A%2F%2Fsourceforge.net%2Fprojects%2Fpymol%2Flists%2Fpymol-users%2Funsubscribe |
From: Thomas H. <tho...@sc...> - 2019-10-02 16:14:01
|
Hi Jared and Vaheh - Jared, you've put way more thought into this than I did :-) When I said it's easy to implement, I was only thinking of object color. Among the various cases you describe, the "dominant color" is probably the most important one, as it might not be obvious to the user that object color can be different from atom colors. color blue, (obj) ;# only changes atom colors color blue, obj ;# changes object and atom colors cmd.set_object_color("obj", "blue") ;# only changes object color More complex situations like spectrum or per-representation colors can be neglected I think - I wouldn't know how to map those to a label color in a useful way. As a first step, I can add internal_gui_name_color_mode=1 with object colors. Cheers, Thomas > On Oct 1, 2019, at 9:31 PM, Oganesyan, Vaheh <vah...@as...> wrote: > > Thomas and Jared, > I’m not sure what will be the best solution, but as a start, color of the object name may stay white if more than one color is used. Because you both found this as an interesting idea allows me to ask similar question now regarding labels. What if we can get label_color match the residue color. I vaguely remember something like this discussed x number of years ago, but do not remember why not. Could label become property of the object and not just a property of a session? > > Thank you. > > > From: Jared Sampson <jar...@co...> > Sent: Tuesday, October 1, 2019 2:45 PM > To: Oganesyan, Vaheh <vah...@as...>; Thomas Holder <tho...@sc...> > Cc: pymol-users <pym...@li...> > Subject: Re: [PyMOL] feature request > > Hi Thomas and Vaheh - > > This is indeed an interesting idea. I was thinking about this in terms of implementation, and what the edge cases might be. I wonder what would be the mechanism for assigning the color if the object is not just a single color. Would it be the color that is the dominant color of the object over all (visible) representations? > > What about a spectrum-colored object? Would it be possible to color the object name according to the colors in the spectrum (like the "spectrum" and "rainbow" menu items already in the OpenGL menu)? > > And what if there are different coloring schemes for the different representations—would there be a hierarchy in terms of choosing , e.g. surface > cartoon > stick > line, etc.? > > I definitely like Thomas' idea of a global `internal_gui_name_color_mode` setting to turn the menu object name coloring on/off. (Perhaps different modes could correspond to different ways of choosing the displayed color.) It might also be useful to include object-level (or named-selection-level) settings to override the global setting and specify the color or spectrum directly, e.g.: > > set internal_gui_name_color, red, obj1 > set internal_gui_name_spectrum, rainbow, obj1 > > Really interesting suggestion, Vaheh. Looking forward to seeing how it might work! > > Cheers, > Jared > > On October 1, 2019 at 5:13:07 AM, Thomas Holder (tho...@sc...) wrote: > > Hi Vaheh, > > I see that this can be useful, and it's fairly easy to implement. We can add a new setting to turn this on and off, like "internal_gui_name_color_mode" (or do you have a suggestion for a better name?). > > Cheers, > Thomas > > > > On Sep 26, 2019, at 4:34 PM, Oganesyan, Vaheh <vah...@as...> wrote: > > > > Thomas and other PyMOL developers, > > > > It looks as if we color the object name similar to the object color it will be easier to distinguish which structure am I manipulating now. While models can be colored, the names of the models can't. > > Anybody else think it might be helpful? > > > > Thank you. > > Regards, > > > > Vaheh Oganesyan, Ph.D. > > Scientist, Biologic Therapeutics > > ____________________________________________________________________ > > AstraZeneca > > R&D | Antibody Discovery and Protein Engineering > > One Medimmune Way, Gaithersburg, MD 20878 > > T: 301-398-4640 M: 240-398-0046 > > Vah...@as... > > -- > Thomas Holder > PyMOL Principal Developer > Schrödinger, Inc. > > > > _______________________________________________ > PyMOL-users mailing list > Archives: https://clicktime.symantec.com/3UV6BFZxvbLGNd6ZnGajdMx6H2?u=http%3A%2F%2Fwww.mail-archive.com%2Fpymol-users%40lists.sourceforge.net > Unsubscribe: https://clicktime.symantec.com/3E9dosvp4WJ7Ck38g9VwWNV6H2?u=https%3A%2F%2Fsourceforge.net%2Fprojects%2Fpymol%2Flists%2Fpymol-users%2Funsubscribe -- Thomas Holder PyMOL Principal Developer Schrödinger, Inc. |
From: Jared S. <jar...@co...> - 2019-10-02 17:31:30
|
Hi Thomas - When I said it's easy to implement, I was only thinking of object color. Among the various cases you describe, the "dominant color" is probably the most important one, as it might not be obvious to the user that object color can be different from atom colors. Indeed, I was among those for whom "it might not be obvious" that there are separate object and atom colors! I had thought all coloring was done at the atom level (as you show using the selection), and didn't realize there is a separate object-level color, nor did I know about the `set_object_color` command. Thanks for the explanation, Thomas! Cheers, Jared |
From: Thomas H. <tho...@sc...> - 2019-10-17 13:19:06
|
Hi Jared and Vaheh - We've implemented two modes and pushed the change to the github repository. set internal_gui_name_color_mode, set internal_gui_name_color_mode, 2 Mode 1 is color by first carbon color. We think this is the most relevant use case and what the user typically would expect. This only affects molecular objects of course, other object types will appear in the default color (white). Mode 2 is object color. It applies to all object types. I learned that the "C > by element > ..." menu options also update the object color with the same color that is applied to carbons. A neat way to transfer atom color to object color is with this command: iterate (name CA), cmd.set_object_color(model, color) Other selections are possible of course. Cheers, Thomas > On Oct 2, 2019, at 7:31 PM, Jared Sampson <jar...@co...> wrote: > > Hi Thomas - > >> When I said it's easy to implement, I was only thinking of object color. Among the various cases you describe, the "dominant color" is probably the most important one, as it might not be obvious to the user that object color can be different from atom colors. > Indeed, I was among those for whom "it might not be obvious" that there are separate object and atom colors! I had thought all coloring was done at the atom level (as you show using the selection), and didn't realize there is a separate object-level color, nor did I know about the `set_object_color` command. > > Thanks for the explanation, Thomas! > > Cheers, > > Jared > -- Thomas Holder PyMOL Principal Developer Schrödinger, Inc. |
From: H. A. S. <ad...@st...> - 2009-01-17 02:39:20
|
It is especially difficult to remember which scene is which when you open a pse file that you haven't looked at for a few months. Would it be simple or easy to just let us name the scenes like we name the objects and selections in the pane on the right? Sarina Bromberg wrote: > I find it difficult to keep track of all the scenes I create in a > PyMOL session and where they are in the stack. Would it be possible, > at some point, to add a feature that displays numbered thumbnails of > scenes in another window on the desktop? > Thanks, > Sarina > Sarina Bromberg > (650) 879-1492 > PO Box 12, Pescadero, CA 94060 > sar...@at... > > > > > > > ------------------------------------------------------------------------------ > This SF.net email is sponsored by: > SourcForge Community > SourceForge wants to tell your story. > http://p.sf.net/sfu/sf-spreadtheword > _______________________________________________ > PyMOL-users mailing list > PyM...@li... > https://lists.sourceforge.net/lists/listinfo/pymol-users > |