PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.

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License

GNU General Public License version 2.0 (GPLv2), Other License

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Additional Project Details

Operating Systems

BSD, Linux, Windows

Intended Audience

Developers

User Interface

OpenGL, Project is a 3D engine

Programming Language

C++

Related Categories

C++ Games, C++ Libraries, C++ Game Engines

Registered

2007-06-29