PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
License
Other License, GNU General Public License version 2.0 (GPLv2)Follow PVLE
You Might Also Like
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of PVLE!