#578 WIN32 compilation issues patch

G Biggs
Player (393)

This patch contains all the modifications I have done to player code to successfully compile on windows with Visual Studio 2008.
I have also successfully compiled my code on Linux. Anyway, all modifications should be innocuous for Linux compilation, as they are all included on precompiler directives of kind:

#if defined WIN32
...include some files...
...defines missing on windows...
...include some others...


  • Toby Collett

    Toby Collett - 2010-05-03
    • assigned_to: gerkey --> gbiggs
  • Paul Osmialowski

    Things changed in Player SVN and now I cannot apply this patch - it results in couple of rejects. Can you rework this patch so it could be used with todays SVN snapshot? Also can you do dos2unix before submiting? patch command complains about dos-style newlines.

  • Jorge Santos

    Jorge Santos - 2010-05-24

    Patch updated for current player version
    Windows EOLs removed

  • G Biggs

    G Biggs - 2010-06-02
    • status: open --> closed-accepted
  • G Biggs

    G Biggs - 2010-06-02

    The changes have been made in SVN trunk.
    Thank you for your contribution.


Log in to post a comment.