From: Radu B. R. <ru...@cs...> - 2006-02-28 20:40:45
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For MCOM, the channel name is an array of int32_t (player_mcom_config), which will be XDR encoded. I think it's safe to change it to char/(u)int8_t. Same for player_mcom_return. PS. I really love the following comment: /** ?? */ #define MCOM_DATA_BUFFER_SIZE 0 :) I do that a lot too, but I use // :) Radu. |