From: Brian G. <ge...@ai...> - 2004-06-24 15:56:19
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On 23 Jun 2004, Liu wrote: > I created several clients in the Player/Stage simulation environments. > Now I want one client to control other clients' sensors. In the Player > manual, I find that it is supported by the system. But how to implement > it? I could not find any more descriptions. If anybody can help me? If you're using C++, try the PlayerMultiClient: http://playerstage.sourceforge.net/doc/Player-cppclient-1.5-html/node5.html It allows you to connect to multiple servers, and read from all of them at one time. brian. -- Brian P. Gerkey ge...@ai... Stanford AI Lab http://ai.stanford.edu/~gerkey |