From: ulle <ulr...@et...> - 2013-04-23 08:15:12
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The push mode did the trick! Thank you, Rich. I really appreciate it. I use Read() instead of ReadIfWaiting(). Using the latter it reads the same data like crazy before getting fresh data while Read() is called four or five times in my case before fresh data is available. I guess ReadIfWaiting() should read if there is a message in the queue, but I get the same data over and over again. Do I need to somehow remove data from the server after I have read it? Thanks again, /U -- View this message in context: http://player-stage-gazebo.10965.n7.nabble.com/Running-simulation-10Hz-tp18646p18706.html Sent from the playerstage-developers mailing list archive at Nabble.com. |