From: Daniele C. <dan...@gm...> - 2010-03-04 17:21:17
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Stage plugin 2.1.1 with Player 2.1.3 On Thu, Mar 4, 2010 at 5:15 PM, Rich Mattes <jp...@gm...> wrote: > Which version of Stage are you using? In 3.x, it looks like all the > power stuff is commented out in libstageplugin/p_driver.cc > > On 03/04/2010 11:00 AM, Daniele Calisi wrote: > > Dear all, > > I am trying to use the power interface on a Stage-based simulation, but > > after I run player (with libstageplugin), I get this error: > > symbol lookup error: /usr/local/lib/libstageplugin.so.1: undefined > > symbol: _ZN14InterfacePowerC1E14player_devaddrP9StgDriverP10ConfigFilei > > > > that means that the dynamic linker is not able to find the symbol > > InterfacePower::InterfacePower(player_devaddr, StgDriver*, ConfigFile*, > int) > > > > is this implemented? actually, it seems so, reading this webpage: > > http://playerstage.sourceforge.net/doc/stage-2.0.0/group__player.html > > > > this is my .cfg file > > driver > > ( > > name "stage" > > plugin "libstageplugin" > > worldfile "ssi-office.world" > > ) > > > > driver > > ( > > name "stage" > > provides [ "position2d:0" "laser:0" "power:0" ] > > model "robot1" > > ) > > > > > > > > -- > > Daniele "MadMage" Calisi > > "Your limit is always a bit beyond" > > > > > > > > > ------------------------------------------------------------------------------ > > Download Intel® Parallel Studio Eval > > Try the new software tools for yourself. Speed compiling, find bugs > > proactively, and fine-tune applications for parallel performance. > > See why Intel Parallel Studio got high marks during beta. > > http://p.sf.net/sfu/intel-sw-dev > > > > > > > > _______________________________________________ > > Playerstage-developers mailing list > > Pla...@li... > > https://lists.sourceforge.net/lists/listinfo/playerstage-developers > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Playerstage-developers mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-developers > -- Daniele "MadMage" Calisi "Your limit is always a bit beyond" |