From: Paul O. <pj...@gm...> - 2009-10-02 01:15:03
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To get a better idea, see this source for a roomba setup (it's really pretty short and simple). http://code.google.com/p/ece-capstone-design/source/browse/trunk/TriDemo/RelPosition/DualProx/main.cpp The block of interested is the one with the comment "Turn while backing up for 3 seconds" This is where the network traffic drops way down (I'll try to attach a screenshot of a network monitor), and there is quite a lag between hitting the bumper and actually backing up. This point in the program is where most likely to crash. It could also be my use of "DualProxy"'s, which are just structs that hold a proxy to a real robot and a proxy to a Stage robot. I'm a engineering student, not a master programmer. If I run the client program on the robot itself (ie - no wifi, no stage), the program does not crash. Paul On Thu, Oct 1, 2009 at 8:00 PM, Rich Mattes <ric...@gm...> wrote: > Hi Paul, > > It's probably not discussed because it's not generally a problem. I > know I use Player over wifi regularly without error. Have you tried to > connect to your robot with any of the utilities like playerprint of > playerv? Also, which drivers are you using and which commands are you > sending? The error may not be network related at all, it could be that > the driver is not responding to a certain request sent by the client > program. The more information you provide, the better. > > Rich Mattes > > Paul Ozog wrote: > > I get this error while running a single client program that connects > > via 802.11g to other robot(s), and I suspect its due to my wireless > setup: > > > > playerc error : timed out waiting for server reply to request > > <player client crashes> > > > > But my router, desktop, and robot are all within 5 feet of each other > > and there is little network traffic (no internet) going on when the > > program are running. > > > > Does anyone have experience with reliability of wireless networks and > > player? I feel like this would be discussed a lot but I can't find > > anything in the archives... > > > > Paul > > ------------------------------------------------------------------------ > > > > > ------------------------------------------------------------------------------ > > Come build with us! The BlackBerry® Developer Conference in SF, CA > > is the only developer event you need to attend this year. Jumpstart your > > developing skills, take BlackBerry mobile applications to market and stay > > ahead of the curve. Join us from November 9-12, 2009. Register > now! > > http://p.sf.net/sfu/devconf > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > Playerstage-users mailing list > > Pla...@li... > > https://lists.sourceforge.net/lists/listinfo/playerstage-users > > > > > > ------------------------------------------------------------------------------ > Come build with us! The BlackBerry® Developer Conference in SF, CA > is the only developer event you need to attend this year. Jumpstart your > developing skills, take BlackBerry mobile applications to market and stay > ahead of the curve. Join us from November 9-12, 2009. Register now! > http://p.sf.net/sfu/devconf > _______________________________________________ > Playerstage-users mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-users > |