From: Jenny O. <jo...@cs...> - 2009-05-13 12:43:11
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Hello, I would like to be able to make some code which moves non-robot items in a stage simulation. As far as I can tell you can do this with SimulationProxy.setProperty(), but the documentation is unclear as to how this function is used. The input parameters are (char *identifier, char *name, void *value, size_t value_len) but what do these mean and how do I find them out? Is there any example code that uses a simulation proxy to get/set properties? I'm using Player version 2.1.1 and Stage version 2.1.1. Thanks, Jenny |