From: asdasdasd a. <nic...@ya...> - 2009-03-13 13:46:51
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Hi. I'm trying to simulate a simple rfid task. I want to navigate my robot to a beacon. I didn't find out how can i use the rfid proxy of player (it's unsupported by the stage?...) so i'm using beacons and a fiducial reader instead. So far, I can only get the Id of the beacon when i'm close enough. But how can i navigate my robot toward the beacon? I need a variable from the reader... but the manual didn't help me. Here's what the manual says: FiducialProxy (PlayerClient *aPc, uint aIndex=0) constructor ~FiducialProxy () destructor uint GetCount () const The number of beacons detected. player_fiducial_item_t GetFiducialItem (uint aIndex) const Get detected beacon description. player_pose_t GetSensorPose () const The pose of the sensor. player_bbox_t GetSensorSize () const The size of the sensor. player_bbox_t GetFiducialSize () const The size of the most recently detected fiducial. void RequestGeometry () Get the sensor's geometry configuration. player_fiducial_item_t operator[] (uint aIndex) const FiducialProxy data access operator. Thanks Nick ___________________________________________________________ Χρησιμοποιείτε Yahoo!; Βαρεθήκατε τα ενοχλητικά μηνύματα (spam); Το Yahoo! Mail διαθέτει την καλύτερη δυνατή προστασία κατά των ενοχλητικών μηνυμάτων http://login.yahoo.com/config/mail?.intl=gr |