From: Toby C. <tco...@pl...> - 2008-12-15 19:21:59
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Are the crashes happening on the server side or the client side? and also, are you trying to run a multithreaded client? Toby 2008/12/16 Peter Nordin <pet...@li...> > Hello again > > I forgot a few more things. I am running player 2.1.1 on a 64-bit kubuntu > 8.04. > After trying a bit I have not been able to find a solution however I have > noticed that two different things can happen. The message header can be > damaged (or maybe the address pointer is pointing to the wrong place) so > that msglen is a big positive number. In that case player wont crash but > display the "incoming message is larger than max "somenumber" > > "someothernumber"); truncating" warning. Once it begin displaying this > warning it will never stop. Every message sent will seem to be to large. The > other thing that can happen is that msglen is a large negative value. In > that case player will crash with a segfault as I wrote earlier. > > I hope someone can help, or perhaps confirm that it is possible to run an > opaque interface over a relay driver > > Thanks > > /Peter > > > > ------------------------------------------------------------------------------ > SF.Net email is Sponsored by MIX09, March 18-20, 2009 in Las Vegas, Nevada. > The future of the web can't happen without you. Join us at MIX09 to help > pave the way to the Next Web now. Learn more and register at > > http://ad.doubleclick.net/clk;208669438;13503038;i?http://2009.visitmix.com/ > _______________________________________________ > Playerstage-developers mailing list > Pla...@li... > https://lists.sourceforge.net/lists/listinfo/playerstage-developers > > -- This email is intended for the addressee only and may contain privileged and/or confidential information |