You can subscribe to this list here.
2002 |
Jan
|
Feb
|
Mar
|
Apr
|
May
|
Jun
(27) |
Jul
(25) |
Aug
(21) |
Sep
(136) |
Oct
(123) |
Nov
(87) |
Dec
(110) |
---|---|---|---|---|---|---|---|---|---|---|---|---|
2003 |
Jan
(87) |
Feb
(88) |
Mar
(81) |
Apr
(255) |
May
(73) |
Jun
(96) |
Jul
(131) |
Aug
(94) |
Sep
(148) |
Oct
(171) |
Nov
(166) |
Dec
(172) |
2004 |
Jan
(251) |
Feb
(140) |
Mar
(213) |
Apr
(298) |
May
(182) |
Jun
(185) |
Jul
(159) |
Aug
(376) |
Sep
(334) |
Oct
(256) |
Nov
(217) |
Dec
(189) |
2005 |
Jan
(186) |
Feb
(151) |
Mar
(199) |
Apr
(115) |
May
(203) |
Jun
(228) |
Jul
(116) |
Aug
(189) |
Sep
(136) |
Oct
(198) |
Nov
(249) |
Dec
(339) |
2006 |
Jan
(167) |
Feb
(185) |
Mar
(95) |
Apr
(133) |
May
(86) |
Jun
(156) |
Jul
(149) |
Aug
(170) |
Sep
(208) |
Oct
(151) |
Nov
(270) |
Dec
(148) |
2007 |
Jan
(240) |
Feb
(127) |
Mar
(150) |
Apr
(40) |
May
|
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
From: Luke S. <lsc...@re...> - 2002-09-10 20:33:44
|
please post to the list in text only, not html. luke On Tue, Sep 10, 2002 at 02:24:18PM +0000, Cobb wrote: -- -This email is made of 100% recycled electrons. -If something can go wrong.... FIX IT! If it's Microsoft...delete it. -There are three ways to get something done: (1) Do it yourself. (2) Hire someone to do it for you. (3) Forbid your kids to do it. |
From: Cobb <co...@ca...> - 2002-09-10 18:25:00
|
<FONT size=2> <P>Hello!</P> <P>Anyone taken a look at AIM proxied through HTTP? It uses GET/POST with a URL containing a session id in a query string parameter. Then the body of the GET response or POST request has some encapsulation protocol which wraps OSCAR. Anyone already have the details for this encapusation worked out?</P> <P>Thanks,</P> <P>Matt Cobb</P></FONT><br> <br> _____________________________________________________________________<br> This mail was sent by Cablespeed Webmail<br> |
From: Adam F. <ad...@sn...> - 2002-09-08 00:57:42
|
On Sat, Sep 07, 2002 at 08:51:03PM -0400, Luke Schierer wrote: > instead of cancelling all each time, why not just use the account manager to turn off > autologin? > luke Oh, its not that I dont want them to auto-login, I only cancel it when my connection is playing up. Otherwise the logging in progress bars window stays there for ages. There is nothing wrong with the auto-login :) its my ISP/phoneline -- Adam ad...@sn... |
From: Luke S. <lsc...@re...> - 2002-09-08 00:51:07
|
On Sun, Sep 08, 2002 at 01:43:34AM +0100, Adam Feakin wrote: > On Sat, Sep 07, 2002 at 08:37:42PM -0400, Luke Schierer wrote: > > as to why it sometimes goes blank: for good or ill, gaim resets those values > > if it ever fails to find the proxy specified. that _might_ be what you are seeing. > > luke > > That is probably what is happening, as I am on a dialup connection which > gets disconnected every 2 hours - it has also been quite unreliable > lately so I have been clicking the 'Cancel all' button when gaim tries > to auto-login. instead of cancelling all each time, why not just use the account manager to turn off autologin? luke > > -- > Adam > ad...@sn... > > > ------------------------------------------------------- > This sf.net email is sponsored by: OSDN - Tired of that same old > cell phone? Get a new here for FREE! > https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390 > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- -This email is made of 100% recycled electrons. -If something can go wrong.... FIX IT! If it's Microsoft...delete it. -There are three ways to get something done: (1) Do it yourself. (2) Hire someone to do it for you. (3) Forbid your kids to do it. |
From: Adam F. <ad...@sn...> - 2002-09-08 00:43:43
|
On Sat, Sep 07, 2002 at 08:37:42PM -0400, Luke Schierer wrote: > as to why it sometimes goes blank: for good or ill, gaim resets those values > if it ever fails to find the proxy specified. that _might_ be what you are seeing. > luke That is probably what is happening, as I am on a dialup connection which gets disconnected every 2 hours - it has also been quite unreliable lately so I have been clicking the 'Cancel all' button when gaim tries to auto-login. -- Adam ad...@sn... |
From: Luke S. <lsc...@re...> - 2002-09-08 00:37:47
|
On Sun, Sep 08, 2002 at 01:31:34AM +0100, Adam Feakin wrote: > > > A followup to my message below: > > Gaim does not check proxy settings everytime it is started, only when > certain parts of it are empty (host and port I guess). But, sometimes > the proxy values get reset to empty for no known reason and then the > next time gaim is started it attempts to discover the settings from the > environment and goes wrong. > > The function gaimrc_parse_proxy_uri is called to check the $http_proxy > string, and sometime after that the string that was passed to > gaimrc_parse_proxy_uri is used to set the proxy values. Unfortunatly, > gaimrc_parse_proxy_uri is mangling the string but I cant see why, I just > know this from sticking printfs at the begining and end of the function > to see what value const char *proxy has :). I dont see anything in > there that should change it, maybe I just wasnt looking close enough. a patch to gaim_parse+proxy_uri has been submitted to sf. sean doesn't get internet untill the 13th, rob is just now getting his computer in working order, so expect the fix soon. as to why it sometimes goes blank: for good or ill, gaim resets those values if it ever fails to find the proxy specified. that _might_ be what you are seeing. luke > > > > On Thu, Aug 29, 2002 at 05:27:12AM +0100, Adam Feakin wrote: > > > > I have just realised why gaim was breaking the proxy settings whenever I > > started it.. http_proxy is set in environment and for some reason gaim > > decides it should use that proxy even though it is set not to use a > > proxy :) > > thats bad, because http_proxy is set to "http://localhost:8080/" and > > http_proxy_port is not set at all (which gaim later checks after > > discovering http_proxy). > > It looks like gaim also checks for HTTP_PROXY and HTTPPROXY environment > > variables, so presumably if I set those to anything then gaim would fail > > to connect anywhere. > > > > all because of > > > > if (proxyhost[0]) > > proxytype = PROXY_HTTP; > > > > in src/gaimrc.c > > > > All gaim ends up with after trying to discover proxy settings is yes to > > use a http proxy, and random strings for the proxy settings. This > > happens with both the 0.59 and 0.60 cvs trees. Gaim should probably > > only attempt to discover proxy settings from environment if there is no > > .gaimrc file present, that is the most sensible suggestion I can come up > > with. > > > > -- > > Adam > > ad...@sn... > > -- > Adam > ad...@sn... > > > ------------------------------------------------------- > This sf.net email is sponsored by: OSDN - Tired of that same old > cell phone? Get a new here for FREE! > https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390 > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- -This email is made of 100% recycled electrons. -If something can go wrong.... FIX IT! If it's Microsoft...delete it. -There are three ways to get something done: (1) Do it yourself. (2) Hire someone to do it for you. (3) Forbid your kids to do it. |
From: Adam F. <ad...@sn...> - 2002-09-08 00:31:43
|
A followup to my message below: Gaim does not check proxy settings everytime it is started, only when certain parts of it are empty (host and port I guess). But, sometimes the proxy values get reset to empty for no known reason and then the next time gaim is started it attempts to discover the settings from the environment and goes wrong. The function gaimrc_parse_proxy_uri is called to check the $http_proxy string, and sometime after that the string that was passed to gaimrc_parse_proxy_uri is used to set the proxy values. Unfortunatly, gaimrc_parse_proxy_uri is mangling the string but I cant see why, I just know this from sticking printfs at the begining and end of the function to see what value const char *proxy has :). I dont see anything in there that should change it, maybe I just wasnt looking close enough. On Thu, Aug 29, 2002 at 05:27:12AM +0100, Adam Feakin wrote: > > I have just realised why gaim was breaking the proxy settings whenever I > started it.. http_proxy is set in environment and for some reason gaim > decides it should use that proxy even though it is set not to use a > proxy :) > thats bad, because http_proxy is set to "http://localhost:8080/" and > http_proxy_port is not set at all (which gaim later checks after > discovering http_proxy). > It looks like gaim also checks for HTTP_PROXY and HTTPPROXY environment > variables, so presumably if I set those to anything then gaim would fail > to connect anywhere. > > all because of > > if (proxyhost[0]) > proxytype = PROXY_HTTP; > > in src/gaimrc.c > > All gaim ends up with after trying to discover proxy settings is yes to > use a http proxy, and random strings for the proxy settings. This > happens with both the 0.59 and 0.60 cvs trees. Gaim should probably > only attempt to discover proxy settings from environment if there is no > .gaimrc file present, that is the most sensible suggestion I can come up > with. > > -- > Adam > ad...@sn... -- Adam ad...@sn... |
From: Jason W. <wi...@ox...> - 2002-09-06 05:11:57
|
Hi! What is internet!? Can I use it to do direct connection!? Thanks! Sean do direct connection plz!! Thanks! Jason (Lazlo) On Thu, 5 Sep 2002 11:41:02 -0700 Christian Hammond <ch...@gn...> wrote: > On Thu, Sep 05, 2002 at 02:35:49PM -0400, Rob Flynn wrote: > > > > > > > > >LOLOL. lets not go there again. too many people would believe you. > > >luke > > > > > > > > Yeah, enough drama was caused when everyone thought I fired Sean... :-D > > Yes, but that was just good clean fun! :) > > Christian > > -- > Christian Hammond <> The GNUpdate Project > ch...@gn... <> http://www.gnupdate.org/ > An optimist believes we live in the best world possible; > a pessimist fears this is true. > > > ------------------------------------------------------- > This sf.net email is sponsored by: OSDN - Tired of that same old > cell phone? Get a new here for FREE! > https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390 > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel |
From: Rob F. <ro...@ma...> - 2002-09-05 18:50:09
|
Sure, it's all fun and games until someone loses an eye.... Then it's just fun you can't see anymore. (According to my crazy grandmother.) Christian Hammond wrote: >On Thu, Sep 05, 2002 at 02:35:49PM -0400, Rob Flynn wrote: > > >>>LOLOL. lets not go there again. too many people would believe you. >>>luke >>> >>> >>> >>> >>Yeah, enough drama was caused when everyone thought I fired Sean... :-D >> >> > >Yes, but that was just good clean fun! :) > >Christian > > > |
From: Christian H. <ch...@gn...> - 2002-09-05 18:41:49
|
On Thu, Sep 05, 2002 at 02:35:49PM -0400, Rob Flynn wrote: > > > > > >LOLOL. lets not go there again. too many people would believe you. > >luke > > > > > Yeah, enough drama was caused when everyone thought I fired Sean... :-D Yes, but that was just good clean fun! :) Christian -- Christian Hammond <> The GNUpdate Project ch...@gn... <> http://www.gnupdate.org/ An optimist believes we live in the best world possible; a pessimist fears this is true. |
From: Rob F. <ro...@ma...> - 2002-09-05 18:37:08
|
> > >LOLOL. lets not go there again. too many people would believe you. >luke > > Yeah, enough drama was caused when everyone thought I fired Sean... :-D |
From: Robert M. <rob...@de...> - 2002-09-05 15:06:08
|
On Thu, Sep 05, 2002 at 09:29:06AM +0200, Martin List-Petersen wrote: > Hmmm .. unsubscribe, subscribe, unsubscribe, subscribe (hey, how long, > before the mailman software gets mad at me ?) It will ignore you unless you mail the -request address or use the WEB INTERFACE WHICH YOU MUST HAVE USED TO SUBSCRIBE. And as you can see, NOT LONG BEFORE *WE* GET MAD AT YOU. YOU SUBSCRIBED TO THE LIST, AND NOW YOU HAVE A PROBLEM BECAUSE WE HAVE SOME TRAFFIC? GEE BLOODY WHIZZ, HOW INCONSIDERATE OF US! YOU FIGURED OUT HOW TO SUBSCRIBE, NOW JUST REPEAT THAT OPERATION WITH THE UNSUBSCRIBE HANDLER! IT'S NOT ROCKET SCIENCE! > -- > Regards, > Martin List-Petersen > martin at list-petersen dot dk > http://www.marlow.dk Regards, Rob |
From: Martin List-P. <ma...@li...> - 2002-09-05 07:29:15
|
On Thu, 2002-09-05 at 04:22, Christian Hammond wrote: > On Wed, Sep 04, 2002 at 10:16:39PM -0400, Luke Schierer wrote: > > On Wed, Sep 04, 2002 at 07:03:12PM -0700, Christian Hammond wrote: > > > On Wed, Sep 04, 2002 at 01:04:21PM +0000, Sean M. Egan wrote: > > > > Hi everyone. = =20 > > > > = =20 > > > > Unfortunately, although Gaim is not associated or affiliated with A= OL=20 > > > > Time-Warner--I am. And the soonest the Time Warner Cable people ca= n =20 > > > > come over and hook me up with some broadband is September 13th-- = =20 > > > > sometime after 5:00pm. = =20 > > > > = =20 > > > > I'll be checking in as much as possible, but won't be too active = =20 > > > > until then. = =20 > > > > = =20 > > > > Just keeping everyone informed = =20 > > > > = =20 > > > > -Sean = =20 > > >=20 > > > Noooo! Don't leave us! > > >=20 > > > Guys, did you read that? Sean is retiring :( I'll update the contact > > > info page. > >=20 > > LOLOL. lets not go there again. too many people would believe you. > > luke >=20 > Aww, you won't let me have any fun :( >=20 > Can't we play with the subscribers just a bit? >=20 > (Kidding of course!) >=20 Hmmm .. unsubscribe, subscribe, unsubscribe, subscribe (hey, how long, before the mailman software gets mad at me ?) --=20 Regards, Martin List-Petersen martin at list-petersen dot dk http://www.marlow.dk -- IBM had a PL/I, Its syntax worse than JOSS; And everywhere this language went, It was a total loss. |
From: Christian H. <ch...@gn...> - 2002-09-05 02:22:11
|
On Wed, Sep 04, 2002 at 10:16:39PM -0400, Luke Schierer wrote: > On Wed, Sep 04, 2002 at 07:03:12PM -0700, Christian Hammond wrote: > > On Wed, Sep 04, 2002 at 01:04:21PM +0000, Sean M. Egan wrote: > > > Hi everyone. > > > > > > Unfortunately, although Gaim is not associated or affiliated with AOL > > > Time-Warner--I am. And the soonest the Time Warner Cable people can > > > come over and hook me up with some broadband is September 13th-- > > > sometime after 5:00pm. > > > > > > I'll be checking in as much as possible, but won't be too active > > > until then. > > > > > > Just keeping everyone informed > > > > > > -Sean > > > > Noooo! Don't leave us! > > > > Guys, did you read that? Sean is retiring :( I'll update the contact > > info page. > > LOLOL. lets not go there again. too many people would believe you. > luke Aww, you won't let me have any fun :( Can't we play with the subscribers just a bit? (Kidding of course!) Christian -- Christian Hammond <> The GNUpdate Project ch...@gn... <> http://www.gnupdate.org/ Different all twisty a of in maze are you, passages little. |
From: Luke S. <lsc...@re...> - 2002-09-05 02:16:48
|
On Wed, Sep 04, 2002 at 07:03:12PM -0700, Christian Hammond wrote: > On Wed, Sep 04, 2002 at 01:04:21PM +0000, Sean M. Egan wrote: > > Hi everyone. > > > > Unfortunately, although Gaim is not associated or affiliated with AOL > > Time-Warner--I am. And the soonest the Time Warner Cable people can > > come over and hook me up with some broadband is September 13th-- > > sometime after 5:00pm. > > > > I'll be checking in as much as possible, but won't be too active > > until then. > > > > Just keeping everyone informed > > > > -Sean > > Noooo! Don't leave us! > > Guys, did you read that? Sean is retiring :( I'll update the contact > info page. LOLOL. lets not go there again. too many people would believe you. luke > > Christian > > -- > Christian Hammond <> The GNUpdate Project > ch...@gn... <> http://www.gnupdate.org/ > A booming voice says, "Wrong cretin!", and you > notice that you have turned into a pile of dust. > > > ------------------------------------------------------- > This sf.net email is sponsored by: OSDN - Tired of that same old > cell phone? Get a new here for FREE! > https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390 > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- -This email is made of 100% recycled electrons. -If something can go wrong.... FIX IT! If it's Microsoft...delete it. -There are three ways to get something done: (1) Do it yourself. (2) Hire someone to do it for you. (3) Forbid your kids to do it. |
From: Christian H. <ch...@gn...> - 2002-09-05 02:03:18
|
On Wed, Sep 04, 2002 at 01:04:21PM +0000, Sean M. Egan wrote: > Hi everyone. > > Unfortunately, although Gaim is not associated or affiliated with AOL > Time-Warner--I am. And the soonest the Time Warner Cable people can > come over and hook me up with some broadband is September 13th-- > sometime after 5:00pm. > > I'll be checking in as much as possible, but won't be too active > until then. > > Just keeping everyone informed > > -Sean Noooo! Don't leave us! Guys, did you read that? Sean is retiring :( I'll update the contact info page. Christian -- Christian Hammond <> The GNUpdate Project ch...@gn... <> http://www.gnupdate.org/ A booming voice says, "Wrong cretin!", and you notice that you have turned into a pile of dust. |
From: Luke S. <lsc...@re...> - 2002-09-05 00:41:24
|
On Wed, Sep 04, 2002 at 04:11:51PM -0500, Ethan Blanton wrote: > Here's a quick proposal and justification to move gaim's core<->prpl > communication to UTF-8 ... really it's more of a proposal to move > everything to UTF-8 except the UI (which will become UTF-8 by default > with gtk2/pango working properly). Anyway, the text lives at: > > http://irg.cs.ohiou.edu/~eblanton/gaim-prpl-utf8.html > > Please let me know if you have any questions/comments/issues with > this. > Ethan i think this is a good idea. lets kill as many existing and potential i18n issues at once as is possible. they are starting to really build up in number even with me being as agressive as i've been in killing duplicates. luke > > -- > And if I claim to be a wise man / it surely means that I don't know. > -- Kansas, "Carry on Wayward Son" -- -This email is made of 100% recycled electrons. -If something can go wrong.... FIX IT! If it's Microsoft...delete it. -There are three ways to get something done: (1) Do it yourself. (2) Hire someone to do it for you. (3) Forbid your kids to do it. |
From: Ethan B. <ebl...@cs...> - 2002-09-04 21:12:24
|
Here's a quick proposal and justification to move gaim's core<->prpl communication to UTF-8 ... really it's more of a proposal to move everything to UTF-8 except the UI (which will become UTF-8 by default with gtk2/pango working properly). Anyway, the text lives at: http://irg.cs.ohiou.edu/~eblanton/gaim-prpl-utf8.html Please let me know if you have any questions/comments/issues with this. Ethan --=20 And if I claim to be a wise man / it surely means that I don't know. -- Kansas, "Carry on Wayward Son" |
From: Rob F. <ro...@ma...> - 2002-09-04 17:45:52
|
That's why I use AT&T broadband... :-D Sean M. Egan wrote: >Hi everyone. > >Unfortunately, although Gaim is not associated or affiliated with AOL >Time-Warner--I am. And the soonest the Time Warner Cable people can >come over and hook me up with some broadband is September 13th-- >sometime after 5:00pm. > >I'll be checking in as much as possible, but won't be too active >until then. > >Just keeping everyone informed > >-Sean > > >------------------------------------------------------- >This sf.net email is sponsored by: OSDN - Tired of that same old >cell phone? Get a new here for FREE! >https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390 >_______________________________________________ >Gaim-devel mailing list >Gai...@li... >https://lists.sourceforge.net/lists/listinfo/gaim-devel > > > |
From: Sean M. E. <bj...@bi...> - 2002-09-04 17:04:26
|
Hi everyone. Unfortunately, although Gaim is not associated or affiliated with AOL Time-Warner--I am. And the soonest the Time Warner Cable people can come over and hook me up with some broadband is September 13th-- sometime after 5:00pm. I'll be checking in as much as possible, but won't be too active until then. Just keeping everyone informed -Sean |
From: Rob F. <ro...@ma...> - 2002-09-04 15:47:05
|
I don't think a prpl for gnomemeeting would be that useful, either. Now that my linux box is finally coming back to life, I think I'll see if I can hack up something fun and exciting.... Uhh... anyone want to buy me a replacement harddrive? :-/ - Rob Luke Schierer wrote: >On Wed, Sep 04, 2002 at 04:08:32PM +0100, Robert McQueen wrote: > > >>On Wed, Sep 04, 2002 at 11:13:46AM +0000, Cosmic Flo wrote: >> >> >>>What do you think about a gnomemeeting ( http://www.gnomemeeting.org/ ) >>>plugin for gaim ? >>> >>> >>I'd think... er.. why? If it was for MSN, you could just launch it >>externally with the correct options. All you need first is to get those >>correct options from the MSN protocol. >> >> > >eventually we'd like to have support for voice chat on the various protocols >that support it. but i'm not sure i see the point of a prpl specifically for >gnomemeeting. >luke > > > >>Regards, >>Rob >> >> >> >>------------------------------------------------------- >>This sf.net email is sponsored by: OSDN - Tired of that same old >>cell phone? Get a new here for FREE! >>https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390 >>_______________________________________________ >>Gaim-devel mailing list >>Gai...@li... >>https://lists.sourceforge.net/lists/listinfo/gaim-devel >> >> > > > |
From: Luke S. <lsc...@re...> - 2002-09-04 15:35:08
|
On Wed, Sep 04, 2002 at 04:08:32PM +0100, Robert McQueen wrote: > On Wed, Sep 04, 2002 at 11:13:46AM +0000, Cosmic Flo wrote: > > What do you think about a gnomemeeting ( http://www.gnomemeeting.org/ ) > > plugin for gaim ? > > I'd think... er.. why? If it was for MSN, you could just launch it > externally with the correct options. All you need first is to get those > correct options from the MSN protocol. eventually we'd like to have support for voice chat on the various protocols that support it. but i'm not sure i see the point of a prpl specifically for gnomemeeting. luke > > Regards, > Rob > > > > ------------------------------------------------------- > This sf.net email is sponsored by: OSDN - Tired of that same old > cell phone? Get a new here for FREE! > https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390 > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- -This email is made of 100% recycled electrons. -If something can go wrong.... FIX IT! If it's Microsoft...delete it. -There are three ways to get something done: (1) Do it yourself. (2) Hire someone to do it for you. (3) Forbid your kids to do it. |
From: Robert M. <rob...@de...> - 2002-09-04 15:08:49
|
On Wed, Sep 04, 2002 at 11:13:46AM +0000, Cosmic Flo wrote: > What do you think about a gnomemeeting ( http://www.gnomemeeting.org/ ) > plugin for gaim ? I'd think... er.. why? If it was for MSN, you could just launch it externally with the correct options. All you need first is to get those correct options from the MSN protocol. Regards, Rob |
From: Cosmic F. <cos...@ho...> - 2002-09-04 11:13:58
|
What do you think about a gnomemeeting ( http://www.gnomemeeting.org/ ) plugin for gaim ? _________________________________________________________________ Affichez, modifiez et partagez gratuitement vos photos en ligne: http://photos.msn.com/support/worldwide.aspx |
From: Luke S. <lsc...@re...> - 2002-09-03 01:52:04
|
On Tue, Sep 03, 2002 at 10:46:20AM +0900, Kang Jeong-Hee wrote: > you may know that there's ready-made spell checker for gtk2: > http://gtkspell.sourceforge.net/ > > gtkspell.c of gaim repository is obsolete for GtkText. yes. this has been discussed in #gaim on freenode. the reason we haven't moved yet is because gtkspell uses a different spell checking engine, and sean isn't sure of the ramifications of that yet. or gtkspell forks an ispell or aspell process. that one does not. that means its not _quite_ a trivial change. luke > > > ------------------------------------------------------- > This sf.net email is sponsored by: OSDN - Tired of that same old > cell phone? Get a new here for FREE! > https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390 > _______________________________________________ > Gaim-devel mailing list > Gai...@li... > https://lists.sourceforge.net/lists/listinfo/gaim-devel -- -This email is made of 100% recycled electrons. -If something can go wrong.... FIX IT! If it's Microsoft...delete it. -There are three ways to get something done: (1) Do it yourself. (2) Hire someone to do it for you. (3) Forbid your kids to do it. |