Menu

31 band equalizer doesn't fit on 1080 resolution display

2021-11-10
2021-11-18
<< < 1 2 (Page 2 of 2)
  • Peter Verbeek

    Peter Verbeek - 2021-11-17

    my brain created the illusion of 16 Hz

    Yes, that's entirely possible. It seems especially true for low frequencies.

    I don't know what is being used in studio's but I think 31 bands/sliders should be efficient for most demanding users. On the other hand, some just want to have 2: Bass and treble (which I located on the Effects panel).

    I'm also fond of actual knobs, levers, etc. They give a feel of feedback the mouse or swiping with fingers don't give.

    I have consider a mobile version but this can't be done on Android if your phone isn't jailbreaked so that isn't option. Besides, there must be an Equalizer APO clone on other devices. And there isn't unfortunately.

     
  • Marko Vlasic

    Marko Vlasic - 2021-11-16

    Hi Peter,
    How can i apply 93 bands. I see right now that i have maximum 31 bands option. ?

     
  • Peter Verbeek

    Peter Verbeek - 2021-11-17

    The maximum on screen remains 31. The trick is the set the same speaker(s). But before doing that just download it from this page. The config is called "Equalizer 93 sliders". Download and put it in c:\program files\ equalizerapo\config. After (re)starting Peace you'll see it in the configurations list (bottom left).

    Instead of 93 sliders one can have unlimited ones. The only limit is the CPU usage but even with 1000 sliders of peak filters this remains low.

     
  • Mitch Grunes

    Mitch Grunes - 2021-11-17

    Just went through all your Youtube videos, then installed and tried the Headphones and Hearing test. Reasonably intuitive and easy to use interface, once I figured out I had to first go into setup mode to install the test.

    I use my laptop, which has one internal analog output channel not working, with USB headphones, to avoid the missing channel. Its highest res mode is 16 bits @ 32 kHz. So, the higher frequencies of your test are "aliased" down to lower frequencies, creating strange results. :) I probably can't hear those original higher frequencies anyway. In fact, with those headphones, there is a frequency range in the middle where I hear nothing, on one ear. So above the frequency where I can't hear anything, I dropped the volume as low as possible, to avoid creating those weird effects and burning out the headphones.

    I'm not so sure what to do about low frequencies - below some frequency the sound is rough - i.e., discontinuous. I wonder if that is an artifact of a virtual pitch, or if it is something the headphones do.

     
    • Peter Verbeek

      Peter Verbeek - 2021-11-18

      I'm not so sure what to do about low frequencies - below some frequency the sound is rough - i.e., discontinuous. I wonder if that is an artifact of a virtual pitch, or if it is something the headphones do.

      I'm not sure too. Using my Beyerdynamics on very low frequencies seems to produce a continuous well-sounded sine on the test interface. There is a noticable click when switching between the frequencies but this is to be expected as I'm not able to smoothly transit between frequencies. The programming language I use for Peace is too slow to do just that easily. It would be nice if I figure out how to do this.

      to avoid creating those weird effects and burning out the headphones.

      Good call. In principle one could damage headphones, especially cheaper ones, by cranking up the gain too high of one or more frequencies. Although such as high gain shouldn't be a problem for any good headphone driver.

       
<< < 1 2 (Page 2 of 2)

Log in to post a comment.