I've always disliked using the hidden mini feature
because I can't easily locate them afterward. I could
use the "Edit Miniatures Properties" button, but if
there's multiple instances of the same mini, there
isn't an easy and quick way to modify or find where is
located the mini.
With this patch the GM, and only the GM, will have all
the hidden minis draw to him as a slightly smaller
translucent rectangle outlined in grey. Also, the label
of the mini, if any, is written in the center of the mini.
Because the grey outline is slightly smaller than the
size of the mini, when the GM select the mini, he'll
still see the red outline drawn when a mini is selected.
I don't know if is having a mini hidden for both the GM
and the Player is a needed, but in my games I found it
more useful for me (GM) to know where are my hidden mini.
Here is two diff files of orpg/mapper/miniatures.py and
orpg/mapper/miniatures_handler.py, based on 1.6.3
Thanks
zip file with the two diffs
the two already patched files
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Great addition!
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When I merged this Patch into the current CVS version I
noticed a bug where the mini would only be hidden for people
who were already in the room, anyone entering the room after
a mini was hidden will see the mini as normal.
This patch is in the CVS so if the origional creator could
take a look at that and make sure I merged everything
corectly and if so investigate the bug. I will look into it
as well.
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which branch are they in ? I can't find the changes even
with a fresh download of the cvs ...
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No branch just the main CVS
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Just found out Anon CVS is no longer updated since SF had a
big crash of the CVS servers. Anyway I was able to find the
cause of the issue, which actualy had nothing to do with
this patch, so this patch is all up and working in the
current CVS